Connect 4 game with pygame UI
Project description
Connect 4 (Python + pygame)
https://pypi.org/project/connect4-game/
Summary
A desktop Connect 4 game with a pygame UI. Game rules, sessions, bots, and the engine live under src/game/; shared types are in src/base_models.py; the public API surface is src/api.py so the UI can depend on stable contracts without importing game/ directly. The pygame front end is under src/ux/. Unit tests cover backend logic under tests/unit/; end-to-end grid scenarios are under tests/e2e/.
Features:
- two players (human or bot)
- bot difficulties (easy / medium / hard)
- player session stats across games
- win-line highlighting
Requirements
- Python 3.13.x (3.14+ is not supported yet: pygame 2.6.x hits a font-module circular import on 3.14; see pygame#4795.)
- uv (recommended) or another virtualenv + pip workflow
- SDL2 (usually bundled with pygame wheels; on some Linux setups you may need system SDL packages)
Build and run from this repository
From the project root (the directory that contains pyproject.toml):
git clone https://github.com/appraveen/connect4.git connect4
cd connect4
uv sync
Run the game using either the installed console script or the module:
uv run connect4
or:
uv run python -m main
Tests and formatting (optional)
uv run pytest
uv run black src tests
5. Run without cloning the code (install from PyPI)
Ensure you are in python environment 3.13.*
# pip install connect4-game
# connect4
pyenv install 3.13.2 # or latest 3.13.x
pyenv local 3.13.2 # in the project, or: pyenv global 3.13.2
python -m pip install -U connect4-game
connect4
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