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aiofence

aiofence

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Multi-reason cancellation for Python asyncio. A request rarely has one reason to stop: the client disconnects, the budget runs out, the service shuts down. Each arrives through a different mechanism, and handling them together means threading events, timeouts and flags through every call signature. Inspired by Go's context.Context, aiofence declares the sources once at the boundary and propagates them via ContextVar — inner code wraps cancellable work in a Fence, doesn't care about the actual reasons, and can ask afterwards which one fired.

The flagship use case is client disconnect. An inference or agent service burns GPU time and provider spend on requests nobody is listening to any more, and ASGI gives you exactly one shot at noticing. DisconnectMiddleware turns that one-shot signal into an ambient cancellation source, so any code below it can stop the work the moment the client goes away — with no Request in its signature and no wiring through the call stack. See Client disconnects.

Motivation

asyncio has been steadily adopting structured concurrency patterns — TaskGroup (3.11) and asyncio.timeout() (3.11) both came from trio and anyio. But one gap remains: asyncio can cancel tasks mechanically, but it can't tell you why you were cancelled, doesn't offer a non-raising timeout (move_on_after), and forces you to propagate cancellation sources through every call signature. When multiple sources exist (timeout, client disconnect, graceful shutdown), it gets messy fast:

async def handle_request(request, shutdown_event, timeout=30):
    try:
        async with asyncio.timeout(timeout):
            while not shutdown_event.is_set():
                chunk = await get_next_chunk()
                if request.is_disconnected():
                    break
                await process(chunk)
    except TimeoutError:
        ...
    except asyncio.CancelledError:
        # shutdown? disconnect? something else?
        ...

For a deeper dive into the problem and design rationale, see this Medium post.

aiofence solves this. Declare all cancellation sources once, composably. The callee doesn't even know cancellation exists:

with (
    on_timeout(30)
    .event(shutdown, code="shutdown")
    .move_on_cancel()
) as fence:
    result = await fetch_and_transform()

if not fence.cancelled:
    await save(result)
else:
    print(fence.cancel_reasons)       # (CancelReason(message='timed out after 30s', ...),)
    print(fence.cancelled_by("shutdown"))  # True / False

Or raise instead of inspect:

with on_timeout(30).raise_on_cancel() as fence:
    result = await fetch_and_transform()
# raises FenceCancelled if timed out

What about asyncio.shield()?

shield() prevents cancellation from reaching shielded code, but it works from the opposite direction — you protect everything that must not be cancelled. In practice this means wrapping database writes, state transitions, logging, and cleanup individually, and each function needs to know whether it's cancel-safe.

aiofence comes at it differently: most code doesn't know cancellation exists. You only wrap the expensive, safely-interruptible parts — the operations you want to cancel. For example, in an LLM inference service, you don't want to cancel database queries or response formatting. You want to cancel the LLM call that's burning GPU time for a client that already disconnected:

with (
    on_event(client_disconnect)
    .timeout(budget)
    .move_on_cancel()
) as fence:
    result = await llm.generate(prompt)  # cancellable

await db.save(result or fallback)  # always runs, no shield needed

aiofence and anyio

anyio.CancelScope is the best cancellation delivery mechanism asyncio has: one scope, one deadline, one cancel(), shields honoured. What it does not do is the layer above delivery. It cannot say which of several sources fired, has no ambient "these are the cancellation sources for this request", no way to decline a reason under a precondition, and nothing for ASGI disconnects. aiofence is that layer, not a replacement: by default a fence cancels through an anyio.CancelScope, so the shields httpx and Starlette wrap their cleanup in hold.

The philosophies also differ, and compose. anyio puts one broad CancelScope over the operation and shields the parts that must survive. aiofence wraps only the expensive, safely interruptible part you want cancelled, and lets everything else run unaware. Inside a fence, library shields still hold.

