A state-machine based orchestrator for long-running AI and other jobs.
Project description
Avtomatika Orchestrator
Avtomatika is a powerful, state-driven engine for managing complex asynchronous workflows in Python. It provides a robust framework for building scalable and resilient applications by separating process logic from execution logic.
This document serves as a comprehensive guide for developers looking to build pipelines (blueprints) and embed the Orchestrator into their applications.
Table of Contents
- Core Concept: Orchestrator, Blueprints, and Workers
- Installation
- Quick Start: Usage as a Library
- Key Concepts: JobContext and Actions
- Blueprint Cookbook: Key Features
- Production Configuration
- Contributor Guide
Core Concept: Orchestrator, Blueprints, and Workers
The project is based on a simple yet powerful architectural pattern that separates process logic from execution logic.
-
Orchestrator (OrchestratorEngine) — The Director. It manages the entire process from start to finish, tracks state, handles errors, and decides what should happen next. It does not perform business tasks itself.
-
Blueprints (Blueprint) — The Script. Each blueprint is a detailed plan (a state machine) for a specific business process. It describes the steps (states) and the rules for transitioning between them.
-
Workers (Worker) — The Team of Specialists. These are independent, specialized executors. Each worker knows how to perform a specific set of tasks (e.g., "process video," "send email") and reports back to the Orchestrator.## Installation
-
Install the core engine only:
pip install avtomatika
-
Install with Redis support (recommended for production):
pip install "avtomatika[redis]"
-
Install with history storage support (SQLite, PostgreSQL):
pip install "avtomatika[history]"
-
Install with telemetry support (Prometheus, OpenTelemetry):
pip install "avtomatika[telemetry]"
-
Install all dependencies, including for testing:
pip install "avtomatika[all,test]"
Quick Start: Usage as a Library
You can easily integrate and run the orchestrator engine within your own application.
# my_app.py
import asyncio
from avtomatika import OrchestratorEngine, StateMachineBlueprint
from avtomatika.context import ActionFactory
from avtomatika.storage import MemoryStorage
from avtomatika.config import Config
# 1. General Configuration
storage = MemoryStorage()
config = Config() # Loads configuration from environment variables
# Explicitly set tokens for this example
# Client token must be sent in the 'X-Avtomatika-Token' header.
config.CLIENT_TOKEN = "my-secret-client-token"
# Worker token must be sent in the 'X-Worker-Token' header.
config.GLOBAL_WORKER_TOKEN = "my-secret-worker-token"
# 2. Define the Workflow Blueprint
my_blueprint = StateMachineBlueprint(
name="my_first_blueprint",
api_version="v1",
api_endpoint="/jobs/my_flow"
)
# Use dependency injection to get only the data you need.
@my_blueprint.handler_for("start", is_start=True)
async def start_handler(job_id: str, initial_data: dict, actions: ActionFactory):
"""The initial state for each new job."""
print(f"Job {job_id} | Start: {initial_data}")
actions.transition_to("end")
# You can still request the full context object if you prefer.
@my_blueprint.handler_for("end", is_end=True)
async def end_handler(context):
"""The final state. The pipeline ends here."""
print(f"Job {context.job_id} | Complete.")
# 3. Initialize the Orchestrator Engine
engine = OrchestratorEngine(storage, config)
engine.register_blueprint(my_blueprint)
# 4. Define the main entrypoint to run the server
async def main():
await engine.start()
try:
await asyncio.Event().wait()
finally:
await engine.stop()
if __name__ == "__main__":
try:
asyncio.run(main())
except KeyboardInterrupt:
print("\nStopping server.")
Engine Lifecycle: run() vs. start()
The OrchestratorEngine offers two ways to start the server:
-
engine.run(): This is a simple, blocking method. It's useful for dedicated scripts where the orchestrator is the only major component. It handles starting and stopping the server for you. You should not use this inside anasync deffunction that is part of a larger application, as it can conflict with the event loop. -
await engine.start()andawait engine.stop(): These are the non-blocking methods for integrating the engine into a largerasyncioapplication.start()sets up and starts the web server in the background.stop()gracefully shuts down the server and cleans up resources. The "Quick Start" example above demonstrates the correct way to use these methods.
Handler Arguments & Dependency Injection
State handlers are the core of your workflow logic. Avtomatika provides a powerful dependency injection system to make writing handlers clean and efficient.
Instead of receiving a single, large context object, your handler can ask for exactly what it needs as function arguments. The engine will automatically provide them.
The following arguments can be injected by name:
- From the core job context:
job_id(str): The ID of the current job.initial_data(dict): The data the job was created with.state_history(dict): A dictionary for storing and passing data between steps. Data returned by workers is automatically merged into this dictionary.actions(ActionFactory): The object used to tell the orchestrator what to do next (e.g.,actions.transition_to(...)).client(ClientConfig): Information about the API client that started the job.data_stores(SimpleNamespace): Access to shared resources like database connections or caches.
