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VertexEngine/Vertex

VertexEngine is a GUI and Game Engine for python applications, it works best if you use py installer

Change Logs (1.0rc1 - 1.1rc3), NEW!

1.1rc3

  • Revamped Input System!
  • DEMO GAMES!
  • Updated Scene Docs

Version 1.1rc2

  • Documentation Expansion! ~ Fixed the Changelogs
  • New Input System!
  • Old System (Qt) depreceated and not recomended for use.

Version 1.1rc1

  • New Library! (And Modules)!: ~ InputSystem ~ Buttons (Mouse and Widget) ~ Keyboard Input

Version 1.0.1

  • Added Changelogs!

Version 1.0

  • Added 2 New Libraries: ~ VertexEngine.SimpleGUI ~ VertexEngine.VertexScreenModifiers

Version 1.0rc2

  • Final Release Candidate
  • Added 1 New Library!: ~ VertexUI

Version 1.0rc1

  • Size Compression
  • Added 1 New Library!: ~ VertexScreen

How to install Pyinstaller

Step 1. Type in: pip install pyinstaller

Step 2. Wait a few min, don't worry if it takes 1 hr or more, it will finish

Step 3. How to use pyinstaller type: python -m PyInstaller --onefile *.py

There are flags: --noconsole > disables the console when you run the app --onefile > compress all of the code into one file --icon > the *.ico file after you type it will be set as the app icon.

How to install VertexEngine/Vertex:

Step 1: Type in pip install VertexEngine

Step 2: Wait a few min, don't worry if it takes 1 hr or more, it will finish

Step 3: Where to start? Read the documentations. Also copy the following template:

from VertexEngine.engine import GameEngine from VertexEngine import VertexScreen from VertexEngine.audio import AudioManager from VertexEngine.scenes import Scene import pygame import sys from PyQt6.QtGui import QIcon from PyQt6.QtWidgets import QApplication

class Main(Scene): def init(self, engine): super().init(engine) self.width = engine.width self.height = engine.height

def update(self):
    pass

def draw(self, surface):
    VertexScreen.Draw.rect(VertexScreen.Draw, surface, (0, 255, 0), (-570, 350, 5000, 500))

if name == 'main': app = QApplication(sys.argv) # <- create app engine = GameEngine(fps=60, width=1920, height=1080, title="Screen.com/totally-not-virus") # <- initialize a1080p window at 60 FPS

engine.setWindowTitle('Screen.com/totally-not-virus') # <- name the app
engine.setWindowIcon(QIcon('snake.ico')) # <- icon
engine.show() # <- show window

main_scene = Main(engine) # <- intialize the scene
engine.scene_manager.add_scene('main', main_scene) # <- name scene
engine.scene_manager.switch_to('main') # <- switch to the main scene pls

app.exec()

The following template creates a window with a green rectangle (the ground.)

Pygame or PyQt6 systems are compatible with Vertex so you can use pygame collision system or PyQt6's UI system in VertexEngine.

Help

The documentation is in the following link: Project Documentation for help.

Dependencies

Vertex obviously has heavy dependencies since it's a game engine, the following requirements are:

Dependency Version
PyQt6 >=6.7
Pygame >=2.0
Python >=3.10

About Me ❔

I Am a solo developer in Diliman, Quezon City that makes things for fun :) 77 Rd 1, 53 Rd 3 Bg-Asa QC Email: FinalFacility0828@gmail.com

📄 License

VertexEngine/Vertex is Managed by the MIT License. This license allows others to tweak the code. However, I would like my name be in the credits if you choose this as your starting ground for your next library.

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