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High-performance bidirectional RPC over TCP with MessagePack framing — Go, Python, Rust interop

Project description

Callwire

Callwire v2.2.0: High-performance, bidirectional RPC across 9 languages (Go, Python, Rust, TypeScript, Java, C, C++, Swift, COBOL) — over raw TCP with MessagePack framing.

No schemas. No .proto files. No codegen. Export a function, call it from anywhere. All 4 gRPC streaming patterns (unary, server-streaming, client-streaming, bidirectional), zero config.


Features

  • Zero-schema RPC — export any function, call it from any language
  • All 4 gRPC patterns — unary, server-streaming, client-streaming, bidirectional-streaming (full parity with gRPC, no .proto codegen)
  • Bidirectional — clients and servers call each other over the same socket
  • 9 languages shipped, 8 at full parity — Go, Python, Rust, TypeScript, Java, C, C++, Swift all support all 4 patterns, both client and server. COBOL ships client + server for unary calls (its typical legacy-integration role). Roadmap: C#, Kotlin, Ruby
  • v3 Orchestration — one callwire.toml spawns and connects workers automatically
  • Dynamic routing — connect to registry, call any function without knowing worker addresses
  • TLS & mTLS — secure transport with optional client certificate auth
  • Batch API — fire multiple calls concurrently over a single connection
  • Auto-reconnect — exponential backoff on connection drops

Quick Start

Go

import "github.com/emaad/callwire"

// Export a function
callwire.Export("add", func(a, b int) int { return a + b })

// Call a remote function
client, _ := callwire.Connect("localhost:9090")
result, _ := callwire.Ref[int](client, "add")(10, 20) // 30

Python

import callwire

# 1. Export a local function (makes it server-ready)
@callwire.export
def add(a, b):
    return a + b

# 2. Dynamic module import (connects & invokes dynamically)
from callwire import add

result = add(10, 20)  # 30

Rust

use callwire::{Client, register_unary};

register_unary("add", |(a, b): (i64, i64)| Ok(a + b));

let client = Client::connect("127.0.0.1:9090").await?;
let result: i64 = client.import("add", &(10i64, 20i64)).await?; // 30

TypeScript

import { Server, remote } from 'callwire';

// 1. Export local function
const server = new Server();
server.export('add', ([a, b]) => (a as number) + (b as number));
await server.serve('0.0.0.0', 9090);

// 2. Call dynamically using the remote Proxy
const result = await remote.add(10, 20); // 30

Java

import dev.callwire.core.*;

// 1. Export a function
Server server = new Server();
server.export("add", args -> {
    long a = ((Number) args.get(0)).longValue();
    long b = ((Number) args.get(1)).longValue();
    return a + b;
});
server.serve("localhost", 9090);

// 2. Call a remote function
Client client = new Client();
client.connect("localhost", 9090);
long result = client.callLong("add", 10L, 20L); // 30

C

#include "callwire.h"

CALLWIRE_EXPORT_INT2(add, a, b) { return a + b; }

callwire_server_t *server = callwire_server_new("0.0.0.0", 9090);
callwire_server_export(server, "add", add);
callwire_server_serve(server);

// Client
callwire_client_t *client = callwire_client_connect("localhost", 9090);
int64_t result;
callwire_call_ints(client, "add", (int64_t[]){10, 20}, 2, &result); // 30

C++

#include "callwire.hpp"

callwire::Server server("0.0.0.0", 9090);
server.exportFunc("add", [](int64_t a, int64_t b) { return a + b; });
server.serve();

// Client
callwire::Client client("localhost", 9090);
int64_t result = client.call<int64_t>("add", 10, 20); // 30

Swift

import Callwire

let server = try Server(host: "0.0.0.0", port: 9090)
try server.exportTyped("add") { (a: Int64, b: Int64) in a + b }
try server.serve()

// Client
let client = try Client(host: "localhost", port: 9090)
let result = try client.add(10, 20) // 30 — dynamic call, no .call("add", ...)

COBOL

Client + server, unary calls (COBOL's typical legacy-integration role — connecting to/from modern services with simple numeric/string payloads). Handlers are separate compiled subprograms registered by name:

*> Server: register a handler subprogram
CALL "callwire_cobol_export_int2" USING
    BY VALUE WS-SERVER-PTR BY REFERENCE WS-FUNC-ADD
    BY REFERENCE WS-PROG-ADD RETURNING WS-RC END-CALL.

