Play MIRA Mini, a neural world model of car soccer, locally on your own GPU (CUDA or Apple silicon).
Project description
alakazam-mira-mini
Play MIRA Mini, a neural world model of car soccer, locally on your own GPU. Every frame is generated live by the model. After the first weight download, everything runs on your machine; there is no cloud dependency and no account.
pip install alakazam-mira-mini
mira-mini play
MIRA Mini is our from-scratch reproduction of the MIRA recipe (General Intuition × Kyutai, with Epic Games), compressed until it runs on consumer hardware: fewer diffusion steps, a smaller student model, and a compact decoder. Measurements and method are in the technical report.
What you need
- An NVIDIA GPU (CUDA), or a Mac with Apple silicon (M1 or newer). CPU-only machines are not supported; generation is too slow to play.
- Disk for the weights, downloaded once from Hugging Face: ~5 GB for the 364M model, ~12 GB for the 1B.
- The weight repositories are public on Hugging Face (alakazamworld); the first run downloads them automatically.
Picking a model
mira-mini play chooses weights for your machine: CUDA gets the 1B, Apple silicon
gets the 364M laptop tier (an MLX transformer + Core ML decoder, ~8 fps on a 2021 M1 Pro).
Override it:
mira-mini play --model 1b # the 1B single-player model (needs a discrete GPU)
mira-mini play --model 364m # the laptop tier, anywhere
Options
| flag / env | effect |
|---|---|
--model {auto,1b,364m} |
which weights to run (default: auto, by device) |
--steps N |
sampler steps; 2 is the steadier default, 1 is smoother but drifts more |
--port N |
web UI port (default 8770) |
--no-browser |
don't open the browser automatically |
MIRA_HF_REPO |
use a custom Hugging Face weights repo |
MIRA_HOME |
where bundles are cached (default ~/.cache/alakazam-mira) |
MIRA_DEVICE |
force cuda / mps / cpu |
Weights and license
Model weights live on Hugging Face under alakazamworld and are CC BY-NC-SA 4.0, inherited from the training dataset (kyutai/rocket-science, Rocket League content used with Epic Games' permission). Non-commercial, share-alike, with attribution. The model is a research demonstration; long rollouts drift from exact physics.
Credits
The architecture, training recipe, and dataset are General Intuition's and Kyutai's, released openly with Epic Games (mira-wm/mira). MIRA Mini is Alakazam's independent reproduction and compression of that work. The weights are an independent release by Alakazam: not released by, associated with, or endorsed by General Intuition, Kyutai, or Epic Games.
0.1.3
Packaging fix: 0.1.1 and 0.1.2 wheels were missing the engine (mira_vm), the room relay, and the vendored mira inference runtime, so mira-mini play crashed with ModuleNotFoundError after downloading weights. 0.1.3 ships all of them. Thanks to the first player who reported it.
0.1.4
Local-play polish from a live rehearsal: the access-key prompt no longer appears (the local relay never checked it; the page now pre-seeds it), and few-step bundles (364m, psd) default to 2 diffusion steps via the engine's hard override, so mira-mini play hits its rated frame rate without flags.
0.1.5
The access-key bypass now targets the store the UI actually reads (sessionStorage) and the play URL carries key=local, so the prompt is gone on every browser and cache state.
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