Python Blink(1) library
Official Python library for blink(1) USB RGB LED notification devices https://blink1.thingm.com/
- About this library
- Installation
- Example Code and Installed scripts
- OS-specific notes
- Use
- API reference
- Developer installation
About this library
Features of this library:
- Test suite that runs without a blink(1) attached, plus hardware tests
- Python 3.9+
- Automatic installation via Python Package Index
- High level control over the blink(1)
- Type hints throughout, with a
py.typedmarker so they reach your type checker - Single implementation with
cython-hidapiUSB HID API (PyUSB cannot access HID devices on all OSes)
This library lives at https://github.com/todbot/blink1-python
Changes are recorded in
CHANGELOG.md. If you are
upgrading from 0.4.0, read its "Changed" section first: 1.0.0 has five
behavior changes, including colors outside 0-255 now raising
InvalidColor, and a corrected value for the fluorescent white point.
Originally written by @salimfadhley, at https://github.com/salimfadhley/blink1/tree/master/python/pypi.
Moved to this repository and rewritten for cython-hidapi by @todbot.
Installation
Use the pip utility to fetch the latest release of this package and any
additional components required in a single step:
pip install blink1
Example Code and Installed scripts
Two command-line scripts blink1-shine and blink1-flash are installed
when this library is installed.
blink1-shine sets the blink(1) to a specific steady color:
blink1-shine --color red
blink1-shine --color '#ff00ff' --fade 1.5
blink1-shine --switch-off # set the color, then turn it off on exit
blink1-shine --serial 20002345 # pick one of several blink(1)s
blink1-shine --list # serial numbers of connected blink(1)s
blink1-shine --version # library version, and firmware if connected
Note --switch-off is off by default, so the light stays lit after the
command exits. This is the opposite of the blink1() context manager,
which switches off unless told otherwise.
--list and --version work with nothing plugged in. --version still
reports the library version, and says no device is connected.
blink1-flash flashes between two colors at a given rate:
blink1-flash --on white --off black --repeat 5
blink1-flash --duration 1.5 --fade 0.1
blink1-flash --serial 20002345
Both report a missing blink(1) or an unrecognized color as a one-line
error rather than a traceback. Run either with --help for the full
list of options.
For examples, see the blink1_demo directory for several examples on how to use this library.
OS-specific notes
The blink1-python library relies on cython-hidapi for USB HID access. This package may require a C compiler and attendant utilities to be installed before installing this library.
Linux:
The following extra packages must be installed:
sudo apt-get install python3-dev libusb-1.0-0-dev libudev-dev
And udev rules for non-root user access to blink(1) devices:
echo 'SUBSYSTEM=="usb", ATTRS{idVendor}=="27b8", ATTRS{idProduct}=="01ed", MODE:="666", GROUP="plugdev"' | sudo tee /etc/udev/rules.d/51-blink1.rules
sudo udevadm control --reload
sudo udevadm trigger
Mac OS X:
Install Xcode with command-line tools.
Windows:
You may need the Microsoft C++ Build Tools
Use
The simplest way to use this library is via a context manager.
import time
from blink1.blink1 import blink1
with blink1() as b1:
b1.fade_to_color(100, 'navy')
time.sleep(10)
When the blink1() block exits the light is automatically switched off.
Pass switch_off=False to leave it lit.
It is also possible to access the exact same set of functions without the context manager:
import time
from blink1.blink1 import Blink1
b1 = Blink1()
b1.fade_to_rgb(1000, 64, 64, 64)
time.sleep(3)
b1.fade_to_rgb(1000, 255, 255, 255)
Unlike the context manager, this demo will leave the blink(1) open at the end of execution.
To close it, use the b1.close() method.
To list all connected blink(1) devices:
from blink1.blink1 import Blink1
blink1_serials = Blink1.list()
print("blink(1) devices found: " + ','.join(blink1_serials))
To open a particular blink(1) device by serial number, pass its serial number as a string:
from blink1.blink1 import Blink1
b1 = Blink1(serial_number='20002345')
b1.fade_to_rgb(1000, 255,0,255)
b1.close()
The context manager takes the same argument:
with blink1(serial_number='20002345') as b1:
b1.fade_to_color(1000, 'purple')
Import styles
The short form works from the package itself:
from blink1 import Blink1
The original, fully-qualified form keeps working, and is the only way to get the context manager under its original name:
from blink1.blink1 import Blink1, blink1
The context manager is also re-exported from the package as blink1_ctx.