*> Client: one CALL statement
CALL "callwire_cobol_call_ints" USING
    BY VALUE WS-CLIENT-PTR BY REFERENCE WS-FUNC-ADD
    BY REFERENCE WS-ARGS BY VALUE WS-ARGC
    BY REFERENCE WS-INT-RESULT RETURNING WS-RC END-CALL.

Full setup → cobol/README.md


Installation

Published packages

  • npm: npm install @emaad-ansari/callwire (v2.2.0)
  • PyPI: pip install callwire==2.2.0
  • Cargo: cargo add callwire --version 2.2.0
  • Maven Central: dev.callwire:callwire:2.2.0

These auto-publish via CI on version bump.

Build from source (C, C++, Swift, COBOL)

These SDKs aren't on a package registry yet — build against this repo directly.

C — CMake, no external dependencies:

cd c && mkdir build && cd build
cmake -DCALLWIRE_WITH_TLS=OFF .. && cmake --build . && ctest

Produces libcallwire_core.{a,dylib} + the callwire CLI. #include "callwire.h", link against the static or shared lib.

C++ — header-only (cpp/include/callwire/callwire.hpp), links directly against the C core sources:

cd cpp && mkdir build && cd build
cmake .. && cmake --build . && ctest

Swift — Swift Package Manager manifest exists (swift/Package.swift), but if swift build fails with a PackageDescription/Foundation SDK-mismatch error in your toolchain, use the bypass build script instead (see swift/README.md for why):

cd swift && ./build.sh

COBOL — requires GnuCOBOL (brew install gnucobol / apt install gnucobol):

cd cobol && ./build.sh

Builds and runs both the import-side and export-side (COBOL-hosted server) round-trip tests automatically.

Orchestration (v2)

Workers are auto-discovered by the callwire init CLI and declared in callwire.toml:

[project]
name = "my-project"
version = "1.0.0"

[services.go-worker]
dev_cmd  = "cd go/callwire && go run examples/server.go"
prod_cmd = "./bin/go-worker"

[services.rust-worker]
dev_cmd  = "cd rust && cargo run --quiet --example my-worker"
prod_cmd = "./bin/rust-worker"

Generate it with any of the native CLIs — they all produce the same output:

# Python
PYTHONPATH=python python3 -m callwire init

# Go
cd go/callwire && go run ./cmd/callwire/ init

# Rust
cargo run --manifest-path rust/Cargo.toml --bin callwire -- init

# TypeScript
npx tsx ts/src/cli.ts init

# Java
cd java && mvn -q compile exec:java -Dexec.args="init"

# C (also used by C++/Swift — they share the C core's CLI, no separate one)
cd c && mkdir -p build && cd build && cmake -DCALLWIRE_WITH_TLS=OFF .. && cmake --build . --target callwire
./callwire init

COBOL doesn't ship a callwire init — it's a client/server library (cobol/src/cobol_shim.c), not a standalone CLI tool, matching its scope as a legacy-integration SDK rather than an orchestrated worker.

Then call init() — Callwire starts a registry, spawns workers, and routes everything automatically:

import callwire

callwire.init()  # reads callwire.toml, spawns workers

# Import functions dynamically as if they were local!
from callwire import add, predict

res1 = add(15, 27)      # → routed to Go worker
res2 = predict("data")  # → routed to Rust worker

callwire.shutdown()

See the full demo → examples/2_orchestrated/demo.py

FastAPI integration

from contextlib import asynccontextmanager
from fastapi import FastAPI
import callwire

@asynccontextmanager
async def lifespan(app: FastAPI):
    await callwire.async_init()
    yield
    await callwire.async_shutdown()

app = FastAPI(lifespan=lifespan)

Service Discovery & Dynamic Routing

Workers self-register with the registry. Clients connect once and call anything dynamically — no worker addresses needed.