- From worker results:
- Any key from a dictionary returned by a previous worker can be injected by name.
Example: Dependency Injection
This is the recommended way to write handlers.
# A worker for this task returned: {"output_path": "/videos/123.mp4", "duration": 95}
# This dictionary was automatically merged into `state_history`.
@my_blueprint.handler_for("publish_video")
async def publish_handler(
job_id: str,
output_path: str, # Injected from state_history
duration: int, # Injected from state_history
actions: ActionFactory
):
print(f"Job {job_id}: Publishing video at {output_path} ({duration}s).")
actions.transition_to("complete")
The actions Object
This is the most important injected argument. It tells the orchestrator what to do next. Only one actions method can be called in a single handler.
actions.transition_to("next_state"): Moves the job to a new state.actions.dispatch_task(...): Delegates work to a Worker.actions.dispatch_parallel(...): Runs multiple tasks at once.actions.await_human_approval(...): Pauses the workflow for external input.actions.run_blueprint(...): Starts a child workflow.
Backward Compatibility: The context Object
For backward compatibility or if you prefer to have a single object, you can still ask for context.
# This handler is equivalent to the one above.
@my_blueprint.handler_for("publish_video")
async def publish_handler_old_style(context):
output_path = context.state_history.get("output_path")
duration = context.state_history.get("duration")
print(f"Job {context.job_id}: Publishing video at {output_path} ({duration}s).")
context.actions.transition_to("complete")
Blueprint Cookbook: Key Features
1. Conditional Transitions (.when())
Use .when() to create conditional logic branches. The condition string is evaluated by the engine before the handler is called, so it still uses the context. prefix. The handler itself, however, can use dependency injection.
# The `.when()` condition still refers to `context`.
@my_blueprint.handler_for("decision_step").when("context.initial_data.type == 'urgent'")
async def handle_urgent(actions):
actions.transition_to("urgent_processing")
# The default handler if no `.when()` condition matches.
@my_blueprint.handler_for("decision_step")
async def handle_normal(actions):
actions.transition_to("normal_processing")
Note on Limitations: The current version of
.when()uses a simple parser with the following limitations:
- No Nested Attributes: You can only access direct fields of
context.initial_dataorcontext.state_history(e.g.,context.initial_data.field). Nested objects (e.g.,context.initial_data.area.field) are not supported.- Simple Comparisons Only: Only the following operators are supported:
==,!=,>,<,>=,<=. Complex logical expressions withAND,OR, orNOTare not allowed.- Limited Value Types: The parser only recognizes strings (in quotes), integers, and floats. Boolean values (
True,False) andNoneare not correctly parsed and will be treated as strings.
2. Delegating Tasks to Workers (dispatch_task)
This is the primary function for delegating work. The orchestrator will queue the task and wait for a worker to pick it up and return a result.
@my_blueprint.handler_for("transcode_video")
async def transcode_handler(initial_data, actions):
actions.dispatch_task(
task_type="video_transcoding",
params={"input_path": initial_data.get("path")},
# Define the next step based on the worker's response status
transitions={
"success": "publish_video",
"failure": "transcoding_failed",
"needs_review": "manual_review" # Example of a custom status
}
)
If the worker returns a status not listed in transitions, the job will automatically transition to a failed state.
3. Parallel Execution and Aggregation (Fan-out/Fan-in)
Run multiple tasks simultaneously and gather their results.
# 1. Fan-out: Dispatch multiple tasks to be aggregated into a single state
@my_blueprint.handler_for("process_files")
async def fan_out_handler(initial_data, actions):
tasks_to_dispatch = [
{"task_type": "file_analysis", "params": {"file": file}})
for file in initial_data.get("files", [])
]
# Use dispatch_parallel to send all tasks at once.
# All successful tasks will implicitly lead to the 'aggregate_into' state.
actions.dispatch_parallel(
tasks=tasks_to_dispatch,
aggregate_into="aggregate_results"
)
# 2. Fan-in: Collect results using the @aggregator_for decorator
@my_blueprint.aggregator_for("aggregate_results")
async def aggregator_handler(aggregation_results, state_history, actions):
# This handler will only execute AFTER ALL tasks
# dispatched by dispatch_parallel are complete.
# aggregation_results is a dictionary of {task_id: result_dict}
summary = [res.get("data") for res in aggregation_results.values()]
state_history["summary"] = summary
actions.transition_to("processing_complete")
4. Dependency Injection (DataStore)
Provide handlers with access to external resources (like a cache or DB client).
import redis.asyncio as redis
# 1. Initialize and register your DataStore
redis_client = redis.Redis(decode_responses=True)
bp = StateMachineBlueprint(
"blueprint_with_datastore",
data_stores={"cache": redis_client}
)
# 2. Use it in a handler via dependency injection
@bp.handler_for("get_from_cache")
async def cache_handler(data_stores):
# Access the redis_client by the name "cache"
user_data = await data_stores.cache.get("user:123")
print(f"User from cache: {user_data}")
Production Configuration
The orchestrator's behavior can be configured through environment variables. Additionally, any configuration parameter loaded from environment variables can be programmatically overridden in your application code after the Config object has been initialized. This provides flexibility for different deployment and testing scenarios.