It is not exported as blink1, because the package and its main module
share that name and rebinding it would break import blink1.blink1.
The package also exports the exception classes, ColorCorrect,
kelvin_to_rgb, COLOR_TEMPERATURES, VENDOR_ID, PRODUCT_ID and
__version__:
from blink1 import Blink1, Blink1ConnectionFailed, InvalidColor
from blink1 import COLOR_TEMPERATURES, __version__
Blink1 is itself a context manager, so this works too:
with Blink1() as b1:
b1.fade_to_color(100, 'navy')
Note the difference from blink1(): leaving a with Blink1() block
closes the device but leaves the light on. Only blink1() switches it
off for you.
Colors
There are a number of ways to specify colors in this library:
b1.fade_to_color(1000, '#ffffff') # Hexadecimal RGB as a string
b1.fade_to_color(1000, 'green') # Named color - any color name understood by css3
b1.fade_to_color(1000, (22,33,44)) # RGB as a tuple, each 0 <= lum <= 255
b1.fade_to_color(1000, [22,33,44]) # a list works too
An unknown color name, a malformed hexcode, a sequence that is not three
channels, or a channel outside 0-255 all raise InvalidColor.
Pattern playing
The blink(1) device has a non-volatile color pattern memory. This color pattern plays automatically if power is applied but not connected to a computer. You can also trigger this pattern (or sub-patterns) over USB, leaving your application free to do other things besides blink lights.
The memory holds 16 lines on a mk2 and 32 on an mk3. The library works
out which from the firmware version when it opens the device, and
exposes the result as b1.pattern_lines. Pass
Blink1(pattern_lines=...) to set it yourself and skip the detection.
Each line in the color pattern consists of an R,G,B triplet and a fade time to reach that color.
To play the pattern in blink(1) or sub-patterns:
b1.play() # play entire color pattern, infinitely looped
b1.stop() # stop a color pattern playing (if playing)
b1.play(2,3, count=7) # play color pattern lines 2,3 in a loop 7 times
To alter the lines of the pattern memory:
# write 100msec fades to green then yellow then black at lines 3,4,5
b1.write_pattern_line( 100, 'green', 3)
b1.write_pattern_line( 100, 'yellow', 4)
b1.write_pattern_line( 100, 'black', 5)
b1.play( 3,5, 4) # play that sub-loop 4 times
A pos outside the device's pattern memory raises ValueError, as does
an ledn outside 0-2. On a mk2 that means lines 0-15 only.
write_pattern_line applies gamma correction, while read_pattern_line
returns the raw device values, so reading a line and writing it back
would compound the correction. Pass read_pattern_line(pos, uncorrect=True) to undo it and get back roughly what you wrote.
To save the pattern to non-volatile memory (overwriting the factory pattern):
b1.save_pattern()
To quickly play a pattern in Blink1Control-style string format:
# play purple on LED1 in 300ms, green on LED2 in 100ms, then swap, for 10 times
pattern_str = '10, #ff00ff,0.3,1, #00ff00,0.1,2, #ff00ff,0.3,2, #00ff00,0.1,1'
b1.play_pattern(pattern_str)
# wait 5 seconds while the pattern plays on the blink1
# (or go do something more useful)
time.sleep(5.0)
# flash red-off 5 times fast on all LEDs
b1.play_pattern('5, #FF0000,0.2,0,#000000,0.2,0')
Be aware that play_pattern overwrites the whole pattern memory, filling
any lines the string does not cover with black. That is what makes the
pattern it plays deterministic, but it discards anything written with
write_pattern_line beforehand.
Pass on_device=False to play the pattern in the Python process instead
of on the blink(1), which blocks until it finishes. The original
onDevice spelling still works.
Servertickle watchdog
blink(1) also has a "watchdog" of sorts called "servertickle". When enabled, you must periodically send it to the blink(1) or it will trigger, playing the stored color pattern. This is useful to announce a computer that has crashed. The blink(1) will flash on its own until told otherwise.