Features

Composable triggers — chain timeouts, events, deadlines, and custom triggers into a single Fencing. Each call returns a new immutable builder, so configs are safe to share and extend:

fencing = on_timeout(30, code="budget").event(shutdown, code="shutdown")

# extend per-operation
with fencing.timeout(5, code="db").move_on_cancel() as fence:
    await query_db()

Context propagation — store a Fencing in a ContextVar at the boundary, read it anywhere with get_current_fencing(). No need to pass configs through every call signature:

# HTTP handler boundary — a shared budget is a deadline
with bind_fencing(on_event(disconnect, code="disconnect").deadline(loop.time() + 30)):
    await handle_request()

# deep inside, no arguments needed
async def process():
    with get_current_fencing().move_on_cancel() as fence:
        await do_work()

Typed cancellation reasons — after cancellation, inspect which trigger fired. Each reason carries a machine-readable code for programmatic matching:

if fence.cancelled_by("disconnect"):
    log("client left")
elif fence.cancelled_by("budget"):
    return cached_result

Guarded cancellation — a trigger firing is not always a reason to cancel. Decline a reason while a precondition holds, scoped to one code so the rest of the fence keeps working:

with get_current_fencing().unless(generation.is_done, code="disconnect").move_on_cancel() as fence:
    async for chunk in upstream:   # keeps draining after the finish reason
        yield chunk

Two delivery modes — how the cancel reaches the task is a pluggable backend; triggers, reasons and policy are the same either way. The two exist because two ecosystems disagree on what a cancel is.

  • AnyioBackend, the default, opens a fresh anyio.CancelScope per fence and cancels through it. anyio is the backbone of Starlette and httpx, and their shields and locks only recognise a cancel anyio itself delivered (httpcore _synchronization.py). A raw task.cancel() is foreign to them: inside a Starlette task group it can be suppressed, so a streaming generator keeps running after the client left; inside httpcore it can land on an anyio lock checkpoint mid state transition and leave a connection the pool never sweeps, one slot lost for the life of the pool. Cancelling through anyio keeps the fence inside the contract that code is written to, and is what lets fences nest.
  • NativeBackend cancels with asyncio's own task.cancel() — edge-triggered, delivered exactly once, on the cancel()/uncancel() counter protocol. anyio instead re-cancels at every await until the scope exits (_deliver_cancellation), which breaks code written to asyncio's contract, such as catching CancelledError and awaiting a shielded task once more to drain it: the second await is cancelled too. Use this backend where the code under the fence is plain asyncio and expects a single cancel; it composes with TaskGroup and asyncio.timeout().

Switch process-wide with set_default_backend(), per context with bind_backend(), or per fence with Fence(backend=...).

Client disconnects

For Starlette and FastAPI, this is what aiofence is mainly built for. DisconnectMiddleware owns the request's receive channel — one reader, replayed to everything below it — and binds its disconnect event to the current Fencing context via bind_fencing() for the whole request. Installing it is the whole setup: when the client disconnects, any fence created from get_current_fencing() — anywhere in the call stack — is cancelled with code="disconnect" (DISCONNECT_CODE). Declaring DisconnectFencing on a route is optional, and only needed for a per-route code:

from starlette.middleware import Middleware
from aiofence.contrib.starlette import DISCONNECT_CODE, DisconnectMiddleware

app = FastAPI(middleware=[Middleware(DisconnectMiddleware)])   # outermost, required

@app.get("/work")
async def handler():
    with get_current_fencing().timeout(30, code="budget").move_on_cancel() as fence:
        await long_work()

    if fence.cancelled_by(DISCONNECT_CODE):
        return Response(status_code=499)

The real value is that the binding is ambient, so service-layer code doesn't need to know about HTTP, requests, or disconnect events — it reads the cancellation context via get_current_fencing():

# handler — no fencing wiring at the boundary either
@app.get("/generate")
async def handler(prompt: str):
    result = await generate_response(prompt)
    return {"status": "ok", "result": result}

# service layer — no request, no fencing in the signature
async def generate_response(prompt: str) -> str:
    # canceled on timeout or global disconnect event
    with (
        get_current_fencing()
        .timeout(30, code="budget")
        .move_on_cancel()
    ) as fence:
        result = await llm.generate(prompt)

    if fence.cancelled_by("disconnect"):
        return "client disconnected, skipping"
    if fence.cancelled_by("budget"):
        return await get_cached_response(prompt)
    return result

The disconnect is a signal, not an order. A streaming client routinely hangs up the moment it has the chunk it was waiting for — the finish reason, the tool call, the last token — while the provider still has one frame to send: with OpenAI-style streams the usage that gets billed arrives after the finish reason. Cancelling the upstream read there loses it. unless() declines the disconnect once the generation is past the point of cancelling, and the fence records which of the two happened:

async def run_streaming(upstream, consume):
    fencing = get_current_fencing().unless(generation.is_done, code=DISCONNECT_CODE)
    try:
        with fencing.move_on_cancel() as fence:
            await consume(upstream)                   # keeps draining once is_done() flips
        if fence.cancelled_by(DISCONNECT_CODE):
            phase = "left while generating"          # upstream read cancelled, spend is partial
        elif fence.declined_by(DISCONNECT_CODE):
            phase = "left after the finish reason"   # drain ran to the end, usage is in
        else:
            phase = None
    finally:
        with anyio.CancelScope(shield=True):
            await close_upstream(upstream)            # runs whole on either outcome
            record(phase)

unless() is scoped to one code, so a timeout in the same fence still cancels. The shield in finally holds against Starlette's own teardown and any outer fence because both cancel through anyio; a raw task.cancel() would pass straight through it. Details in Guarding cancellation.