Important: The system employs strict validation for configuration files (clients.toml, workers.toml) at startup. If a configuration file is invalid (e.g., malformed TOML, missing required fields), the application will fail fast and exit with an error, rather than starting in a partially broken state. This ensures the security and integrity of the deployment.
Configuration Files
To manage access and worker settings securely, Avtomatika uses TOML configuration files.
clients.toml: Defines API clients, their tokens, plans, and quotas.[client_premium] token = "secret-token-123" plan = "premium"
workers.toml: Defines individual tokens for workers to enhance security.[gpu-worker-01] token = "worker-secret-456"
For detailed specifications and examples, please refer to the Configuration Guide.
Fault Tolerance
The orchestrator has built-in mechanisms for handling failures based on the error.code field in a worker's response.
- TRANSIENT_ERROR: A temporary error (e.g., network failure, rate limit). The orchestrator will automatically retry the task several times.
- PERMANENT_ERROR: A permanent error (e.g., a corrupted file). The task will be immediately sent to quarantine for manual investigation.
- INVALID_INPUT_ERROR: An error in the input data. The entire pipeline (Job) will be immediately moved to the failed state.
High Availability & Distributed Locking
The architecture supports horizontal scaling. Multiple Orchestrator instances can run behind a load balancer.
- Stateless API: The API is stateless; all state is persisted in Redis.
- Distributed Locking: Background processes (
Watcher,ReputationCalculator) use distributed locks (via RedisSET NX) to coordinate and prevent race conditions when multiple instances are active.
Storage Backend
By default, the engine uses in-memory storage. For production, you must configure persistent storage via environment variables.
-
Redis (StorageBackend): For storing current job states.
- Install:
pip install "avtomatika[redis]"
- Configure:
export REDIS_HOST=your_redis_host
- Install:
-
PostgreSQL/SQLite (HistoryStorage): For archiving completed job history.
- Install:
pip install "avtomatika[history]"
- Configure:
export HISTORY_DATABASE_URI=...
- SQLite:
sqlite:///path/to/history.db - PostgreSQL:
postgresql://user:pass@host/db
- SQLite:
- Install:
Security
The orchestrator uses tokens to authenticate API requests.
- Client Authentication: All API clients must provide a token in the
X-Avtomatika-Tokenheader. The orchestrator validates this token against client configurations. - Worker Authentication: Workers must provide a token in the
X-Worker-Tokenheader.GLOBAL_WORKER_TOKEN: You can set a global token for all workers using this environment variable. For development and testing, it defaults to"secure-worker-token".- Individual Tokens: For production, it is recommended to define individual tokens for each worker in a separate configuration file and provide its path via the
WORKERS_CONFIG_PATHenvironment variable. Tokens from this file are stored in a hashed format for security.
Note on Dynamic Reloading: The worker configuration file can be reloaded without restarting the orchestrator by sending an authenticated
POSTrequest to the/api/v1/admin/reload-workersendpoint. This allows for dynamic updates of worker tokens.
Observability
When installed with the telemetry dependency, the system automatically provides:
- Prometheus Metrics: Available at the
/_public/metricsendpoint. - Distributed Tracing: Compatible with OpenTelemetry and systems like Jaeger or Zipkin.
Contributor Guide
Setup Environment
- Clone the repository.
- Install the package in editable mode with all dependencies:
pip install -e ".[all,test]"
- Ensure you have system dependencies installed, such as
graphviz.- Debian/Ubuntu:
sudo apt-get install graphviz
- macOS (Homebrew):
brew install graphviz
- Debian/Ubuntu:
Running Tests
To run the avtomatika test suite:
pytest avtomatika/tests/
Interactive API Documentation
Avtomatika provides a built-in interactive API documentation page (similar to Swagger UI) that is automatically generated based on your registered blueprints.
- Endpoint:
/_public/docs - Features:
- List of all system endpoints: Detailed documentation for Public, Protected, and Worker API groups.
- Dynamic Blueprint Documentation: Automatically generates and lists documentation for all blueprints registered in the engine, including their specific API endpoints.
- Interactive Testing: Allows you to test API calls directly from the browser. You can provide authentication tokens, parameters, and request bodies to see real server responses.
Detailed Documentation
For a deeper dive into the system, please refer to the following documents:
- Architecture Guide: A detailed overview of the system components and their interactions.
- API Reference: Full specification of the HTTP API.
- Deployment Guide: Instructions for deploying with Gunicorn/Uvicorn and NGINX.
- Cookbook: Examples and best practices for creating blueprints.
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