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Bedrock Protocol Python (bedrockprotopy)

Python implementation of Minecraft Bedrock Edition protocol - ping servers, connect clients, and analyze packets.

Installation

From git:

pip install git+https://github.com/elitrycraft/bedrockprotopy.git

From PyPI:

pip install bedrockprotopy

Current Status

Implemented

  • Full server ping functionality
  • Server response parsing (MOTD, version, player count)

In Progress

  • Packet send
  • Player client functions
  • Microsoft authentication
  • World functions

Usage Examples

Basic Server Ping

# import library
import bedrockprotopy

# ping local server
result = bedrockprotopy.ping(host="minescar.com", port=19132, timeout=5)

# print a result
print("Raw response:")
print(result["raw_response"])
print("")
print(f"""server info:

motd_line1: {result.get('motd_line1')}
motd_line2: {result.get('motd_line2')}
protocol: {result.get('protocol')}
version: {result.get('version')}
online: {result.get('online_players')}
max_players: {result.get('max_players')}""")

Metadata

Release files for bedrockprotopy 0.0.3

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Source distribution for bedrockprotopy 0.0.3
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bedrockprotopy-0.0.3-py3-none-any.whl Python 3 none any Details

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