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Library for Nintendo's LMS file formats (MSBT, MSBP) for Nintendo 3DS and Wii U

Project description

PylibMS

PyLMS is a library built in Python3.10+ for Nintendo's LMS (libMessageStudio) file formats. Intended for games on the Nintendo 3DS and Wii U revisions of the file format. Examples such as:

  • Tomodachi Life
  • Nintendo Badge Arcade
  • The Legend of Zelda: A Link Between Worlds
  • Animal Crossing: Amiibo Festival
  • Super Mario 3D World
  • Super Mario 3D Land.

Features

List and descriptions of support functionality.

MSBT

  • Reading and writing of TXT2, LBL1, and ATR1 blocks big and little endian.
  • Support for decoding of attributes, given a MSBP.
  • Support for decoding of control tags given a preset.
    • Example: [n0.3:00-00-00-FF] in Kuriimu returns [System:Color: r="0" g="0" b="0" a="255"].

MSBP

  • Reading little and big endian MSBP files.

Planned

MSBT

  • Reading + Writing of TSY1.
  • Second tag decoding mode that only includes tag group and name.

MSBP

  • Writing support.

MSBF

  • Implement the entire format from FLW3 editor.

Installation

Python version must be >=3.10 and then run:

pip install PylibMS

Usage

See the wiki for explanations and examples on how to use the library.

Project details


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Source Distribution

PylibMS-0.1.8.tar.gz (18.0 kB view hashes)

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