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casc

Windows

*As of Sept. 2025 Pymel hasn't been updated to work with Maya 2026. Users will get a documentation error, which can be manually fixed. The directions for copying and renaming the documents can be found here

cg3d-maya-casc

Easily bridge data between Maya and Cascadeur with this Maya Module.

Youtube video on how to use

Installation

Notes: Python 3 is required for Maya 2022.

The installation can be found under documents\maya\modules\

If the tool gives you issues you can open the cascadeur.mod file in a text editor and replace the + to -, to avoid loading the tool. You can also simply delete the cascadeur.mod file and folder.

Drag & Drop

The easiest way to install this application is to ...

  1. Click this File Link > maya_casc_installer.py < to download the installation python file.
  2. Drag-n-drop it from the browser into a maya-viewport. This will automatically install all the dependencies without requiring admin privileges into your user-directory.
  3. Hit 'Install'. If any pop-ups appear, say "yes" or "allow". The installer will likely take 20+ seconds.
  4. when closing Maya for the first time after installing the scripts you'll likely see a question like this: image

(you can say 'yes' to the question)

Revisions

1.6.3

'Dynamic' now trims off branches of a hierarchy that don't lead to any exportable content.

1.6.2

Fixed non-dynamic sets failing to export

Non-dynamic sets no longer automatically include children of set members.

1.6.1

Fixed bug with converting textures not working

Fixed bug where exports from Cascadeur would fail if export set included a namespace

Added a command to create a new HIK character definition from a proxy HIK character

1.6.0

Cascadeur now includes confirmation boxes, when there are multiple conflicts on how to send data to maya

Cascadeur now has options for creating and managing export sets

Tools in Maya and Cascadeur for syncing Export IDs between applications

Suppport for multiple running instances of Maya

Sped up Communication from Maya to Cascadeur

HIK Characters can now be associated with existing export sets

Fixed major bug in 1.5.x which could cause new characters to be added to Maya instead of updating existing data

1.5.0

New tools for cloning a rigged character to act as a proxy with Cascadeur

Support for multiple textures per mesh

Plug-in now uses Cascadeur's pycsc wrapper

1.1.3

Updated to support Maya 2025

1.1.2

Updated to support Cascadeur 2024.1 Updated package dependencies to be version specific

1.1.0

Updated the installer to support upgrading if a previous install is found.

Added a preferences menu.

Added support for exporting sparse key data.

Fixed textures not being sent to Cascadeur in certain situations.

1.0.1

Bug fixes for Maya 2022.

Release files for cg3d-maya-casc 1.6.3

For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.

Source distribution (sdist)

Source distribution for cg3d-maya-casc 1.6.3
File Size Uploaded
cg3d_maya_casc-1.6.3.tar.gz 5.2 MB Details

Built distribution (wheel)

Table of built distributions (wheels) for cg3d-maya-casc 1.6.3
File Interpreter ABI Platform
cg3d_maya_casc-1.6.3-py3-none-any.whl Python 3 none any Details

Total release size: 5.4 MB

Release files / cg3d_maya_casc-1.6.3.tar.gz

Download URL cg3d_maya_casc-1.6.3.tar.gz
Size 5.2 MB
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Release files / cg3d_maya_casc-1.6.3-py3-none-any.whl

Download URL cg3d_maya_casc-1.6.3-py3-none-any.whl
Size 130.8 kB
Tags Python 3
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Uploaded via twine/6.1.0 CPython/3.13.14

Release history Release notifications | RSS feed

This release

1.6.3 This release

2 release files

1.6.1

2 release files

1.6.0

2 release files

1.5.3

2 release files

1.5.2

2 release files

1.5.1

2 release files

1.5.0

2 release files

1.1.3

2 release files

1.1.2

2 release files

1.1.0

2 release files

1.0.1

2 release files

1.0.0

2 release files

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