Skip to main content
Pre-release

This release is a pre-release and may not be stable for production use.

CrowdyPy

The official Python SDK for Crowded Kingdoms: typed clients for the platform's one GraphQL API (identity, studio administration, world data, ck-exec) and a native UDP replication core.

CrowdyPy follows the CrowdyJS API surface (the same domains, the same two-token model, the same error codes) the way CrowdyCPP does, with Python names (mintAppToken is mint_app_token). Its realtime path is CrowdyCPP's native replication client, bound with nanobind and shipped inside the wheel. Python never touches a datagram.

v0.14.2: CrowdyJS 18.14.0 and CrowdyCPP 0.67.3. player_wallet.charges() is deprecated: read transactions(), whose usage_debit entries are the usage charges.

v0.14.1: the exec socket names a paused app and a switched-off app or type. AppPaused, AppDisabled, and TypeDisabled. Still CrowdyJS 18.13.0 and CrowdyCPP 0.66.0.

v0.14.0: the economy (CrowdyJS 18.13.0, CrowdyCPP 0.66.0). kit.player, the caller's own player hub, and its views kit.inventory, kit.wallet, kit.progression, kit.achievements, kit.quests, kit.crafting, kit.loot and kit.production; markets by name: kit.shops.at(key), kit.market.at(key) and kit.trades.at(key). It lives in hub state and is not a ledger. A change refused unavailable is sent again with its action id. They need ckx-sdk 0.12.1 in the tier's compute toolchain (dev: v1.15.0).

v0.13.0: the genre starters (CrowdyJS 18.12.0, CrowdyCPP 0.65.0). Nine more kit modules, one per ck-exec genre starter: kit.leaderboards.board(name), kit.tables.table(key) (the caller's hand as private state), kit.tactics.battle(key), kit.encounters.encounter(key), kit.minigames.duel(key), kit.instances.run(key), kit.arenas.arena(key), kit.racing.race(key) / ball(key) and kit.territory.map(key) / zone(key), in both clients. They need a compute toolchain with ckx-sdk 0.11.0 on the tier.

v0.12.0: the Game Kit on ck-exec (CrowdyJS 18.11.0, CrowdyCPP 0.64.0). client.kit(app_id) gains typed clients for the ck-exec starter hubs, the client half of the game kit whose server half is ckx_sdk::kit: kit.world (conditions and resource nodes mirrored, harvests, liveops for developers), kit.matchmaking.queue(name) (parties matched whole), kit.sessions.open(key) (lobby to result), kit.npcs.area(key) (mobs, NPCs, players' pets), kit.topology (compose, check, build and deploy the starters), and kit.spectate, kit.emotes and kit.shards. They share one exec connection (kit.runtime) that paces calls under the gateway's limit, resends only what is safe and mirrors topics with resync on gaps, epochs and reconnects; a hub's refusal is a KitError with its code. Both clients have it: the blocking one runs a mirror's resync beside the connection's reader thread. Exec reconnects wait with jitter. See MIGRATION.md.

v0.11.0: access that ends ends for good, and channel and team bans (CrowdyJS 18.10.0, CrowdyCPP 0.63.0). A host's 4403 close (ck-exec 0.16: the player was suspended, revoked, signed out or blocked) is final: ExecConnection.on_access_ended hears the reason, the call in flight fails Denied, and the connection does not redial. client.channels.ban / unban and client.teams.ban / unban manage bans, and account_blocked_of / group_member_banned_of read the two refusals. See MIGRATION.md.

v0.10.0: the input log says what it lost (CrowdyJS 18.9.0, CrowdyCPP 0.62.0). Every session from client.input_log.sessions carries missingRecords, the inputs the replication server accepted that never reached the log, which needs the Game API release after v2.40.2. Its docstrings name the new end reasons (paused among them), the two read refusals worth retrying with the same cursor, and how to stop a read nobody will see: cancel its task, which closes the request and frees its server read share. See MIGRATION.md.

v0.9.1: the input log's session filter sends userId as a string, and its reads document when to retry. See the 0.9.1 bullet below; 0.9.0 added the SDK a build compiled against.

v0.8.0: voice, channel audio, wide voxels, and pause and access refusals (CrowdyJS 18.7.0, CrowdyCPP 0.60.0).