# Python — dynamic module import
from callwire import add
result = add(10, 20)  # routed transparently via registry
// Rust — connect to registry, route calls transparently
let client = callwire::Client::connect_registry("127.0.0.1:29000").await?;
let sum: i32 = client.import("add", &(10, 20)).await?;
// TypeScript — connect to registry, route calls transparently
const client = new Client();
await client.connectRegistry('127.0.0.1', 29000);
const sum = await client.call<number>('add', [10, 20]);

For load-balancing across multiple workers of the same type, use DiscoverPool:

pool, _ := callwire.NewDiscoverPool("127.0.0.1:29090", "my-service")
result, _ := callwire.DiscoverRef[string](pool, "say_hello")("World")

TLS & mTLS

// Go — TLS server
callwire.ServeWithTLS("0.0.0.0:9090", callwire.TLSConfig{
    CertPem: cert,
    KeyPem:  key,
})

// Go — TLS client (with optional mTLS)
client, _ := callwire.ConnectWithReconnectTLS("localhost:9090", callwire.TLSConfig{
    CAPem: caCert,
})
# Python — TLS client
client.connect("localhost", 9090, tls={
    "cafile":   "ca.pem",
    "certfile": "client.pem",  # mTLS
    "keyfile":  "client.key",  # mTLS
})
// Rust — TLS client
let client = callwire::TlsConfig { ca_pem: Some(ca_pem), ..Default::default() }
    .connect("127.0.0.1:9090").await?;
// TypeScript — TLS server
const server = new Server();
await server.serve('0.0.0.0', 9090, {
  cert: fs.readFileSync('server.pem', 'utf8'),
  key:  fs.readFileSync('server.key', 'utf8'),
});

// TypeScript — TLS client (skip verify for self-signed)
const client = new Client({ tls: { rejectUnauthorized: false } });
await client.connect('127.0.0.1', 9090);

// TypeScript — TLS client with CA verification + mTLS
const clientMTLS = new Client({ tls: {
  ca:   fs.readFileSync('ca.pem', 'utf8'),
  cert: fs.readFileSync('client.pem', 'utf8'),
  key:  fs.readFileSync('client.key', 'utf8'),
}});
await clientMTLS.connect('127.0.0.1', 9090);

Streaming

// TypeScript — server-side streaming
server.export('count_up', async function* ([n]) {
  for (let i = 1; i <= (n as number); i++) yield i;
});

for await (const chunk of client.callStream<number>('count_up', [5])) {
  console.log(chunk); // 1, 2, 3, 4, 5
}

Examples

examples/
├── 1_standalone/   — One Go server, one client (Python / Rust / TypeScript)
└── 2_orchestrated/ — One command spawns Go + Rust workers automatically

examples/README.md


Configuration

Env Var Default Description
CALLWIRE_HOST localhost Default hostname for auto-serving & clients
CALLWIRE_PORT 9090 Default port
CALLWIRE_AUTO 1 Set to 0 to disable auto-server on Export
CALLWIRE_REGISTRY (set by orchestrator) Registry address for worker mode
CALLWIRE_SPAWNED (set by orchestrator) 1 when running as a managed worker

Running Tests

# Go
cd go/callwire && go test -v ./...

# Python
cd python && .venv/bin/python3 -m unittest discover -s . -p "test_*.py"

# Rust
cd rust && cargo test -- --nocapture

# TypeScript
cd ts && npm test

# Java
cd java && mvn test

# C
cd c && mkdir -p build && cd build && cmake -DCALLWIRE_WITH_TLS=OFF .. && cmake --build . && ctest

# C++
cd cpp && mkdir -p build && cd build && cmake .. && cmake --build . && ctest

# Swift
cd swift && ./build.sh

# COBOL
cd cobol && ./build.sh

Wire Protocol

Callwire uses a simple, fully-specified binary protocol — implement it in any language.
SPEC.md


Performance

~33 µs per round-trip · ~81K calls/sec on a single connection · 1.3–1.7× faster than gRPC for unary workloads on Apple M4.

