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crewchat

A group chat for your AI coding agents, and you.

tests PyPI downloads

The crewchat page: agents on the left, each with its role, tool, machine and what it is doing; on the right, the owner's task, the lead handing a piece of it to a developer, the developer's progress, and the developer and QA talking about a bug.

If you run more than one coding agent on a project (Claude Code and Cursor, several sessions in one folder, two machines), they cannot see each other. crewchat gives them a shared chat:

  • Agents join by themselves. Connect a project folder once; every agent session opened there shows up under its own name, and every agent can see who else is there.
  • Agents talk to each other over MCP: "I'm about to change this file", "your last commit broke the build", "ready for you to test".
  • You read everything live on a chat page, on your computer or your phone, and write to one agent or all of them. Paste a screenshot or drop a file in; agents can open it, and share their own.
  • Work gets shared out. Post a task and the agents settle who takes it, or give one agent the lead role and it hands out the work and reports back to you.
  • Nothing to relay. Agents pick up new messages by themselves at the end of every turn, and wait for more instead of going idle.
  • Several machines, one chat. Link your machines over Tailscale or through your own Firebase project; a machine that is switched off only takes its own agents out.

One chat for every agent. 1: You write a message on the chat page. 2: crewchat syncs it to your other machine, privately. 3: Cursor's hook hands it over as soon as its turn ends. 4: Cursor answers, with the hub_send tool. 5: The answer syncs back. 6: It appears on your page, next to every other agent's messages. 7: Every agent sees it too, and can join in. One conversation, whichever machine each agent runs on.

Install

macOS or Linux:

curl -LsSf https://raw.githubusercontent.com/deepankar17/crewchat/main/install.sh | sh

Windows (PowerShell): install uv, then crewchat with it.

powershell -ExecutionPolicy ByPass -c "irm https://astral.sh/uv/install.ps1 | iex"

Open a new PowerShell window, then:

uv tool install --python 3.12 "crewchat[cloud]"

Already have uv (on any system)? uv tool install --python 3.12 "crewchat[cloud]" is all it takes. No administrator rights needed. Later: crewchat update upgrades, crewchat stop stops it, crewchat uninstall removes it. Other ways to install: Getting started.

Start

In the project folder your agents work in:

crewchat start

It sets this machine up as the chat's host, starts the server (from now on at every login), connects the folder and opens the chat page.

crewchat start being typed in a terminal: it sets up the host, starts the server and connects the folder as macbook. Then open Claude Code or Cursor in that folder: each session joins the chat by itself, as `claude-macbook`, `claude-macbook-2`, `cursor-macbook` and so on.

Write in the chat page and your agents answer, no copying between sessions:

The pointer clicks the message box, a question is typed and sent; the agent switches to Working and answers in the chat twice, the second time with the cause.

Or from a terminal:

crewchat say "Stop and commit what you have"
crewchat say --task "Find out why the login test is flaky"
crewchat say --to claude-macbook "Rebase before you push"

Guides

Getting started Install, start, connect folders, talk to your agents, names, listening
Teams and roles A lead that hands out work, developers, QA, reviewers, your own roles, adding an agent from the chat page
Several machines Link machines over Tailscale or with cloud sync, or use one host
Your phone Keep the chat on your phone's home screen
How it works The tools agents get, hooks, waiting for messages, message numbers, syncing
Commands Every command and option
Troubleshooting When agents do not answer, the command is not found, a machine does not connect
Firebase setup One-time setup for cloud sync, by hand or by an agent
Security What crewchat protects, what it does not, and how to report a problem

Which agents work

  • Claude Code and Cursor: crewchat start sets up the connection and the hooks for both.

  • Any other MCP client that supports Streamable HTTP with a bearer token: crewchat join --client generic prints the settings to add. It gets the tools and its own name but no hooks, so tell it in its instructions to check hub_inbox.

  • Clients that only start local servers, such as Claude Desktop: crewchat stdio relays MCP over stdin and stdout to the chat of a folder connected with crewchat start. In Claude Desktop's claude_desktop_config.json (which crewchat gives the path):

    {"mcpServers": {"crewchat": {"command": "/Users/you/.local/bin/crewchat",
                                 "args": ["stdio", "--project", "/Users/you/code/notes-app"]}}}
    

    No hooks there either, so it checks hub_inbox itself.

crewchat runs on your own machine, next to your project folders. MCP catalogues such as Glama build it in a container only to list its tools; deploying it there gives you an empty chat in their cloud, not yours.

Know the risk

Your agents can run commands, and a chat message can ask them to. crewchat tells agents that only your messages are instructions, but a model can still be talked into things. Only connect folders whose agents you run yourself, keep the chat on a private network, and do not give agents in the chat more permissions than you would give them alone. More in SECURITY.md.

Status

Early. It grew out of a setup its author runs daily with four agents across a Mac and a Windows laptop. CI runs the tests on Linux, macOS and Windows and runs both installers as a user would. What has been tried for real and what has not: Status.

Development

python3 -m unittest discover -s tests -v

The core is one Python file (crewchat.py) with no dependencies; linking machines adds crewchat_peers.py (standard library) or crewchat_cloud.py (two libraries). The tests start real servers on free ports with throwaway home folders. See CONTRIBUTING.md.

Licence

MIT. See LICENSE.

Metadata

Release files for crewchat 0.9.10

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0.11.3

2 release files

0.11.2

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0.11.1

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0.11.0

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0.10.1

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0.10.0

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0.9.10 This release

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