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Attempt to mimic Android's TapTargetView using Kivy and Python

Project description

TapTargetView demo

TapTargetView Build Status

An attempt to mimic android's TapTargetView using Python and Kivy.

Inspired by Android's TapTargetView

Installation

Using Pip

  • pip install taptargetview

Manually

  • git clone https://github.com/shashi278/TapTargetView.git

  • cd TapTargetView

  • python setup.py install

Simple Usage

TapTargetView(
        my_button,
        outer_circle_color= [0,1,1],
        outer_circle_alpha= .85,
        title_text= "My Button",
        description_text="It does something when pressed",
        widget_position="center",
        title_position="right_bottom",
        on_end= my_callback
).start()

Refer to demo for extensive usages.

Sequencing

Sequencing is easier. Just bind start of one instance to the on_end of another instance.

ttv2= TapTargetView(
        my_button2,
        outer_circle_color= [1,0,1],
        outer_circle_alpha= .05,
        title_text= "My Second Button",
        description_text="It too does something when pressed",
        widget_position="left",
        on_end= my_callback
      )

ttv1= TapTargetView(
        my_button1,
        outer_circle_color= [0,1,1],
        outer_circle_alpha= .85,
        title_text= "My First Button",
        description_text="It does something when pressed",
        widget_position="center",
        title_position="right_bottom",
        on_end= ttv2.start
        )

ttv1.start()

Customizable attributes:

"""
widget:                 widget to add TapTargetView upon
outer_radius:           (optional), Radius for outer circle, defaults to dp(300)
outer_circle_color:     (optional), Color for the outer circle, defaults to [1,0,0]
outer_circle_alpha:     (optional), Alpha value for outer circle, defaults to .96
target_radius:          (optional), Radius for target circle, defaults to dp(45)
target_circle_color:    (optional), Color for target circle, defaults to [1,1,1]
title_text:             (optional), Title to be shown on the view, defaults to ''
title_text_size:        (optional), Text size for title, defaults to dp(25)
title_text_color:       (optional), Text color for title, defaults to [1,1,1,1]
title_text_bold:        (optional), Whether title should be bold, defaults to `True`
description_text:       (optional), Description to be shown below the title(Keep it short),
                        defaults to ''
description_text_size:  (optional), Text size for description text, defaults to dp(20)
description_text_color: (optional), Text color for description text, defaults to [.9,.9,.9,1]
description_text_bold:  (optional), Whether description should be bold, defaults to False
draw_shadow:            (optional), Whether to show shadow, defaults to False
cancelable:             (optional), Whether clicking outside the outer circle dismisses the view,
                        defaults to False
widget_position:        (optional), Sets the position of the widget on the outer_circle.
                        Can be one of "left","right","top","bottom","left_top","right_top",
                        "left_bottom","right_bottom", and "center", defaults to "left"
title_position:         (optional), Sets the position of `title_text` on the outer circle.
                        Only works if `widget_position` is set to "center". In all other cases,
                        it calculates the `title_position` itself.
                        Must be set to other than "auto" when `widget_position` is set to "center".
                        Can be one of "left","right","top","bottom","left_top","right_top",
                        "left_bottom", and "right_bottom", defaults to "auto" (since `widget_position` is "left")
stop_on_outer_touch:    (optional), whether clicking on outer circle stops the animation,
                        defaults to False
stop_on_target_touch:   (optional), whether clicking on target circle should stop the animation,
                        defaults to True
on_end:                 (optional), Function to be called when the animation stops, defaults to None
"""

Project details


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