DCCUtils
This library offers a serie of classes to abstract the most common features available in Digital Content Creation (DCC) tools.
It currently supports Blender, Unreal, Maya and Houdini.
How to use it
Install the library:
pip install dccutils
Then in your code (let’s say you are working in Blender):
from dccutils import BlenderContext
dcc_software_manager.blender = BlenderContext()
print(dcc_software_manager.get_cameras())
Contributions
All contributions are welcome as long as they respect the C4 contract.
Code must follow the pep8 convention.
You can use the pre-commit hook for Black (a python code formatter) before commiting :
pip install pre-commit
pre-commit install
Release files for dccutils 0.1.8
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| dccutils-0.1.8-py2.py3-none-any.whl | Python 3, Python 2 | none | any | Details |
Release files / dccutils-0.1.8-py2.py3-none-any.whl
| Download URL | dccutils-0.1.8-py2.py3-none-any.whl |
|---|---|
| Size | 13.4 kB |
| Tags | Python 2 Python 3 |
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