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Bugnet SDK for Pygame — bug reporting, crash analytics, and session replay for Python games

Project description

Bugnet SDK for Pygame

A lightweight bug reporting and crash analytics SDK for Pygame games. Enables manual bug reports, automatic crash capture, screenshot capture, session replay, and performance profiling.

Installation

pip install bugnet-sdk

For memory usage reporting, install with the optional psutil dependency:

pip install bugnet-sdk[memory]

Quick Start

import pygame
import bugnet_sdk

pygame.init()
screen = pygame.display.set_mode((800, 600))

# Initialize the SDK with your API key
bugnet_sdk.init("sk_live_YOUR_KEY", "https://api.bugnet.io")

clock = pygame.time.Clock()
running = True
while running:
    dt = clock.tick(60)
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False
        if event.type == pygame.KEYDOWN and event.key == pygame.K_F1:
            bugnet_sdk.show_widget()
        bugnet_sdk.handle_event(event)

    bugnet_sdk.update(screen, clock)
    # ... your rendering ...
    pygame.display.flip()

bugnet_sdk.shutdown()

Features

  • Automatic crash capture — Unhandled exceptions are reported with full stack traces
  • In-game widget — Players can file bug reports without leaving the game
  • Screenshot capture — Automatic screenshots attached to error reports
  • Session replay — Records mouse and keyboard input for replay
  • Performance profiling — FPS, frame time, and memory usage snapshots
  • Freeze detection — Auto-reports when a frame exceeds 2 seconds
  • Scene load tracking — Track load times for levels and scenes
  • Log capture — Recent stdout output attached to bug reports

API Reference

Function Description
init(api_key, server_url, auto_capture, game_version) Initialize the SDK
report_bug(title, description, ...) Submit a manual bug report
report_error(message, stack) Report an error/exception
handle_event(event) Pass pygame events for replay and widget
update(screen, clock) Call per-frame for metrics and widget
show_widget() / hide_widget() Toggle the in-game report overlay
set_player(steam_id, player_name) Set player identity
scene_load_start(name) / scene_load_end(name) Track scene load times
shutdown() Clean up before quitting

Documentation

Full documentation: https://bugnet.io/docs

Pygame SDK page: https://bugnet.io/for/pygame/

License

MIT

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