  • Voice: crowdypy.media's voice helpers (an optional 10-byte header per codec frame, VoicePacketizer, VoiceJitterBuffer), and client.udp.send_channel_audio() with the channel_audio handler, which reaches every member of a channel wherever they are (party and guild voice).
  • World Stores: ChunkStore keeps voxel edits the 16x16x16 one-byte grid cannot hold in an overlay, and applies the echo of your own edit once. session.on("voxel_update") and session.on("generic_spatial") reach a game that keeps its own world.
  • Refusals: crowdypy.is_app_paused() reads the runtime gate that tokens and the bootstrap carry, and app_paused_of, access_refusal_of and actor_exists_of read the new refusals.
  • New calls: users.player_profile(s), app_access.suspend and unsuspend, and exec.restart_type.
  • 0.9.0: every build (exec.build, build_status, wait_for_build and the mod builds) carries sdk_version, the ckx-sdk (CLIENT half: crowdy-client-sdk) version the platform compiled it against, whatever the crate names. It needs ck-api v2.40.2, since the build documents select it.
  • 0.8.0 needs the ck-api release after v2.39.0, since the token mutations select runtimeGate. Channel audio and the voxel echo need replication server v0.37.0.
  • 0.7.0 brought the input log (client.input_log.sessions() and messages(), and replayLoggingEnabled). 0.6.0 brought distance-limited channel messages (udp.send_ranged_channel_message()) and the terms gate (auth.record_player_consents()).
  • 0.5.1 made ChunkStore.hydrate() keep every recorded voxel edit (voxelStates) and ensure_around() keep a chunk it already loaded.
  • 0.5.0 brought the ck-exec gateway check (client.exec.connect() sends the connect token only to a gateway on the game API's estate, and reports a refusal as Denied) and open grids (game_apps.open_permissions() and set_open_permissions()).
  • 0.4 brought the headless Crowdy Studio (crowdypy.studio), player-host observation (crowdypy.player_host), the roots CrowdyCPP covers beyond CrowdyJS, and the strict parity gate (docs/parity-matrix.md has no gaps); 0.3.0 the World Stores, the Game Kit, ck-exec and subscriptions; 0.2.0 native UDP replication (client.udp); 0.1.0 the GraphQL client.

See MIGRATION.md.

Install

pip install crowdypy

Wheels: CPython 3.12+ (one abi3 wheel per platform) and free-threaded CPython 3.14, on Linux x86_64 / aarch64, macOS arm64 / x86_64 and Windows x64. OpenSSL is linked statically; nothing else native is needed. docs/compatibility.md has the details, including the tier versions below.

Each tier of the platform has its own release line, and a build defaults to its own tier's API origin (crowdypy.CROWDY_DEFAULT_TIER says which):

Tier PyPI version Pin
dev X.Y.Z.devN crowdypy==0.4.0.dev1
test X.Y.ZrcN crowdypy==0.4.0rc1
prod X.Y.Z crowdypy==0.4.0

pip skips pre-releases unless a requirement names one, so a prod range never picks up a dev or test build. The same wheels and the sdist are attached to each GitHub release, and pip installs one from its URL (pip install https://github.com/CrowdedKingdoms/CrowdyPy/releases/download/<tag>/<wheel>).