Metric Callwire gRPC Δ
Latency — noop 32.7 µs 57.7 µs 1.76× faster
Latency — add(a, b) 34.6 µs 58.8 µs 1.70× faster
Throughput (10 workers) 80K calls/sec 49K calls/sec 1.65× faster
Throughput (100 workers) 81K calls/sec 62K calls/sec 1.30× faster

Full breakdown → benchmarks/compare_grpc.md


How It Compares

vs gRPC

Dimension Callwire gRPC
Schema None — export any function Required .proto files + codegen
Latency (noop) 32.7 µs 57.7 µs
Throughput 81K calls/sec 62K calls/sec
Transport Raw TCP (4-byte length + msgpack) HTTP/2 + HPACK
Bidirectional Same socket, any order HTTP/2 streams (half-duplex per stream)
Orchestration Built-in callwire.toml + init() External (Kubernetes, Consul, etc.)
Languages 9 shipped (Go, Python, Rust, TS, Java, C, C++, Swift, COBOL), roadmap C#/Kotlin/Ruby 11+ languages
Streaming All 4 (unary, server, client, bidi) All 4
Browser No Yes (gRPC-Web)
Ecosystem Minimal Envoy, gRPC-Gateway, health probes, reflection

When to pick Callwire: polyglot services, developer velocity over formal schemas, teams that want zero-config orchestration and legacy-system bridging (COBOL↔Go/Python/Rust in one wire protocol, no middleware).

When to pick gRPC: cross-org APIs, browser clients, extensive tooling ecosystem (reflection, health checks, gRPC-Gateway), mature production observability.

vs protosocket (Momento)

Rust-only TCP RPC framework (v1: 100KHz, sub-ms p99.9). Callwire has protosocket beat on language coverage (4 runtimes vs 1) and built-in orchestration. protosocket is faster per-core for pure Rust workloads and has production battle-testing at Momento scale.

vs ZeroRPC / Zero (zeroapi)

Python MessagePack-over-ZeroMQ RPC. Zero hits ~100K req/s on TCP but is Python-only and has a hard gevent dependency. Callwire matches that throughput in every language and adds TLS, streaming, orchestration, and cross-language interop.

vs MagicOnion (C#)

MessagePack-over-gRPC for .NET/Unity. Shares Callwire's zero-schema philosophy (C# interfaces instead of .proto) but is C#-only and inherits gRPC's HTTP/2 overhead. Callwire is 1.3–1.7× faster on wire latency and spans 9 runtimes today, with a C# SDK on the roadmap.

vs Cap'n Proto RPC

Zero-copy RPC with time-travel (promise pipelining). Extremely fast deserialization, but requires .capnp schemas and supports only 6 languages. Callwire has no schema, wider language coverage, and built-in orchestration.

vs Apache Thrift

Mature, 20+ language RPC with multiple transports. Requires .thrift schemas + codegen, no streaming. Callwire is simpler to set up and faster for the languages it supports.

vs NPRPC

Feature-rich multi-transport RPC (TCP/WS/HTTP3/QUIC/SharedMemory) for C++/TS/Swift with FlatBuffers. Strong where Callwire doesn't go (browsers, QUIC). But Callwire has C++/TS/Swift support (via C core ABI), no schema/codegen, and built-in orchestration. NPRPC's multi-transport is valuable where protocols vary; Callwire focuses on raw-TCP performance and simplicity.


Moat

Callwire's defensible advantages:

  1. Zero-schema across 9 shipped languages — no other library lets you export a function in Go/Python/Rust/TS/Java/C/C++/Swift/COBOL and call it from any of the others without a schema definition or codegen step. Same zero-schema wire format everywhere. C#/Kotlin/Ruby on the roadmap.

  2. All 4 gRPC patterns, zero-config — unary, server-streaming, client-streaming, bidi-streaming all supported. No .proto files, no codegen. Export a function that streams; it works from any language.

  3. Legacy-to-modern bridge — the only RPC framework connecting COBOL mainframes directly to Go/Rust/TS/Python/Java microservices over the same zero-schema wire protocol. No gateway layer, no middleware required.

  4. Built-in orchestrationcallwire init auto-detects workers across all languages from a single config file. Competitors require external process managers (supervisord), Kubernetes, or shell scripts.

  5. Bidirectional symmetry — the same socket serves both client and server roles. Only protosocket offers this; gRPC, Thrift, Cap'n Proto enforce client/server roles.

  6. Protocol simplicity — 4-byte length prefix + MessagePack. Full spec fits on one page (SPEC.md). Implementing from scratch takes hours, not weeks.

  7. C core ABI — languages without hand-crafted SDKs can wrap the stable C ABI (c/include/callwire.h). Swift, COBOL, and others depend on this frozen interface. Lowers barrier for adding new runtimes.

  8. Per-language CLI — each SDK ships its own callwire init with zero cross-language build dependencies.

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