To use, enable servertickle with a timeout value (max timeout 62 seconds):
b1.server_tickle(enable=True, timeout_millis=2000)
Gamma correction
Both Blink1 and the context manager take a gamma argument, letting
you supply a per-channel gamma correction value.
import time
from blink1.blink1 import blink1
with blink1(gamma=(3, 3, 3)) as b1:
b1.fade_to_color(100, 'pink')
time.sleep(10)
This example provides a gamma correction of 3 to each of the three colour
channels. The library default is (2, 2, 2).
Higher values of gamma make the blink(1) appear more colorful but decrease the brightness of colours.
White point correction
The human eye's perception of color can be influenced by ambient lighting. In some circumstances it may be desirable to apply a small color correction in order to make colors appear more accurate. For example, if we were operating the blink(1) in a room lit predominantly by candle-light:
from blink1.blink1 import blink1
with blink1(white_point='candle', switch_off=False) as b1:
b1.fade_to_color(100, 'white')
Viewed in daylight this would make the Blink(1) appear yellowish, however in a candle-lit room this would be perceived as a more natural white. If we did not apply this kind of color correction the Blink(1) would appear blueish.
The following values are acceptable white-points:
- Any triple of (r,g,b). Each 0 <= luminance <= 255
- Any color_temperature expressed as an integer or float in Kelvin. The conversion is only meaningful between 1000 K and 40000 K, and values outside that are clamped to it with a logged warning.
- A color temperature name. An unrecognized name raises
UnknownWhitePoint, which is both anInvalidColorand aKeyError.
The library supports the following temperature names:
- candle
- sunrise
- incandescent
- tungsten
- halogen
- sunlight
- overcast
- shade
- blue-sky
- warm-fluorescent
- fluorescent
- cool-fluorescent
API reference
Generated with python3 -m pydoc blink1.blink1, trimmed of inherited
boilerplate. Exceptions: Blink1ConnectionFailed (a RuntimeError),
InvalidColor (a ValueError) and UnknownWhitePoint (both an
InvalidColor and a KeyError).
class Blink1(builtins.object)
| Blink1(
| serial_number: 'str | None' = None,
| gamma: 'Sequence[float] | None' = None,
| white_point: 'WhitePoint | None' = None,
| pattern_lines: 'int | None' = None
| ) -> 'None'
|
| Light controller class, sends messages to the blink(1) via USB HID.
|
| Methods defined here:
|
| __enter__(self) -> "'Blink1'"
|
| __exit__(self, exc_type: 'object', exc_value: 'object', traceback: 'object') -> 'None'
|
| __init__(
| self,
| serial_number: 'str | None' = None,
| gamma: 'Sequence[float] | None' = None,
| white_point: 'WhitePoint | None' = None,
| pattern_lines: 'int | None' = None
| ) -> 'None'
| :param serial_number: serial number of blink(1) to open, otherwise first found
| :param gamma: Triple of gammas for each channel e.g. (2, 2, 2)
| :param white_point: White point as (r,g,b), Kelvin, or a name
| :param pattern_lines: size of the device's color pattern memory.
| Detected from the firmware version when left as None.
| :raises: Blink1ConnectionFailed: if blink(1) is not present
|
| clear_pattern(self) -> 'None'
| Clear entire color pattern in blink(1)
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| close(self) -> 'None'
| Close the connection to the blink(1). Safe to call twice.
|
| detect_pattern_lines(self) -> 'int'
| Ask the firmware how big the color pattern memory is.
|
| Falls back to the mk3 size on any failure, which is what the
| library assumed unconditionally before this existed.
|
| fade_to_color(self, fade_milliseconds: 'float', color: 'Color', ledn: 'int' = 0) -> 'None'
| Fade the light to a known colour
| :param fade_milliseconds: Duration of the fade in milliseconds
| :param color: Named color to fade to (e.g. "#FF00FF", "red")
| :param ledn: which led to control
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| fade_to_rgb(
| self,
| fade_milliseconds: 'float',
| red: 'float',
| green: 'float',
| blue: 'float',
| ledn: 'int' = 0
| ) -> 'None'
| Command blink(1) to fade to RGB color
| :param fade_milliseconds: millisecs duration of fade
| :param red: 0-255
| :param green: 0-255
| :param blue: 0-255
| :param ledn: which LED to control (0=all, 1=LED A, 2=LED B)
| :raises: InvalidColor: if a channel is not a number in 0-255
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| fade_to_rgb_uncorrected(self, fade_milliseconds, red, green, blue, ledn=0)
| Command blink(1) to fade to RGB color, no color correction applied.