Quick start

import asyncio

import crowdypy

API = "https://ck.dev.crowdedkingdoms.com"


async def main() -> None:
    # The identity client: sign-in, account and studio calls, minting.
    async with crowdypy.AsyncCrowdyClient(http_url=API) as identity:
        await identity.auth.login("player@example.com", "correct-horse-battery")
        minted = await identity.portal.mint_app_token("42")

    # The game client: one per app, at the app's own datacenter.
    async with crowdypy.AsyncCrowdyClient(
        http_url=minted.game_api_url or API, discovery_url=minted.discovery_url
    ) as game:
        game.set_app_token(minted)
        print(await game.server_status.server_with_least_clients())


asyncio.run(main())

Without an event loop, crowdypy.sync.CrowdyClient has the same methods, without await:

from crowdypy.sync import CrowdyClient

with CrowdyClient(http_url=API) as identity:
    identity.auth.login("player@example.com", "correct-horse-battery")
    print(identity.users.me())

Two tokens, two clients

There is one API origin but two tokens, as in every Crowded Kingdoms SDK:

  1. Sign-in (auth.login, a magic link, or social/OIDC) yields an identity session token: account, studio administration and minting. It is not accepted for gameplay.
  2. Gameplay needs a short-lived app-scoped token per app (portal.mint_app_token(app_id)), which is also the HMAC key for native UDP. Refresh it with client.refresh_gameplay_token() (concurrent callers share one refresh). It is refused with LEGAL_ACCEPTANCE_REQUIRED until the player's agreement to the legal documents and age attestation are stored: show both checkboxes, then call auth.record_player_consents(accept_legal=True, attest_age_of_majority=True).
  3. Build one identity client and one client per game. The game client points at the app's datacenter (game_api_url) with discovery_url set, so it can find the app again if that instance stops answering.

Persist them the same way: FileTokenStore.session_path(directory, api_origin) names the session file (one per origin, shared by every game) and FileTokenStore.app_path(directory, app_id) the gameplay one (one per app):

from crowdypy import FileTokenStore

identity = crowdypy.AsyncCrowdyClient(
    http_url=API, token_store=FileTokenStore(FileTokenStore.session_path(state_dir, API))
)

CrowdyPy sends no Origin header, so direct sign-in is served to it; hosted browser sign-in (portal.signIn in CrowdyJS) is a browser flow and is not part of this SDK.

Errors

Every error is a crowdypy.CrowdyError. A GraphQL refusal is a CrowdyGraphQLError with the server's stable code (error.code == "FORBIDDEN") and extensions; HTTP, network and timeout failures have their own classes. CrowdyAppUnavailableError (the app's datacenter is not serving) and CrowdyUserCodeFaultError (a player module faulted; player_fault_of(error) reads the fault) mirror CrowdyJS. A WRONG_DATACENTER refusal moves the client to the app's datacenter and retries once, by itself.

A paused app (its organization ran out of funds, hit a spend cap, or let a subscription lapse) still mints a token, so check crowdypy.is_app_paused(minted.runtime_gate) before entering the world, and tell the player it is paused. Replication then refuses sends with UDP error 33 (APP_PAUSED). crowdypy.app_paused_of(error), access_refusal_of(error) (ACCESS_REVOKED, ACCESS_SUSPENDED with suspended_until, ACCESS_NOT_GRANTED) and actor_exists_of(error) read those refusals. None of them clears by retrying.

Replication

minted = await identity.portal.mint_app_token("42")
async with crowdypy.AsyncCrowdyClient(
    http_url=minted.game_api_url or API, discovery_url=minted.discovery_url
) as game:
    await game.udp.connect(minted)  # assign a server, open the socket
    game.udp.subscribe({"actor_update": lambda n: print(n.uuid, n.chunk, n.payload)})
    await game.udp.send_actor_update((0, 0, 0), my_uuid, pose_bytes)
    echo = await game.udp.send_actor_update_and_wait((0, 0, 0), my_uuid, pose_bytes)

For a game loop, use the connection underneath: send a frame's entities in one call, and read whole batches.

conn = game.udp.connection
conn.send_actor_updates(chunks, uuids, poses, stride=88)  # numpy (n, 3) int64, n x 32 octets
async for batch in conn.batches():
    actors = batch.types == crowdypy.wire.MessageType.ACTOR_UPDATE_NOTIFICATION
    positions = batch.chunks[actors]  # a view, not a copy

crowdypy.replication.ReplicationConnection is the same for code without an event loop: wait() and then poll() from your own loop.

