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An Offical CLI library for VertexEngine.

Project description

VertexEngine-CLI

VertexEngine CLI adds CLI support to VertexEngine. Commands: python -m vertex init game - provides a game template python -m vertex build [path] - build an exe with 2 flags: --onefile, --windowed

Change Logs (1.2rc2), NEW!

1.2rc2:

  • Fixed 25 critical crash bugs!
  • Discord in 10 DAYS!

1.1:

  • Added 2 new commands!: vertex remove {filepath} vertex upload {flags}

How to install Pyinstaller

Step 1. Type in: pip install pyinstaller

Step 2. Wait a few min, don't worry if it takes 1 hr or more, it will finish

Step 3. How to use pyinstaller type: python -m PyInstaller --onefile *.py

There are flags: --noconsole > disables the console when you run the app --onefile > compress all of the code into one file --icon > the *.ico file after you type it will be set as the app icon.

How to install VertexEngine/Vertex:

Step 1: Type in pip install VertexEngine-CLI

Step 2: Wait a few min, don't worry if it takes 1 hr or more, it will finish

Step 3: Where to start? Read the documentations. Also copy the following template:

from VertexEngine.engine import GameEngine from VertexEngine import VertexScreen from VertexEngine.audio import AudioManager from VertexEngine.scenes import Scene import pygame import sys from PyQt6.QtGui import QIcon from PyQt6.QtWidgets import QApplication

class Main(Scene): def init(self, engine): super().init(engine) self.width = engine.width self.height = engine.height

def update(self):
    pass

def draw(self, surface):
    VertexScreen.Draw.rect(VertexScreen.Draw, surface, (0, 255, 0), (-570, 350, 5000, 500))

if name == 'main': app = QApplication(sys.argv) # <- create app engine = GameEngine(fps=60, width=1920, height=1080, title="Screen.com/totally-not-virus") # <- initialize a1080p window at 60 FPS

engine.setWindowTitle('Screen.com/totally-not-virus') # <- name the app
engine.setWindowIcon(QIcon('snake.ico')) # <- icon
engine.show() # <- show window

main_scene = Main(engine) # <- intialize the scene
engine.scene_manager.add_scene('main', main_scene) # <- name scene
engine.scene_manager.switch_to('main') # <- switch to the main scene pls

app.exec()

The following template creates a window with a green rectangle (the ground.)

Pygame or PyQt6 systems are compatible with Vertex so you can use pygame collision system or PyQt6's UI system in VertexEngine.

Help

The documentation is in the following link: Project Documentation for help.

Dependencies

Vertex obviously has heavy dependencies since it's a game engine, the following requirements are:

Dependency Version
PyQt6 >=6.7
Pygame >=2.0
Python >=3.10

About Me ❔

I Am a solo developer in Diliman, Quezon City that makes things for fun :) 77 Rd 1, 53 Rd 3 Bg-Asa QC Email: FinalFacility0828@gmail.com

📄 License

VertexEngine/Vertex is Managed by the MIT License. This license allows others to tweak the code. However, I would like my name be in the credits if you choose this as your starting ground for your next library.

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