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Pipeline for tissue extraction and analysis of surfaces from volumetric mircroscopy data using blender

Project description

blender-tissue-cartography

What this tool does

Tissue cartography extracts and cartographically projects surfaces from volumetric image data. This turns your 3d data into 2d data which is much easier to visualize, analyze, and computationally process. Tissue cartography is particularly useful in developmental biology, analyzing 3d microscopy data by taking advantage of the laminar, sheet-like organization of many biological tissues. For more detail, see Heemskerk & Streichan 2015 and Mitchell & Cislo 2023.

blender_tissue_cartography is a set of Python tools, template analysis pipelines, and tutorials to do tissue cartography using the popular 3d creation software blender. The goal is to make tissue cartography as user-friendly as possible using simple, modular Python code and blender’s graphical user interface.

Work in progress!

This project is a work in progress and will change rapidly. If you want to use it, I recommend updating regularly via git pull.

  • Tools for individual recordings are in a reasonably complete state
  • Tools for dynamic recordings/movies are complete, but not fully tested
  • Tutorials to be written: analysis in 3d

Installation

  1. Install required non-python programs: Fiji (optional), Ilastik, Meshlab (optional), and Blender.

  2. Install Python via anaconda/miniconda, if you haven’t already.

    • If conda is unbearably slow for you, install mamba, a conda replacement which is much faster.
  3. Install blender_tissue_cartography:

    • run pip install blender-tissue-cartography in a command window.
  4. (Optional) Install extra Python library for pymeshlab, required for some advanced functionality (remeshing and surface reconstruction from within Python). Note that this package is not available on new ARM Apple computers.

    • run pip install pymeshlab in a command window
  5. (Optional) Install the Blender plugin MicroscopyNodes for rendering volumetric .tif files in blender

This project is hosted on pip here: https://pypi.org/project/blender-tissue-cartography/

Developer installation

  1. Clone this github repository, or simply download the code as a .zip file and unpack it (green button “Code”).

  2. Create a conda environment with all Python dependencies and install the blender_tissue_cartography module. Open a command window in the blender-tissue-cartography directory and type:

    • conda env create -n blender_tissue_cartography -f environment.yml
    • conda activate blender_tissue_cartography
    • pip install -e .
  3. (Optional) Install extra Python library for pymeshlab, required for some advanced functionality (remeshing and surface reconstruction from within Python).

    • pip install pymeshlab - Note that this package is not available on new ARM Apple computers.
  4. Install nbdev

Documentation

Full documentation (including jupyter tutorials is available here: https://nikolas-claussen.github.io/blender-tissue-cartography/

Usage

Some fully worked out examples are provided in the nbs/Tutorials/ folder. You can look at the jupyter notebooks on https://nikolas-claussen.github.io/blender-tissue-cartography/ without downloading anything.

To run a tutorial on your computer, follow the installation instructions and then launch jupyter and work through the notebooks in the tutorial directory in order. If you are impatient, jump directly to nbs/Tutorials/03_basics_example.ipynb. I recommended being comfortable with running simple Python code (you don’t have to do any coding yourself). The basic user interface of blender is explained in nbs/Tutorials/02_blender_tutorial.ipynb.

In general, for each tissue cartography project, first, create a folder to hold your data and results. You run the blender_tissue_cartography pipeline from a jupyter computational notebook, which can also serve as your lab notebook (notes, comments on the data). Use one of the tutorial jupyter notebooks as a template with instructions. As you work through the notebook, you will:

  1. create a segmentation of your 3d data

  2. convert the segmentation into a mesh of your surface of interest

  3. load the mesh into blender to map to unwrap it into the plane

  4. make a cartographic projection of your 3d data using the unwrapped mesh

  5. visualize the results in 3d using blender.

Below is a screenshot to give you an idea of the workflow for the example Drosophila dataset: Volumetric data in ImageJ (center), jupyter computational notebook to run the blender_tissue_cartography module (left), and blender project with extracted mesh and texture (right).

image.png

In this pipeline, you can edit meshes and cartographic projections interactively - you can create a preliminary projection of your data automatically, and use it as guidance when editing your cartographic map in blender. Here, we edit the “seam” of our cartographic map based on the region occupied by cells during zebrafish epiboly (tutorial 6).

image-2.png

Notes for Python beginners

  • You will need a working Python installation (see here: installing anaconda/miniconda, and know how to launch jupyter notebooks. You will run the computational notebooks in your browser. Here is a video tutorial

  • Create a new folder for each tissue cartography project. Do not place them into the folder into which you unpacked blender_tissue_cartography - otherwise, your files will be overwritten if you want to update the software

  • The repository contains two sets of notebooks: in the nbs folder and in the nbs/Tutorials folder. The nbs-notebooks are for developing the code. If you don’t want to develop/adapt the code to your needs, you don’t need to look at them. Copy a notebook from the nbs/Tutorials folder - e.g. 03_basics_example.ipynb - into your project folder to use it as a template.

  • You do not need to copy functions into your notebooks manually. If you follow the installation instructions, the code will be installed as a Python package and can be “imported” by Python. See tutorials!

Software stack

Note: the Python libraries will be installed automatically if you follow the installation instructions above.

Required

Optional

  • Meshlab GUI and Python library with advanced surface reconstruction tools (required for some workflows).

  • Python libraries:

    • PyMeshLab Python interface to MeshLab.
    • nbdev for notebook-based development, if you want to add your own code

Other useful software

  • MicroscopyNodes plug-in for rendering volumetric .tif files in blender
  • Boundary First Flattening advanced tool for creating UV maps with graphical and command line interface
  • pyFM python library for mesh-to-mesh registration (for dynamic data) which may complement the algorithms that ship with blender_tissue-cartography

Acknowledgements

This software is being developed by Nikolas Claussen in the Streichan lab at UCSB. Noah Mitchell, Susan Wopat, and Matthew Lefebvre contributed example data. Sean Komura and Gary Han tested the software. Dillon Cislo provided advice on surface-surface registration.

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