Getting Started
Installation
pip install capo-bedrock-runtime
Usage
from capo_bedrock_runtime import AsyncBedrockRuntimeClient
async def main():
async with AsyncBedrockRuntimeClient() as bedrock_runtime:
# Example: call the get_async_invoke operation
response = await bedrock_runtime.get_async_invoke()
print(response["invocation_arn"])
Pagination
Some operations in this SDK support pagination. If the operation supports pagination it will have an iter_ prefixed method that returns an async iterator.
from capo_bedrock_runtime import AsyncBedrockRuntimeClient
async def main():
async with AsyncBedrockRuntimeClient() as bedrock_runtime:
# Example: paginate over list_async_invokes
async for item in bedrock_runtime.iter_list_async_invokes():
print(item)
Streaming Request
Some operations accept a streaming request body. Pass an async iterator of bytes chunks, or the whole body as bytes, for the streaming parameter.
A plain iterator can be sent only once, so if a request fails after its body was transmitted the operation is not retried. To get retries for streamed uploads, pass a Body instead: it wraps a source that can be reopened, and every attempt streams a fresh copy. Body.from_path (sync client) and Body.async_from_path (async client, needs anyio) stream a file from disk; Body(opener) takes any context manager that yields a (stream, length) pair.
from capo_bedrock_runtime import AsyncBedrockRuntimeClient, Body
async def main():
async with AsyncBedrockRuntimeClient() as bedrock_runtime:
# Example: call invoke_model_with_bidirectional_stream with a streaming request body
async def chunks():
yield b'Hello, World!'
response = await bedrock_runtime.invoke_model_with_bidirectional_stream(body=chunks())
print(response)
# Or pass the whole body as bytes
response = await bedrock_runtime.invoke_model_with_bidirectional_stream(body=b'Hello, World!')
print(response)
# Or stream a file with Body: the file is reopened on every retry
# and Content-Length is taken from its size, so no content_length needed
response = await bedrock_runtime.invoke_model_with_bidirectional_stream(body=Body.async_from_path("hello.txt"))
print(response)
Error Handling
The SDK raises exceptions for errors returned by the API. Catch them to handle failures gracefully.
from capo_bedrock_runtime import AsyncBedrockRuntimeClient
from capo_bedrock_runtime.error import AccessDeniedException
async def main():
async with AsyncBedrockRuntimeClient() as bedrock_runtime:
try:
await bedrock_runtime.get_async_invoke()
except AccessDeniedException as e:
print(f"Error: {e}")
print(e.data) # additional error data
Retrying
The SDK retries failed operations automatically. Retry behaviour follows the Smithy specification: errors are retried based on their is_retryable and is_throttling_error attributes. Throttling errors use a longer base delay. Network-level failures (connection errors and timeouts) are also retried. Non-retryable errors, such as client errors without the @retryable trait, are raised immediately without further attempts.
The number of attempts defaults to 3 and can be changed at the client level via retry_max_attempts, or per call via config_overrides.
from capo_bedrock_runtime import AsyncBedrockRuntimeClient
async def main():
async with AsyncBedrockRuntimeClient() as bedrock_runtime:
# Default: 3 attempts for every operation
response = await bedrock_runtime.get_async_invoke()
# Override per operation
response = await bedrock_runtime.get_async_invoke(config_overrides={"retry_max_attempts": 5})
# Disable retries for this call
response = await bedrock_runtime.get_async_invoke(config_overrides={"retry_max_attempts": 1})
Metadata
Release files for capo-bedrock-runtime 0.15.0
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| capo_bedrock_runtime-0.15.0-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 539.0 kB
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