Voxel positions and types are the app's signed 16-bit values, and a voxel state is at most 1,024 bytes (InvalidArgument otherwise, nothing sent). Replication server v0.37.0 echoes every accepted voxel edit back to its sender as a voxel_update.

Voice

send_audio_packet reaches players near a chunk and carries whatever bytes it is given; a game with a voice format of its own keeps it. The voice helpers in crowdypy.media are an optional format that every Crowded Kingdoms SDK shares, byte for byte. Each packet is a 10-byte header (version 1, the codec, a u16 seq, a u32 timestamp in codec samples, the frame's duration and two talk-spurt flags) followed by one codec frame. VoicePacketizer numbers one sender's frames. VoiceJitterBuffer puts each sender's packets back in order and plays them out 60 ms after the first packet of a talk spurt arrived. It reports a frame that never came as a gap, drops one that arrives after its playout time, and holds at most 64 frames a sender.

send_channel_audio reaches every member of a channel wherever they are (party or guild voice), at most 1,024 bytes a packet. The sender needs the channel's send_voice (members_can_speak=True on creation gives it to the member role) and the player's use_voice_chat. There is no echo, and members receive channel_audio:

from crowdypy.media import VoiceCodec, VoiceJitterBuffer, VoicePacketizer

party = VoicePacketizer(VoiceCodec.OPUS, 20)
# Every 20 ms while the player talks (`opus_frame` from your own encoder):
await game.udp.send_channel_audio(channel_id, my_uuid, party.packetize(opus_frame, last=released))
# ...and party.skip() for every 20 ms of silence that is not sent.

voices = VoiceJitterBuffer()
game.udp.subscribe({"channel_audio": lambda n: voices.push(f"{n.channel_id}:{n.uuid}", n.payload)})
for slot in voices.poll():  # at least once a frame, from your audio clock
    if slot.gap:
        conceal(slot.key, slot.frame_ms)  # the frame never came
    else:
        play(slot.key, slot.codec, slot.frame)

No codec ships with CrowdyPy, and the wheel links none: which codec an app uses (Opus, or G.711 µ-law where it has no Opus), and the library that encodes and decodes it, is the app's choice. Where a voice sits in the world (panning, distance attenuation) is the game's too.

World Stores

from crowdypy.codecs import f32, struct_codec, u16
from crowdypy.stores import create_world_session

pose = struct_codec({"x": f32(), "y": f32(), "z": f32(), "yaw": u16()})
session = create_world_session(game, app_id, actor_codec=pose, host=True, save=True)
session.self.join((0, 0, 0), {"x": 0.0, "y": 64.0, "z": 0.0, "yaw": 0})
session.actors.on_join(lambda actor: print("joined", actor.uuid, actor.value))
asyncio.create_task(session.run())  # tick 60 times a second

snapshot = session.actors.snapshot()  # once a frame: every actor at once
states = pose.decode_many(snapshot.state_offsets, snapshot.state_data)  # numpy, no loop

session.chunks is a helper for 16x16x16 chunks with one byte per voxel. An edit that grid cannot hold (a type outside 0-255, a position outside 0-15) is kept in the chunk's overlay(), and voxel_type_at reads it first. The echo of your own set_voxel is not applied a second time. A game with other addressing reads every edit from session.on("voxel_update", ...), which includes those echoes.

