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Load, save and export Amiga .info files

Project description

amigainfo

A Python library for loading, saving and converting Amiga .info icon files.

Supports all four generations of the format:

  • 🗺️ Classic (OS 1.x-3.1) — planar bitmap icons
  • 🖼️ NewIcons — higher colour icons encoded in ToolTypes strings
  • 🪟 GlowIcons / ColorIcons (OS 3.5+) — IFF FORM ICON with RLE compression
  • 📷 ARGB (OS4) — 32-bit icons with zlib-compressed ARGB data

Install

pip install amigainfo

Library usage

from amigainfo import load, save, to_image

# Load and render the best available image
obj = load(open("MyApp.info", "rb").read())
img = to_image(obj)
img.save("MyApp.png")

# Access metadata
print(obj.type)          # IconType.TOOL
print(obj.default_tool)  # "SYS:Utilities/MultiView"
print(obj.tooltypes)     # ["PUBSCREEN=Workbench", ...]

# Modify and save back
obj.default_tool = "SYS:Utilities/NewTool"
obj.tooltypes.append("DONOTWAIT")
open("MyApp.info", "wb").write(save(obj))

# Render a specific format or state
from amigainfo import classic_to_image, WB_1X

img = classic_to_image(obj.classic.normal, palette=WB_1X)
img = to_image(obj, selected=True)

CLI

Inspect .info files (default):

# Human-readable summary (default action)
amigainfo icon.info

# Multiple files
amigainfo *.info

# JSON metadata
amigainfo --json icon.info

Convert to PNG with -o:

# Convert to PNG (picks the best available image format)
amigainfo -o icon.png icon.info

# Batch convert to a directory
amigainfo -o output_dir/ *.info

# Use the selected (highlighted) icon state
amigainfo -o icon.png --selected icon.info

# Extract a specific format layer
amigainfo -o icon.png --format classic icon.info
amigainfo -o icon.png --format newicon icon.info
amigainfo -o icon.png --format coloricon icon.info
amigainfo -o icon.png --format argb icon.info

# Override the palette for classic icons
amigainfo -o icon.png --format classic --palette wb1x icon.info

Format overview

Amiga .info files are icon files used by AmigaOS Workbench. The format evolved over several OS generations, with each new format layered on top of the previous for backward compatibility.

Every standard .info file starts with a DiskObject header (0xE310 magic) containing a Gadget structure, icon metadata (type, position, tooltypes, default tool), and planar bitmap image data. Later formats append additional image data:

Format Era Image type Palette
Classic OS 1.x-3.1 Planar bitmaps (1-8 bitplanes) System Workbench palette
NewIcons Mid-90s Chunky pixels encoded in ToolTypes Embedded in data
GlowIcons OS 3.5+ RLE-compressed indexed colour (IFF) Embedded in data
ARGB OS 4 zlib-compressed 32-bit ARGB Full colour

Each file can contain up to two images: normal and selected (highlighted) states.

Data model

The load() function returns a DiskObject with all parsed data accessible. The save() function serializes it back to .info bytes:

DiskObject
├── magic, version, type
├── gadget (Gadget: dimensions, flags, user_data)
├── default_tool, tool_window, tooltypes
├── current_x, current_y, stack_size
├── drawer_data (DrawerData: window state, OS2+ display flags)
├── classic (ClassicImages: normal/selected planar bitmaps)
├── newicon (NewIconImages: normal/selected palette+pixels)
├── coloricon (ColorIconImages: FACE chunk + normal/selected IMAG)
└── argb (ARGBImages: normal/selected 32-bit image data)

Default palettes

Classic icons don't store palette data, they rely on the system Workbench palette. Two palettes are included:

  • WB_1X — OS 1.x, 4 colours (blue, white, black, orange)
  • WB_2X — OS 2.x/3.x, 8 colours (the standard Workbench palette)

The default is WB_2X. The to_image() function auto-selects based on gadget.user_data (OS 2.x+ icons set this to 1).

License

Public domain (WTFPL).

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