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A tool to sync projects to Roblox Studio

Project description


cone is a tool to simplify your workflow when you are working on Roblox. It comes it two parts:

  • A python package named cone
  • A Roblox plugin also named cone-plugin

cone is similar to any syncing tool for Roblox (like Rojo). What makes cone allows you to work outside of Roblox Studio, run your tests with TestEZ from your command line.



If you don't have python installed on your computer, you can get it here. Then, you can install the package by running pip install cone in your command line.


Easiest way to download it is from the Roblox page

How to use cone

Configuration file

In your working directory, there must be a file named cone.json where you can tell cone how to sync your project.

        "path" : "src/ClientScripts",
        "parent" : "ReplicatedFirst"
        "path" : "src/ServerScripts",
        "parent" : "ServerScriptService"

The path key needs to point to a folder or a file in your project. The parent value needs to point to an instance in the Roblox place where you will parent the file or folder pointed by path. You can place as many as you need.


Each of these commands can be run in the working directory where you cone.json file is located.

cone test

Runs your tests and prints the results in the console.

cone deploy [-t]

Takes you project and use the cone.json configuration file to apply your scripts in the opened Roblox place.

cone revert

Reverts the last executed cone deploy.

Project details

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cone-0.1.1.tar.gz (6.4 kB view hashes)

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