Game Kit

client.kit(app_id) drives the ck-exec starter hubs (the server half is ckx_sdk::kit), with the same modules as CrowdyJS's client.kit(appId):

kit = game.kit(app_id)
await kit.world.conditions.start()  # mirrored: time of day, weather, liveops modifiers
queue = kit.matchmaking.queue("ranked")
queue.on_matched(lambda session: print("matched into", session))
await queue.join(1200)
watching = asyncio.create_task(queue.watch())  # asks while the player waits
try:
    await kit.npcs.area_at(12, -3).attack(4)
except KitError as e:
    if e.code == "cooldown":
        ...

kit.world, kit.matchmaking, kit.sessions, kit.npcs and kit.topology (compose, check, build and deploy the starters) share one exec connection (kit.runtime): it paces calls under the gateway's 120 per 10 s, sends a call again only when that is safe (it did not run, or it carries an action_id the hub answers once), and its mirrors (HubState, CollectionMirror, PrivateState) take a new snapshot after a gap, another epoch or a reconnect. kit.spectate, kit.emotes and kit.shards are the client conventions, and kit.social the parties, guilds and chat rooms. The blocking client's kit is the same, with blocking calls.

Crowdy Studio

from crowdypy.studio import CrowdyStudioController

studio = CrowdyStudioController.for_client(game, app_id=app_id, grid_id=grid_id)
await studio.initialize()  # opens the first project
studio.update_file("SERVER", "src/lib.rs", source)  # autosaves
result = await studio.test_draft()  # build, deploy and switch on the mod
print(result.status, studio.get_state().build_output)

A CLIENT target runs in a host you pass as broker_factory; the browser Studio runs it in a Web Worker.

Performance

Python does no work per datagram. Receive, HMAC verification and decoding happen on CrowdyCPP's network thread, which never takes the GIL; Python sees one batch object per poll. Sends release the GIL, and a batch releases it once for the whole batch. An asyncio loop is woken through a socket, not by polling. Measured against CrowdyCPP on the same machine (benchmarks/README.md): a 200-entity batch costs 1.06x CrowdyCPP's own send path per entity, Python takes in two million verified notifications a second, a notification reaches an asyncio handler 47 µs after it hits the wire (p50), and a 60 Hz loop stays within 0.2 ms of its schedule while receiving 60,000 a second.

Development

uv sync                       # builds the extension (CMake, a C++20 compiler) and installs dev tools
uv run pytest tests/unit
uv run ruff check . && uv run ruff format --check . && uv run mypy

The live suites in tests/e2e/ run against a deployment when the CROWDY_E2E_* variables are set; docs/e2e-coverage.md lists them, how to configure them and the last live runs.

The gates CI runs, all from a clean checkout:

Gate Command
Vendored CrowdyCPP is the pinned commit's tree python scripts/vendor_crowdycpp.py --check
schema.gql and operations are CrowdyJS's at the pin python scripts/schema_sync.py --check
Generated code is current python scripts/codegen.py --check
The blocking client is generated from the async one python scripts/unasync.py --check
Parity with CrowdyJS python tools/parity/parity.py --crowdyjs ../CrowdyJS --check docs/parity-matrix.md
No internal names in the tree or the artifacts python scripts/ci/check_content_policy.py

AGENTS.md covers maintenance: re-pinning CrowdyJS and CrowdyCPP, the tier branches and the release path.

License

MIT. Wheels also contain CrowdyCPP (MIT), yyjson (MIT) and OpenSSL (Apache-2.0).

Metadata

Release files for crowdypy 0.14.2rc1

For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.

