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Thread-safe rate limiter and retry decorator for Python - token bucket pacing, resilient API call management, zero dependencies.

Project description

call-limiter 🚀

PyPI - Version Build Status Coverage Python Versions License

Thread-safe Python decorators for synchronized rate limiting and retry logic.

📦 Core Components

  • CallLimiter: A high-precision throttler that paces function calls to stay within specific rate limits.
  • CallRetry: A resilience decorator that re-runs failed functions with a configurable delay and exception handling.
  • ResilientLimiter: A hybrid solution that combines pacing with Coordinated Recovery, ensuring retries never exceed your defined rate limit across threads.

🛠 Installation

pip install call-limiter

Component 1: CallLimiter

Scenario: I want to "rate limit" (throttle) my function so it limits my calls to 5 calls per second. I also want to have an option to select if I want 5 calls to fire instantly or spread across evenly in the 1 second period.

Usage-1: 5 calls per 1 second with burst (instantly fire all 5 calls) Best for: Maximizing throughput when the target API allows short spikes.

My function to throttle: my_function

from call_limiter import CallLimiter

limiter = CallLimiter(calls=5, period=1, allow_burst=True)
throttled_func = limiter(my_function)

Usage-2: 5 calls per 1 second paced (evenly spread calls) Best for: Avoiding "spiky" traffic patterns that trigger anti-bot protections.

from call_limiter import CallLimiter

# This forces a call exactly every 0.2 seconds (1s / 5 calls)
limiter = CallLimiter(calls=5, period=1, allow_burst=False)
throttled_func = limiter(my_function)

Component 2: CallRetry

Scenario: I want a retry logic to use with my function calls. If my_function raises ValueError exception, it should retry up to 5 times with 1-second delay between attempts. I want to log every retry with retry_logger function. if it still fails, it should use fail_handler function. (if not provided, raise error)

from call_limiter import CallRetry

# This configuration perfectly mirrors your scenario:
retry = CallRetry(
    retry_count=5,
    retry_interval=1.0,
    retry_exceptions=(ValueError,), # Trigger
    on_retry=retry_logger,           # Observability
    fallback=fail_handler            # Outcome (Plan B)
)

# If fail_handler is a function, this returns its result on ultimate failure.
# If you didn't pass fail_handler, it would raise the ValueError.
resilient_func = retry(my_function)

Component 3: ResilientLimiter

Scenario: I want a rate limiter that can also handle failed calls. my_function should be called
Flow Logic:

  • 5 calls/per second with burst (or drip),
  • max_retry = 3 (if it fails)
  • on_retry=retry_handler, notify me by calling optional retry_handler, if not provided ignore!
  • fallback=falback_handler if it still fails notify me, if not provided raise error! Note: each retry will comply "5 calls/per second with burst (or drip)" tempo to respect rate limiter
    Note: on_retry receives (exception, attempt_number), while fallback is a simple callable.
from call_limiter import ResilientLimiter


limiter = ResilientLimiter(
    calls=5,
    period=1.0,
    allow_burst=True,
    retry_count=3,
    on_retry=retry_handler,
    fallback=fail_handler
)

@limiter
def my_function():
    # This will respect the 5/sec pace, even during retries.
    pass

✨ Key Features

  • Low-Jitter Timing: Uses time.perf_counter() and resolution-aware sleeping to prevent the "creeping delays" common in standard rate limiters.
  • Zero-Hardcode Logic: Accounts for "OS Jitter" to ensure time.sleep remains accurate even under system load.
  • Thread-Safe: Designed for multithreaded environments where multiple workers hit the same limited resource.
  • Thread-Synchronized State: Shared locks ensure that 10 threads hitting the same limiter behave as a single unit.
  • Synchronized Pacing: In hybrid mode, retries are queued through the global limiter, preventing a 'thundering herd' and ensuring you never exceed your quota during recovery.

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