| :raises: Blink1ConnectionFailed if blink(1) is disconnected
|
| get_serial_number(self) -> 'str'
| Get blink(1) serial number
| :return blink(1) serial number as string
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| get_version(self) -> 'str'
| Get blink(1) firmware version
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| off(self) -> 'None'
| Switch the blink(1) off instantly
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| play(self, start_pos: 'int' = 0, end_pos: 'int' = 0, count: 'int' = 0) -> 'None'
| Play internal color pattern
| :param start_pos: pattern line to start from
| :param end_pos: pattern line to end at
| :param count: number of times to play, 0=play forever
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| play_pattern(
| self,
| pattern_str: 'str',
| onDevice: 'bool' = True,
| *,
| on_device: 'bool | None' = None
| ) -> 'None'
| Play a Blink1Control-style pattern string
| :param pattern_str: The Blink1Control-style pattern string to play
| :param onDevice: True (default) to run pattern on blink(1),
| otherwise plays in Python process
| :param on_device: snake_case spelling of onDevice; wins if given
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| Note this overwrites the whole pattern memory, which is what
| makes the played pattern deterministic.
|
| play_pattern_local(self, pattern_str: 'str') -> 'None'
| Play a Blink1Control pattern string in Python process
| (plays in blink1-python, so blocks)
| :param pattern_str: The Blink1Control-style pattern string to play
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| read(self) -> 'List[int]'
| Read command result from blink(1), low-level internal use
| Receive USB Feature Report 0x01 from blink(1) with 8-byte payload
| Note: buf must be 8 bytes or bad things happen
| :raises: Blink1ConnectionFailed if blink(1) is disconnected or closed
|
| read_pattern(self, uncorrect: 'bool' = False) -> 'List[Tuple[Any, ...]]'
| Read the entire color pattern
| :param uncorrect: see read_pattern_line()
| :return List of pattern line tuples
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| read_pattern_line(self, pos: 'int', uncorrect: 'bool' = False) -> 'Tuple[Any, ...]'
| Read a color pattern line at position
| :param pos: pattern line to read
| :param uncorrect: undo the gamma correction write_pattern_line()
| applied, so a read-modify-write round trip does not compound it
| :return pattern line data as tuple (r,g,b, step_millis)
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| save_pattern(self) -> 'None'
| Save internal RAM pattern to flash
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| server_tickle(
| self,
| enable,
| timeout_millis=0,
| stay_lit=False,
| start_pos=0,
| end_pos=16
| )
| Enable/disable servertickle / serverdown watchdog
| :param: enable: Set True to enable serverTickle
| :param: timeout_millis: millisecs until servertickle is triggered
| :param: stay_lit: Set True to keep current color of blink(1), False to turn off
| :param: start_pos: Sub-pattern start position in whole color pattern
| :param: end_pos: Sub-pattern end position in whole color pattern
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| set_ledn(self, ledn: 'int' = 0) -> 'None'
| Set the 'current LED' value for writePatternLine
| :param ledn: LED to adjust, 0=all, 1=LEDA, 2=LEDB
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| stop(self)
| Stop internal color pattern playing
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| write(self, buf: 'Sequence[int]') -> 'None'
| Write command to blink(1), low-level internal use
| Send USB Feature Report 0x01 to blink(1) with 8-byte payload
| Note: arg 'buf' must be 8 bytes or bad things happen
| :raises: Blink1ConnectionFailed if blink(1) is disconnected or closed
|
| write_pattern_line(
| self,
| step_milliseconds: 'float',
| color: 'Color',
| pos: 'int',
| ledn: 'int' = 0
| ) -> 'None'
| Write a color & step time color pattern line to RAM
| :param step_milliseconds: how long for this pattern line to take
| :param color: LED color
| :param pos: color pattern line number, 0 to pattern_lines-1
| :param ledn: LED number to adjust, 0=all, 1=LEDA, 2=LEDB
| :raises: ValueError: if pos is outside the device's pattern memory
| :raises: Blink1ConnectionFailed: if blink(1) is disconnected
|
| Note this applies gamma correction, while read_pattern_line()
| returns raw device values.