Source distribution (sdist)

Source distribution for crowdypy 0.14.2rc1
File Size Uploaded Provenance
crowdypy-0.14.2rc1.tar.gz 1.4 MB With provenance Details

Built distributions (wheels)

Table of built distributions (wheels) for crowdypy 0.14.2rc1
File
crowdypy-0.14.2rc1-cp314-cp314t-win_amd64.whl CPython 3.14 CPython 3.14 free-threading Windows x86-64 Details
crowdypy-0.14.2rc1-cp314-cp314t-musllinux_1_2_x86_64.whl CPython 3.14 CPython 3.14 free-threading Linux musl 1.2+ x86-64 Details
crowdypy-0.14.2rc1-cp314-cp314t-musllinux_1_2_aarch64.whl CPython 3.14 CPython 3.14 free-threading Linux musl 1.2+ ARM64 Details
crowdypy-0.14.2rc1-cp314-cp314t-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl CPython 3.14 CPython 3.14 free-threading Linux glibc 2.28+ x86-64, Linux glibc 2.27+ x86-64 Details
crowdypy-0.14.2rc1-cp314-cp314t-manylinux_2_26_aarch64.manylinux_2_28_aarch64.whl CPython 3.14 CPython 3.14 free-threading Linux glibc 2.26+ ARM64, Linux glibc 2.28+ ARM64 Details
crowdypy-0.14.2rc1-cp314-cp314t-macosx_11_0_x86_64.whl CPython 3.14 CPython 3.14 free-threading macOS 11.0+ x86-64 Details
crowdypy-0.14.2rc1-cp314-cp314t-macosx_11_0_arm64.whl CPython 3.14 CPython 3.14 free-threading macOS 11.0+ ARM64 Details
crowdypy-0.14.2rc1-cp312-abi3-win_amd64.whl CPython 3.12 abi3 Windows x86-64 Details
crowdypy-0.14.2rc1-cp312-abi3-musllinux_1_2_x86_64.whl CPython 3.12 abi3 Linux musl 1.2+ x86-64 Details
crowdypy-0.14.2rc1-cp312-abi3-musllinux_1_2_aarch64.whl CPython 3.12 abi3 Linux musl 1.2+ ARM64 Details
crowdypy-0.14.2rc1-cp312-abi3-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl CPython 3.12 abi3 Linux glibc 2.28+ x86-64, Linux glibc 2.27+ x86-64 Details
crowdypy-0.14.2rc1-cp312-abi3-manylinux_2_26_aarch64.manylinux_2_28_aarch64.whl CPython 3.12 abi3 Linux glibc 2.26+ ARM64, Linux glibc 2.28+ ARM64 Details
crowdypy-0.14.2rc1-cp312-abi3-macosx_11_0_x86_64.whl CPython 3.12 abi3 macOS 11.0+ x86-64 Details
crowdypy-0.14.2rc1-cp312-abi3-macosx_11_0_arm64.whl CPython 3.12 abi3 macOS 11.0+ ARM64 Details