Under the middleware every fence cancels through anyio, so a fence sits inside Starlette's and sse-starlette's task groups as one of their own scopes rather than as a foreign task.cancel(), and httpcore's shielded cleanup is left alone. Pass DisconnectMiddleware(backend=NativeBackend()) to opt an app out; see which backend cancels.

Code with no dependency and no Request to hand can read the event straight from the ambient request:

from aiofence.contrib.starlette import get_disconnect_event

async def deep_helper():
    gone = get_disconnect_event()          # None when the middleware isn't installed

Why this is the hard part

An ASGI receive channel has exactly one useful reader — receive() is a queue pop, not a broadcast — while a request routinely has several interested parties: StreamingResponse's disconnect listener, sse-starlette's, Request.is_disconnected(), and your own code. Three properties make the arbitration correct, and hand-rolled watchers usually miss at least one:

  • One reader, above everything else. On hypercorn, daphne and granian http.disconnect is delivered exactly once, so whoever reads it first consumes it and every other listener starves. A dependency cannot arbitrate — Starlette captures the raw receive before any dependency runs, so there is no reference left to wrap. Only a middleware sits above all of them.

  • Replay, don't discard. The usual watcher loop drops everything that isn't a disconnect, which steals body chunks: the loser of that race gets {"body": b"", "more_body": False}, and Starlette accepts it as a complete, empty body. Silent truncation, no exception, no log. DisconnectMiddleware forwards every message downstream in order and unchanged. It does not make Request.is_disconnected() safe, though: that method pops and discards the next message whatever it is, body chunks included, so use the published event instead of polling it.

  • "Stream ended" is not "client left". Per the ASGI spec http.disconnect means the stream ended, and every server sends it once the response is complete. A watcher that can't tell the two apart fires on every successful request — and takes BackgroundTasks down with it. The middleware tracks response completion in a wrapped send, so only a disconnect arriving before the response finished sets the event.

Full reasoning in Disconnect Delivery — Design Rationale and Architecture.

Requires starlette (installed with FastAPI) — pip install aiofence[starlette] or aiofence[fastapi].

Documentation

Caveats

Nested Fences need the anyio backend, which is the default. NativeBackend refuses a second Fence on the same task with RuntimeError; see #12. Under anyio, scopes exit in strict LIFO order, so a fence must not span a yield in a generator.

The disconnect dependencies require DisconnectMiddleware and raise RuntimeError without it. There is no fallback on purpose — see Why this is the hard part and the API guide.

Cancelling httpx requests can leak httpcore pool slots. Two distinct ways, on upstream httpcore 1.0.9 (the latest release, April 2025). Native-only: a task.cancel() landing on the checkpoint inside an anyio lock — one loop tick right after connect, or right before a response is closed — leaves the connection stuck in NEW or ACTIVE, states the pool never sweeps; each hit is one slot gone for good. The window is a single tick per request, so for a multi-second upstream call the per-cancel odds are tiny, but the loss is permanent and cumulative. Under the default AnyioBackend this path is closed: anyio never delivers on that checkpoint, and it measured zero. On either backend: a saturated pool — every connection busy, requests queued — hits encode/httpcore#961, fix pending in #986: a queued request cancelled while being handed a fresh connection leaves that connection never connected and never swept. Below httpx's default of 100 connections per client (DEFAULT_LIMITS) this cannot happen; above it, it poisons the pool within seconds under load. httpx2, Pydantic's maintained continuation, fixes the saturated case and takes the await out of the lock; what remains there is a native-only leak of pool request entries, not connections (the removal sits after the shielded close: PoolByteStream.aclose, same shape in httpcore2). See Cancel Backends.

Requirements

Python 3.12+ and anyio>=4.11 (the version that added CancelScope.cancel(reason)).

License

MIT

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