Brawl stars API wrapper (synchronous)
Project description
Brawling
Synchronous API wrapper for Brawl Stars made by Supercell
Installation
pip install brawling
To install with caching support (for performance, optional)
pip install brawling[cache]
Usage
Usage is very simple and straightforward:
import brawling
# This can be either the API token,
# or the path to the file with it.
TOKEN = "..."
# Initialize the client
client = brawling.Client(TOKEN)
battle_log = client.get_battle_log("#yourtag")
# Prints "Battle(battle_time=...)"
print(battle_log[0])
For some endpoints, there's also a possibility to page over them:
# Returns a generator which fetches up to 20 total pages
# of Ukrainian rankings for Shelly, each page
# being a list of BrawlerRanking model where 0 < len(page) <= 10
pages = client.page_brawler_rankings(
brawling.BrawlerID.SHELLY,
per_page=10, region='ua', max=200
)
# ^ Note that this operation was immediate,
# as no data is fetched yet.
# This will now fetch pages of 10 players,
# until either there are no players left,
# or we reach the max limit of 200.
# NOTE: Due to limitations of the API, page methods can return only return
# as many objects as get_* methods, so the only use for them is to
# minimize the traffic if you only need to retrieve a few objects.
for page in pages:
print(page)
The client has additional options you can use when initializing:
Client(TOKEN, proxy=True, strict_errors=False, force_no_cache=True, force_no_sort=True)
With strict_errors set to False, the API methods can now silently fail instead of raising exceptions, and instead return an ErrorResponse object. It's your job to handle it.
The proxy argument will use a 3rd party proxy. Details on setting up are on the linked page. DISCLAIMER: I am not responsible for anything related to the proxy. I am not in any way related to its developers, and it's not my fault if your API access gets blocked because of using it.
force_no_cache will disable the caching of requests no matter what. This setting is useless if you didn't install with brawling[cache], and otherwise is only recommended if you're facing issues because of the cache (such as non-up-to-date responses)
By default, some methods that return a list will attempt to sort it. force_no_sort will disable that, and return everything in the exact order as it was received. Note that for now, only get_battle_log does any sorting, because the other methods already give out a sorted list. This is undocumented and may change at any time though, but I still decided that I won't add sorting to all the other methods, due to being a potentially useless performance decrease.
Disclaimer
This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell’s Fan Content Policy: www.supercell.com/fan-content-policy.
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