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Level editor made specifically for pygame games

Project description

WorldD - level designer for pygame

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Shortcuts:


window related
  • SHIFT + ESCAPE - quit the application,
  • F11 - toggling fullscreen,
tile related
  • W - brush tool (default)
  • X - rect fill tool
  • SHIFT + X - rect autotile fill tool
  • Up and Down arrows - scaling size of the tile,
  • CTRL + DELETE - delete tile from lookup (all occurrences of tile will be deleted),

    by renaming the tiles in the lookup, every tile in the grid will be replaced.

saving / loading
  • CTRL + S - save output,
  • CTRL + O - load world,
Project related
  • Q - move project selection to left
  • E - move project selection to right
Layers
  • right arrow - new layer / change selection to the layer above
  • left arrow - change selection to the layer below, you can't select layers below 0.
  • CTRL + R - rename layer
  • SHIFT + DELETE - deletes current layer

Important Info

  1. path of the image is absolute. If you want to use WorldD you have to change the path to be relative, otherwise there is a very high probability it will not work.

Project details


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Source Distribution

WorldD-1.0.0.tar.gz (16.1 kB view hashes)

Uploaded Source

Built Distribution

WorldD-1.0.0-py3-none-any.whl (16.6 kB view hashes)

Uploaded Python 3

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