Total release size: 41.9 MB

Release files / crowdypy-0.14.2rc1.tar.gz

Download URL crowdypy-0.14.2rc1.tar.gz
Size 1.4 MB
Tags Source
SHA-256 checksum
How to use checksums
58d146d39e27b6f1f3d8ed821419f9f62d5cd05eda2a7373a3463de881ec3021
BLAKE2b-256 checksum
How to use checksums
e82860902e06ad5b71bca54ea6dbf16b314926eae269073a381b2d5337882421
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-win_amd64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-win_amd64.whl
Size 2.6 MB
Tags CPython 3.14 CPython 3.14 free-threading Windows x86-64
SHA-256 checksum
How to use checksums
4465db7a8467cf7dda2ce371e2e854366eba2b58f08e825085b9d7034a7574c3
BLAKE2b-256 checksum
How to use checksums
317e5d0bf69c4f2d7a4f0ff04af49cd8927db37ccf40ffc0482c009a1ac612c5
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-musllinux_1_2_x86_64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-musllinux_1_2_x86_64.whl
Size 3.0 MB
Tags CPython 3.14 CPython 3.14 free-threading Linux musl 1.2+ x86-64
SHA-256 checksum
How to use checksums
5ee69d8b07dcf9f59a10b6f64e6cb835a5ecdbdfee7d42073d775ea2e679b98b
BLAKE2b-256 checksum
How to use checksums
a122b9659e3783036663639f1a2f009c7e61d53c1809171c93cfb468749260de
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-musllinux_1_2_aarch64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-musllinux_1_2_aarch64.whl
Size 3.3 MB
Tags CPython 3.14 CPython 3.14 free-threading Linux musl 1.2+ ARM64
SHA-256 checksum
How to use checksums
5b22d0edc9fe07059502c2b2c2fb87b6530903a3a53bbb8688ae4ce78d0423e8
BLAKE2b-256 checksum
How to use checksums
c45126d5886e0798ea3c2ffd0a6335abaca8b86b51a330197a1539f6f459f768
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl
Size 2.9 MB
Tags CPython 3.14 CPython 3.14 free-threading Linux glibc 2.27+ x86-64 Linux glibc 2.28+ x86-64
SHA-256 checksum
How to use checksums
1247463ea14488b30c33082fd1a225323178d409155444e2befcfc45de5ae0b6
BLAKE2b-256 checksum
How to use checksums
4a5c78ef7ac3a77a61d6f20534bd4844d50f420a8e87c1f5b4292cea5b4fdba3
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-manylinux_2_26_aarch64.manylinux_2_28_aarch64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-manylinux_2_26_aarch64.manylinux_2_28_aarch64.whl
Size 3.2 MB
Tags CPython 3.14 CPython 3.14 free-threading Linux glibc 2.26+ ARM64 Linux glibc 2.28+ ARM64
SHA-256 checksum
How to use checksums
633374417f976338328d5c7532853d24a8da73bf34782a213dca6c90d199cf19
BLAKE2b-256 checksum
How to use checksums
0434f9170f246ac0093b9a08ba12570a2e70c3be9a2b175c3670d94b1af5c242
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-macosx_11_0_x86_64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-macosx_11_0_x86_64.whl
Size 2.6 MB
Tags CPython 3.14 CPython 3.14 free-threading macOS 11.0+ x86-64
SHA-256 checksum
How to use checksums
6f47f56010ef633619e45f84f4956b9d9ac069f5ae8406acf3f7b760291186b4
BLAKE2b-256 checksum
How to use checksums
db2598f50b15fb36d75966344285c91bf3df570d705e70bc9324a342e8aa5a91
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp314-cp314t-macosx_11_0_arm64.whl

