Axuy is a minimalist peer-to-peer first-person shooter.
Project description
axuy
Minimalist peer-to-peer first-person shooter
Goals
- Written in pure Python and thus be portable
- Easy to read codebase as well as easy on resources
- Generative visuals
- Functional when possible
- P2P communication based on calculated trust
- Modularized for the ease of bot scripting
Screenshots
Since axuy's screenshots would look like some kinky abstract art, I instead document the development progress as short clips on Youtube, listed in reverse chronological order. If software freedom is concerned, one may view them using MPV with youtube-dl support.
Installation
The game is still work-in-progress. Preview releases are available on PyPI and can be installed for Python 3.6+ via
pip install axuy
Unless one is on either Windows or macOS, perse would have to additionally install GLFW version 3.3 (or higher).
Axuy can then be launch from the command-line using
axuy --port=42069 &
axuy --seeder=:42069
There is also aisample
in tools
as an automated example
with similar command-line interface.
For hacking, after having dependenies installed, one may also invoke axuy from the project's root directory by
python -m axuy --port=42069 &
python -m axuy --seeder=:42069
Copying
This listing is our best-faith, hard-work effort at accurate attribution, sources, and licenses for everything in Axuy. If you discover an asset/contribution that is incorrectly attributed or licensed, please contact us immediately. We are happy to do everything we can to fix or remove the issue.
License
Axuy's source code and its icon are released under GNU Affero General Public License version 3 or later. This means if you run a modified program on a server and let other users communicate with it there, your server must also allow them to download the source code corresponding to the modified version running there.
Other creative works retain their original licenses as listed below.
Textures
Texture Artist---rubberduck
3D Art
3D Modeler---Čestmír Dammer
3D Modeler---Jeremy Mitchell
Project details
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