HW accelerated video reading for ML Inference (CUDA version).
Project description
CeLux
CeLux is a high-performance Python library for video processing, leveraging the power of FFmpeg. It delivers some of the fastest decode times for full HD videos globally, enabling efficient and seamless video decoding directly into PyTorch tensors.
The name CeLux is derived from the Latin words celer (speed) and lux (light), reflecting its commitment to speed and efficiency.
🚀 Features
- ⚡ Ultra-Fast Video Decoding: Achieve lightning-fast decode times for full HD videos using hardware acceleration.
- 🔗 Direct Decoding to Tensors: Decode video frames directly into PyTorch tensors for immediate processing.
- 🖥️ Hardware Acceleration Support: Utilize CUDA for GPU-accelerated decoding, significantly improving performance.
- 🔄 Easy Integration: Seamlessly integrates with existing Python workflows, making it easy to incorporate into your projects.
📦 Installation
CeLux offers two installation options tailored to your system's capabilities:
- CPU-Only Version: For systems without CUDA-capable GPUs.
- CUDA (GPU) Version: For systems with NVIDIA GPUs supporting CUDA.
🖥️ CPU-Only Installation
Install the CPU version of CeLux using pip:
pip install celux
Note: The CPU version only supports CPU operations. Attempting to use GPU features with this version will result in an error.
🖥️ CUDA (GPU) Installation
Install the CUDA version of CeLux using pip:
pip install celux-cuda
Note: The CUDA version requires a CUDA-capable GPU and the corresponding Torch-Cuda installation.
🔄 Both Packages Import as celux
Regardless of the installation choice, both packages are imported using the same module name:
import celux #as cx
This design ensures a seamless transition between CPU and CUDA versions without changing your import statements.
📚 Getting Started
🎉 Quick Start
Here's a simple example demonstrating how to use CeLux to read video frames and process them:
import celux as cx
def process_frame(frame):
# Implement your frame processing logic here
pass
# Choose device based on your installation
device = "cuda" if torch.cuda.is_available() else "cpu"
with cx.VideoReader(
"path/to/input/video.mp4",
device=device # "cpu" or "cuda"
) as reader:
for frame in reader:
# Frame is a PyTorch tensor in HWC format
process_frame(frame)
Parameters:
device(str): Device to use. Can be"cpu"or"cuda".
📜 Detailed Usage
CeLux allows you to efficiently decode and process video frames with ease. Below are some common operations:
Initialize VideoReader
reader = cx.VideoReader(
"path/to/video.mp4",
device="cuda", # Use "cpu" or "cuda"
)
Iterate Through Frames
for frame in reader:
# Your processing logic
pass
Access Video Properties
properties = reader.get_properties()
print(properties)
🛠️ Building from Source
While CeLux is easily installable via pip, you might want to build it from source for customization or contributing purposes.
-
Clone the Repository:
git clone https://github.com/Trentonom0r3/celux.git cd celux
-
Install Dependencies:
Ensure all prerequisites are installed. You can use
vcpkgfor managing dependencies on Windows. -
Configure the Project with CMake:
cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
Windows Users: If using Vcpkg, include the toolchain file:
cmake -B build -S . -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=<path_to_vcpkg>/scripts/buildsystems/vcpkg.cmake
-
Build the Project:
cmake --build build --config Release
-
Install the Package:
cmake --install build
-
Set Up Environment Variables:
Ensure FFmpeg binaries and other dependencies are in your system's
PATH. On Unix systems, you might need to setLD_LIBRARY_PATHorDYLD_LIBRARY_PATH.
🤝 Contributing
We welcome contributions! Follow these steps to contribute:
-
Fork the Repository:
Click the "Fork" button at the top right of the repository page.
-
Clone Your Fork:
git clone https://github.com/your-username/celux.git cd celux
-
Create a New Branch:
git checkout -b feature/your-feature-name
-
Make Your Changes:
Implement your feature or bugfix.
-
Commit Your Changes:
git commit -am "Add your commit message here"
-
Push to Your Fork:
git push origin feature/your-feature-name
-
Submit a Pull Request:
Go to the original repository and click on "Pull Requests," then "New Pull Request."
📈 Changelog
Version 0.4.1 (2024-10-24)
- Refactor slightly, move
tests/pythonintotests. - Added new test to download videos of various bitdepth and codec types.
- Added new dictionary options to
VideoReader.get_properties();codec: The name of the codec being used.bit_depth: The bit-depth of the video.
Version 0.4.0 (2024-10-23)
- Moved to
FFmpegstatic libraries!- Startup times are improved. All libs that can be static, are static.
- Adjusted logging to flow a little bit better, not overcrowd console unless desired.
- Logging details more info on codecs. The Decoder selects the BEST codec for the video.
- Need to investigate if
NVDECis bottlenecked, or I've reached max performance capabilities.- It is curious that cpu benches at
1859 fpsand gpu benches at1809 fps.
- It is curious that cpu benches at
Version 0.3.9 (2024-10-21)
- Pre-Release Update:
- Prep for 0.4.0 release.
- 0.4.x release will be characterized by new codec and pixel format support!
- Removed
d_typeandbuffer_sizearguments fromVideoReaderandVideoWriter.- Output and Input tensors are now, by standard,
UINT8,HWCformat, [0,255].
- Output and Input tensors are now, by standard,
- Standardized to
YUV420Pfor now. - Swapped custom
CUDAkernels fornppi. - various cleanup and small refactorings.
- Prep for 0.4.0 release.
Version 0.3.8 (2024-10-21)
- Pre-Release Update:
- Removed Buffering from
VideoWriter, resulting in INSANE performance gains. - Fixed threading issue with
VideoWriter, now properly utilizes available threads. - Removed
syncmethod fromVideoWriter.- Synchronization can be manually handled by the user or by letting the
VideoWriterdo so on destruction.