|
| ----------------------------------------------------------------------
| Static methods defined here:
|
| color_to_rgb(color: 'Color') -> 'RGB'
| Convert color name, hexcode or (r,g,b) sequence to an (r,g,b) tuple
| :param color: a color string, e.g. "#FF00FF" or "red", or an
| (r,g,b) tuple or list with each channel 0-255
| :raises: InvalidColor: if the color cannot be interpreted
|
| find(serial_number: 'str | None' = None)
| Find a particular blink(1) device, or the first one
| :param serial_number: serial number of blink(1) device (from Blink1.list())
| :raises: Blink1ConnectionFailed: if blink(1) is not present
|
| list() -> 'List[str]'
| List blink(1) devices connected, by serial number
| :return: List of blink(1) device serial numbers
|
| notfound() -> 'None'
| Deprecated, always returns None. Use Blink1ConnectionFailed instead.
|
| parse_pattern(pattern_str: 'str') -> 'Tuple[int, List[dict]]'
| Parse a Blink1Control pattern string to a list of pattern lines
| e.g. of the form '10,#ff00ff,0.1,0,#00ff00,0.1,0'
| :param pattern_str: The Blink1Control-style pattern string to parse
| :returns: tuple of (num_repeats, list of pattern line dicts)
| :raises: ValueError: if the repeat count or a field is unparseable
|
| Omitted and empty fields take their defaults, so
| '2,#ff99cc,,0.3' parses rather than raising.
|
class ColorCorrect(builtins.object)
| ColorCorrect(gamma: 'Sequence[float]', white_point: 'WhitePoint') -> 'None'
|
| Apply a gamma correction to any selected RGB color, see:
| http://en.wikipedia.org/wiki/Gamma_correction
|
| Methods defined here:
|
| __call__(self, r: 'float', g: 'float', b: 'float') -> 'RGB'
| Call self as a function.
|
| __init__(self, gamma: 'Sequence[float]', white_point: 'WhitePoint') -> 'None'
| :param gamma: Tuple of r,g,b gamma values
| :param white_point: White point expressed as (r,g,b), integer color
| temperature (in Kelvin) or a string value.
| :raises: UnknownWhitePoint: if white_point names no known temperature
|
| Gamma values above 1 darken mid-tones; the library default is
| (2, 2, 2). Values below 1 brighten them.
|
| uncorrect(self, r: 'float', g: 'float', b: 'float') -> 'RGB'
| Undo __call__, mapping device values back towards the input range.
|
| ----------------------------------------------------------------------
| Static methods defined here:
|
| gamma_correct(gamma: 'float', white: 'float', luminance: 'float') -> 'int'
|
| gamma_uncorrect(gamma: 'float', white: 'float', value: 'float') -> 'int'
|
FUNCTIONS
blink1(
switch_off: 'bool' = True,
gamma: 'Sequence[float] | None' = None,
white_point: 'WhitePoint | None' = None,
serial_number: 'str | None' = None,
pattern_lines: 'int | None' = None
) -> 'Iterator[Blink1]'
Context manager which automatically shuts down the Blink(1)
after use.
:param switch_off: turn blink(1) off when exiting context
:param gamma: set gamma curve (as tuple)
:param white_point: set white point (as tuple)
:param serial_number: serial number of blink(1) to open, otherwise first found
:param pattern_lines: size of color pattern memory, detected if None
Developer installation
Having checked out the blink1-python library, cd to its directory and run the setup script:
git clone https://github.com/todbot/blink1-python
cd blink1-python
pip3 install --editable ".[dev]"
python3 ./blink1_demo/demo1.py
You can now use the blink1 package on your system and edit it.
To run the tests, which do not need a blink(1) attached:
pytest
Tests that do need a real device are marked hardware and skipped
unless you ask for them:
pytest --run-hardware
To get internal blink1 library debug, messages set the environment variable DEBUGBLINK1:
DEBUGBLINK1=1 python3 ./blink1_demo/demo_logging.py
To uninstall the development version:
pip3 uninstall blink1
Metadata
Release files for blink1 1.0.1
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
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| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| blink1-1.0.1-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 46.8 kB
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|---|---|
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