Download URL crowdypy-0.14.2rc1-cp314-cp314t-macosx_11_0_arm64.whl
Size 2.9 MB
Tags CPython 3.14 CPython 3.14 free-threading macOS 11.0+ ARM64
SHA-256 checksum
How to use checksums
8705c883fb409de332fef23cfe45dc56965f44a27388d216aadfa0a9bf0b894e
BLAKE2b-256 checksum
How to use checksums
4ebc2a16d4e161b86c7a5c97f2eb1de4ca2c577ef25e7f139b15ec4c949a5756
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-win_amd64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-win_amd64.whl
Size 2.5 MB
Tags CPython 3.12 Windows x86-64 abi3
SHA-256 checksum
How to use checksums
d3fc7079fe2cdd6486733c279a414e3ffaf8add44aecbc52fd221be250374bbc
BLAKE2b-256 checksum
How to use checksums
80de8cc89f004c465ac4906876d1ad4675ea9d800ce94f3b588edd9cb6bc05a3
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-musllinux_1_2_x86_64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-musllinux_1_2_x86_64.whl
Size 3.0 MB
Tags CPython 3.12 Linux musl 1.2+ x86-64 abi3
SHA-256 checksum
How to use checksums
29e775e918dc086e46a9bead1104fb8cce479f14aefa1133fbbf709ca16add63
BLAKE2b-256 checksum
How to use checksums
0e647d622f53a1bd38d396f074efe961c3937e089ecd2632faacc7b814949d26
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-musllinux_1_2_aarch64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-musllinux_1_2_aarch64.whl
Size 3.3 MB
Tags CPython 3.12 Linux musl 1.2+ ARM64 abi3
SHA-256 checksum
How to use checksums
c16b43d3712d9691ddddfaa43a07b6995d76c2495dd460dac276be2b1b2e2a0d
BLAKE2b-256 checksum
How to use checksums
401c414259ae40c41ef8726a6ba80f7f7ca66630509ffc7881212f3df5ddc033
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl
Size 2.9 MB
Tags CPython 3.12 Linux glibc 2.27+ x86-64 Linux glibc 2.28+ x86-64 abi3
SHA-256 checksum
How to use checksums
9d9e1aa12f657ec1a4ba057915a493b5aa34d3eafd70016695b9dee88370cbff
BLAKE2b-256 checksum
How to use checksums
4280cb9e596a294b4f94819c400a32c943d84ba629a0f86469ba9e53d68a994f
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-manylinux_2_26_aarch64.manylinux_2_28_aarch64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-manylinux_2_26_aarch64.manylinux_2_28_aarch64.whl
Size 3.2 MB
Tags CPython 3.12 Linux glibc 2.26+ ARM64 Linux glibc 2.28+ ARM64 abi3
SHA-256 checksum
How to use checksums
2a31039fd3cb3912bea78c1662fa7ec521dbae89417b5c3f20316e61e88a78d7
BLAKE2b-256 checksum
How to use checksums
2bde8b8dfabf55d3ad75dd52af7e88dd7b2179d7b308efce6d03961b66337edc
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-macosx_11_0_x86_64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-macosx_11_0_x86_64.whl
Size 2.6 MB
Tags CPython 3.12 abi3 macOS 11.0+ x86-64
SHA-256 checksum
How to use checksums
5f4e063d5ced801d6ac847448aababe16fcea06b4fc76931938a8ae2bb889225
BLAKE2b-256 checksum
How to use checksums
a6dec0283c4e21eb637fd85f044b5866e55042c28299572a0f72f5c14bf73582
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Release files / crowdypy-0.14.2rc1-cp312-abi3-macosx_11_0_arm64.whl

Download URL crowdypy-0.14.2rc1-cp312-abi3-macosx_11_0_arm64.whl
Size 2.9 MB
Tags CPython 3.12 abi3 macOS 11.0+ ARM64
SHA-256 checksum
How to use checksums
b693e70dc3b5905eaeb072e3fc7bd8b78a108c443780d77a689b0656b923e9a1
BLAKE2b-256 checksum
How to use checksums
ef08a043f9cf94119df84d4b9addb1654e387cd1c74f17b386520aaf92daf3a6
Upload date
Uploaded using Trusted Publishing?
What is trusted publishing?
Yes
Uploaded via twine/7.0.0 CPython/3.13.14

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

Security for crowdypy 0.14.2rc1

Provenance

Provenance describes where a file came from. On PyPI, provenance is shared via attestations, which provide a verifiable record of the build or publishing details. View details, limitations and caveats.

Full provenance

All 15 files in this release have been uploaded with provenance metadata.

Select from 15 files

Attestation for crowdypy-0.14.2rc1.tar.gz

PyPI Publish Attestation

PyPI verified that this artifact, at this checksum, originated from the publisher listed below.

Signed by GitHub Actions, verified by PyPI on Oct 20, 2026.

Transparency log

A note on package security

PyPI is a repository for distributing packages, not a service for auditing them. While third-party security researchers and our staff do their best to detect and remove malicious packages, PyPI cannot guarantee the quality, security or suitability of any given package.

Release history Release notifications | RSS feed

This release
Anthropic, PBC Visionary sponsor Bloomberg Visionary sponsor Hudson River Trading Visionary sponsor Meta Visionary sponsor NVIDIA Visionary sponsor Microsoft Sustainability sponsor Depot Continuous Integration AWS Cloud computing and Security Sponsor Datadog Monitoring Fastly CDN Google Download Analytics Sentry Error logging StatusPage Status page