- Synchronization can be manually handled by the user or by letting the
- Updated Benchmarks to reflect new version.
- Removed Buffering from
Version 0.3.7 (2024-10-21)
- Pre-Release Update:
- Fixed remaining issues with
VideoWriterclass.- Both
cpuandcudaarguments NOW work properly.
- Both
- Few Small bug fixes regarding synchronization and memory management.
- Fixed remaining issues with
Version 0.3.6 (2024-10-19)
- Pre-Release Update:
- Fixed
VideoWriterclass.- Both
cpuandcudaarguments now work properly.
- Both
- Encoder Functionality:
- Enabled encoder support for both CPU and CUDA backends.
- Users can now encode videos directly from PyTorch tensors.
- Update Github Actions, add tests.
- Fixed
Version 0.3.5 (2024-10-19)
- Pre-Release Update:
- (somewhat) Fixed
VideoWriterclass. Working oncudafor now, butcpustill has incorrect output. - Added
VideoWriter, andLogLeveldefinitions to.pyistub file. - Adjusted github actions to publish to
pypi.
- (somewhat) Fixed
Version 0.3.4.1 (2024-10-19)
- Pre-Release Update:
- Added logging utility for debugging purposes.
import celux celux.set_log_level(celux.LogLevel.debug)
- Added logging utility for debugging purposes.
Version 0.3.3 (2024-10-19)
- Pre-Release Update:
- Added
buffer_sizeandstreamarguments.- Choose Pre-Decoded Frame buffer size, and pass your own cuda stream.
- Some random cleanup and small refactorings.
- Added
Version 0.3.1 (2024-10-17)
- Pre-Release Update:
- Adjusted Frame Range End in
VideoReaderto be exclusive to matchcv2behavior. - Removed unnecessary error throws.
- Encoder Functionality: Now fully operational for both CPU and CUDA.
- Adjusted Frame Range End in
Version 0.3.0 (2024-10-17)
- Pre-Release Update:
- Renamed from
ffmpytoCeLux. - Created official
pypirelease. - Refactored to split
cpuandcudabackends.
- Renamed from
Version 0.2.6 (2024-10-15)
- Pre-Release Update:
- Removed
Numpysupport in favor ofPyTorchtensors with GPU/CPU support. - Added
NV12ToBGR,BGRToNV12, andNV12ToNV12conversion modules. - Fixed several minor issues.
- Updated documentation and examples.
- Removed
Version 0.2.2 (2024-10-14)
- Pre-Release Update:
-
Fixed several minor issues.
-
Made
VideoReaderandVideoWritercallable. -
Created BGR conversion modules.
-
Added frame range (in/out) arguments.
with VideoReader('input.mp4')([10, 20]) as reader: for frame in reader: print(f"Processing frame {frame}")
-
Version 0.2.1 (2024-10-13)
- Pre-Release Update:
- Adjusted Python bindings to use snake_case.
- Added
.pyistub files to.whl. - Adjusted
dtypearguments to (uint8,float32,float16). - Added GitHub Actions for new releases.
- Added HW Accel Encoder support, direct encoding from numpy/tensors.
- Added
has_audioproperty toVideoReader.get_properties().
Version 0.1.1 (2024-10-06)
- Pre-Release Update:
- Implemented support for multiple data types (
uint8,float,half). - Provided example usage and basic documentation.
- Implemented support for multiple data types (
📄 License
This project is licensed under the GNU Affero General Public License v3.0 (AGPL-3.0). See the LICENSE file for details.
🙏 Acknowledgments
- FFmpeg: The backbone of video processing in CeLux.
- PyTorch: For tensor operations and CUDA support.
- Vcpkg: Simplifies cross-platform dependency management.
- @NevermindNilas: For assistance with testing, API suggestions, and more.
📈 Benchmarks
🖥️ System Specifications
| Specification | Details |
|---|---|
| Processor | Intel64 Family 6 Model 154 Stepping 3, GenuineIntel |
| Architecture | AMD64 |
| Python Version | 3.12.7 (CPython) |
| Python Build | tags/v3.12.7:0b05ead Oct 1 2024 03:06:41 |
| Operating System | Windows 11 |
| CPU Brand | 12th Gen Intel(R) Core(TM) i7-12700H |
| CPU Frequency | 2.3000 GHz |
| L2 Cache Size | 11776 KB |
| L3 Cache Size | 24576 KB |
| Number of Cores | 20 |
| GPU #1 | NVIDIA GeForce RTX 3060 Laptop GPU (6.00 GB) |
| Benchmark | Mean Time (s) | Std Dev (s) | FPS |
|---|---|---|---|
| Test Video Reader Cpu Benchmark | 7.70 | 0.05 | 1859.41 |
| Test Video Reader Cuda Benchmark | 7.91 | 0.02 | 1809.11 |
| Test Video Writer Benchmark | 33.15 | 0.61 | 431.88 |
📊 Benchmark Visualizations
❓ FAQ
Q: What video formats are supported?
A: CeLux aims to support all video formats and codecs supported by FFmpeg. However, hardware-accelerated decoding is currently available for specific codecs like H.264 and HEVC. These are the only codecs tested so far.
Q: How do I report a bug or request a feature?
A: Please open an issue on the GitHub Issues page with detailed information about the bug or feature request.
🚤 Roadmap
-
Support for Additional Codecs:
- Expand the range of supported video codecs.
-
Audio Processing:
- Introduce capabilities for audio extraction and processing.
-
Performance Enhancements:
- Further optimize decoding performance and memory usage.
-
Cross-Platform Support:
- Improve compatibility with different operating systems and hardware configurations.
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