A Python library for audio data augmentation. Inspired by albumentations. Useful for machine learning.
Project description
Audiomentations
A Python library for audio data augmentation. Inspired by albumentations. Useful for deep learning. Runs on CPU. Supports mono audio and multichannel audio. Can be integrated in training pipelines in e.g. Tensorflow/Keras or Pytorch. Has helped people get world-class results in Kaggle competitions. Is used by companies making next-generation audio products.
Need a Pytorch-specific alternative with GPU support? Check out torch-audiomentations!
Setup
pip install audiomentations
Usage example
from audiomentations import Compose, AddGaussianNoise, TimeStretch, PitchShift, Shift
import numpy as np
augment = Compose([
AddGaussianNoise(min_amplitude=0.001, max_amplitude=0.015, p=0.5),
TimeStretch(min_rate=0.8, max_rate=1.25, p=0.5),
PitchShift(min_semitones=-4, max_semitones=4, p=0.5),
Shift(p=0.5),
])
# Generate 2 seconds of dummy audio for the sake of example
samples = np.random.uniform(low=-0.2, high=0.2, size=(32000,)).astype(np.float32)
# Augment/transform/perturb the audio data
augmented_samples = augment(samples=samples, sample_rate=16000)
Documentation
The API documentation, along with guides, example code, illustrations and example sounds, is available at https://iver56.github.io/audiomentations/
Transforms
- AddBackgroundNoise: Mixes in another sound to add background noise
- AddColorNoise: Adds noise with specific color
- AddGaussianNoise: Adds gaussian noise to the audio samples
- AddGaussianSNR: Injects gaussian noise using a randomly chosen signal-to-noise ratio
- AddShortNoises: Mixes in various short noise sounds
- AdjustDuration: Trims or pads the audio to fit a target duration
- AirAbsorption: Applies frequency-dependent attenuation simulating air absorption
- Aliasing: Produces aliasing artifacts by downsampling without low-pass filtering and then upsampling
- ApplyImpulseResponse: Convolves the audio with a randomly chosen impulse response
- BandPassFilter: Applies band-pass filtering within randomized parameters
- BandStopFilter: Applies band-stop (notch) filtering within randomized parameters
- BitCrush: Applies bit reduction without dithering
- Clip: Clips audio samples to specified minimum and maximum values
- ClippingDistortion: Distorts the signal by clipping a random percentage of samples
- Gain: Multiplies the audio by a random gain factor
- GainTransition: Gradually changes the gain over a random time span
- HighPassFilter: Applies high-pass filtering within randomized parameters
- HighShelfFilter: Applies a high shelf filter with randomized parameters
- Lambda: Applies a user-defined transform
- Limiter: Applies dynamic range compression limiting the audio signal
- LoudnessNormalization: Applies gain to match a target loudness
- LowPassFilter: Applies low-pass filtering within randomized parameters
- LowShelfFilter: Applies a low shelf filter with randomized parameters
- Mp3Compression: Compresses the audio to lower the quality
- Normalize: Applies gain so that the highest signal level becomes 0 dBFS
- Padding: Replaces a random part of the beginning or end with padding
- PeakingFilter: Applies a peaking filter with randomized parameters
- PitchShift: Shifts the pitch up or down without changing the tempo
- PolarityInversion: Flips the audio samples upside down, reversing their polarity
- RepeatPart: Repeats a subsection of the audio a number of times
- Resample: Resamples the signal to a randomly chosen sampling rate
- Reverse: Reverses the audio along its time axis
- RoomSimulator: Simulates the effect of a room on an audio source
- SevenBandParametricEQ: Adjusts the volume of 7 frequency bands
- Shift: Shifts the samples forwards or backwards
- SpecChannelShuffle: Shuffles channels in the spectrogram
- SpecFrequencyMask: Applies a frequency mask to the spectrogram
- TanhDistortion: Applies tanh distortion to distort the signal
- TimeMask: Makes a random part of the audio silent
- TimeStretch: Changes the speed without changing the pitch
- Trim: Trims leading and trailing silence from the audio
Changelog
[0.38.0] - 2024-12-06
Added
- Add/improve parameter validation in
AddGaussianSNR
,GainTransition
,LoudnessNormalization
andAddShortNoises
- Add/update type hints for consistency
- Add human-readable string representation of audiomentations class instances
Changed
- Improve documentation with respect to consistency, clarity and grammar
- Adjust Python version compatibility range, so all patches of Python 3.12 are supported
Removed
- Remove deprecated _in_db args in
Gain
,AddBackgroundNoises
,AddGaussianSNR
,GainTransition
,LoudnessNormalization
andAddShortNoises
Fixed
- Fix a bug where
AirAbsorption
often chose the wrong humidity bucket - Fix wrong logic in validation check of relation between
crossfade_duration
andmin_part_duration
inRepeatPart
- Fix default value of
max_absolute_rms_db
inAddBackgroundNoises
. It was incorrectly set to -45.0, but is now -15.0. This bug was introduced in 0.31.0. - Fix various errors in the documentation of
AddShortNoises
andAirAbsorption
- Fix a bug where
AddShortNoises
sometimes raised aValueError
because of an empty array. This bug was introduced in 0.36.1.
For the full changelog, including older versions, see https://iver56.github.io/audiomentations/changelog/
Acknowledgements
Thanks to Nomono for backing audiomentations.
Thanks to all contributors who help improving audiomentations.
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