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This project is a spin-off from the AsyncVNC project, which is still maintained by Barney Gale.

AsyncVNC by Barney Gale

AsyncVNC2 is a Python package which provides an asynchronous client implementation of the VNC (RFB) protocol on top of the asyncio framework.

import asyncio, asyncvnc2

async def run_client():
    with asyncvnc2.connect('localhost', 5900, 'username', 'password') as client:
        client.keyboard.write('hello world!')

asyncio.run(run_client())

Features

  • Full support for keyboard, mouse, video and clipboard updates.

    • The frame buffer can be exported as an RGBA numpy array.

    • Keyboard keys are specified by name or character.

  • Compatibility with traditional VNC servers (RealVNC, TightVNC, TigerVNC, etc).

    • Including unauthenticated connections.

    • Including password authentication with Triple DES.

  • Compatibility with the built-in macOS Remote Desktop server.

    • Including username/password authentication with 2048-bit RSA keys and 128-bit AES.

    • Connects to the desktop, not the login screen.

  • Detection of multi-head frame buffer data using a novel algorithm.

  • Support for tunneling VNC over SSH with AsyncSSH.

  • Support most popular encoding types for image.

    • Raw

    • CopyRect

    • zlib

    • TRLE

    • ZRLE

Installation

This package requires Python 3.7+.

Install AsyncVNC2 by running:

pip install asyncvnc2

Connecting to a server

This snippet connects to a local unauthenticated VNC server, prints information, and disconnects:

import asyncio, asyncvnc2

async def run_client():
    async with asyncvnc2.connect('localhost') as client:
        print(client)

asyncio.run(run_client())

To log in to a macOS server, supply username and password arguments:

async with asyncvnc2.connect('localhost', username='user123', password='h4x0r'):
    ...

For traditional authenticated VNC servers, the password argument is required but not username.

To tunnel VNC over SSH, use the AsyncSSH package (after which this package is modelled):

import asyncio, asyncssh, asyncvnc2

async def run_client():
    async with asyncssh.connect('myserver') as conn:
        async with asyncvnc2.connect('localhost', opener=conn.open_connection) as client:
            print(client)

asyncio.run(run_client())

Sending events

Keyboard and mouse objects provide context managers for holding down keys and buttons:

with client.keyboard.hold('Ctrl'):
    ...

with client.mouse.hold():
    ...

The keyboard has methods for pressing keys and writing text:

client.keyboard.press('Ctrl', 'c')  # keys are stacked
client.keyboard.write('hi there!')  # keys are queued

The mouse has methods for moving the cursor and clicking:

client.mouse.move(100, 200)
client.mouse.click()
client.mouse.right_click()
client.mouse.scroll_up()

Taking a screenshot

To retrieve an image from the VNC server and save it as a PNG file:

import asyncio, asyncvnc2
from PIL import Image

async def run_client():
    async with asyncvnc2.connect('localhost') as client:
        # Retrieve pixels as a 3D numpy array
        pixels = await client.screenshot()

        # Save as PNG using PIL/pillow
        image = Image.fromarray(pixels)
        image.save('screenshot.png')

asyncio.run(run_client())

The macOS VNC server composites attached monitors/screens into a single frame buffer. It does not send updates for unoccupied regions; we can use this information to detect screens:

pixels = client.video.as_rgba()
for screen in client.video.detect_screens():
    screen_pixels = pixels[screen.slices]

Metadata

Release files for asyncvnc2 2.0.0

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