Python SDK for Anycast Agents P2P connectivity
Project description
anycast-agent
Python SDK for Anycast Agents P2P connectivity.
Connect agents to the Anycast network for peer-to-peer communication with relay fallback, powered by the global Anycast edge infrastructure.
Installation
pip install anycast-agent
Quick Start
import asyncio
from anycast_agent import AnycastAgent
async def main():
agent = AnycastAgent(
rendezvous_url="wss://agents.anycast.com/rendezvous",
token="agt_your_token_here",
)
@agent.on_connect
async def on_connect(info):
print(f"Connected as {info.agent_id}")
@agent.on_peer
async def on_peer(agent_id, status):
print(f"Peer {agent_id} is {status}")
await agent.connect()
await agent.run_forever()
asyncio.run(main())
API Reference
AnycastAgent(rendezvous_url, token, **kwargs)
Create a new agent instance.
| Parameter | Type | Default | Description |
|---|---|---|---|
rendezvous_url |
str |
required | WebSocket URL of the rendezvous server |
token |
str |
required | Agent auth token from the Anycast portal |
machine_id |
str |
auto-generated | Unique machine identifier |
public_key |
str |
auto-generated | Public key for E2E encryption |
version |
str |
None |
Agent version string |
reconnect |
bool |
True |
Auto-reconnect on disconnect |
reconnect_interval |
float |
3.0 |
Base reconnect interval (seconds) |
timeout |
float |
30.0 |
Connection timeout (seconds) |
heartbeat_interval |
float |
25.0 |
Heartbeat interval (seconds) |
Properties
| Property | Type | Description |
|---|---|---|
agent_id |
str | None |
Assigned agent ID (set after connect) |
tenant_id |
str | None |
Tenant ID (set after connect) |
connected |
bool |
Whether the agent is connected |
connection_state |
ConnectionState |
Current state |
Methods
await agent.connect() -> AgentInfo
Connect to the rendezvous server. Returns AgentInfo with agent_id, tenant_id, name.
await agent.disconnect()
Disconnect from the server.
await agent.run_forever()
Block until disconnected. Handles reconnection automatically.
agent.request_connection(target_agent_id) -> str
Request a P2P connection to another agent. Returns a session ID.
await agent.send_signal(session_id, target_agent_id, signal)
Send a WebRTC signal (offer/answer/ICE candidate).
await agent.disconnect_session(session_id)
Close a specific session.
Events
Register handlers with decorators or .on():
# Decorator style
@agent.on_connect
async def handler(info): ...
# Method style
agent.on("connect", handler)
| Event | Handler Signature | Description |
|---|---|---|
connect |
(info: AgentInfo) |
Connected and registered |
disconnect |
(reason: str) |
Disconnected |
reconnecting |
(attempt: int) |
Attempting reconnection |
peer |
(agent_id: str, status: str) |
Peer online/offline |
connect_incoming |
(session_id, from_id, from_name) |
Incoming connection |
connect_accepted |
(session_id, agent_id, public_key) |
Connection accepted |
connect_rejected |
(session_id, reason) |
Connection rejected |
signal |
(session_id, from_id, signal) |
WebRTC signal |
relay_assigned |
(session_id, host, port, token) |
Relay assigned |
error |
(error: AnycastError) |
Error occurred |
Handlers can be sync or async — async handlers are awaited automatically.
Exceptions
from anycast_agent import (
AnycastError, # Base error (has .code, .fatal)
AnycastConnectionError, # WebSocket connection failed
AnycastAuthError, # Token invalid (fatal)
AnycastTimeoutError, # Connection/registration timeout
)
ConnectionState
from anycast_agent import ConnectionState
ConnectionState.DISCONNECTED
ConnectionState.CONNECTING
ConnectionState.CONNECTED
ConnectionState.RECONNECTING
Auto-Reconnection
By default, the agent reconnects with exponential backoff (3s, 6s, 12s, ..., max 30s). Disable with reconnect=False.
License
MIT
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