deq: quantum error correction decoding system.
Project description
deq: dynamic and generic QEC decoding system
deq is a quantum error correction (QEC) decoding system that provides an automated workflow from declarative definitions of QEC codes and logical instructions to a runtime decoder for arbitrary dynamic logical circuits.
Key features:
- Declarative
.deqlanguage — define QEC codes and their physical gate realizations using a stim-compatible DSL; deq automatically discovers checks (detectors) from the Clifford circuit - Dynamic circuit decoding — decode logical circuits whose instructions stream in at runtime, not just static offline-known circuits
- Simulation & deployment — run logical error rate simulations, latency benchmarks, and deploy on real hardware with the same compiled library
- Pluggable decoders — use a built-in decoder, or load any decoder from a binary-only shared library at runtime via a stable C ABI (see Decoder plugins)
See the Tutorial for a full introduction, language reference, and worked examples.
Installation
pip install deq deq-runtime
See Install from source below if you want a development build or to hack on the Rust runtime.
Quick start
Here is an example deq program:
# define a QEC code of [[n,k,d]] (d is optional)
CODE RepetitionCode [[3,1,3]] {
LOGICAL X0*X1*X2 Z0*Z1*Z2
STABILIZER Z0*Z1 Z1*Z2
}
GADGET PrepareZ {
R 0 1 2
X_ERROR(0.03) 0 1 2
OUTPUT RepetitionCode 0 1 2
}
GADGET Idle {
INPUT RepetitionCode 0 2 4
X_ERROR(0.03) 0 2 4 # data qubit error
R 1 3
CX 0 1 2 3
CX 2 1 4 3
M(0.03) 1 3 # measurement error
OUTPUT RepetitionCode 0 2 4
}
GADGET MeasureZ {
INPUT RepetitionCode 0 1 2
M(0.03) 0 1 2 # measurement error
READOUT rec[-1] rec[-2] rec[-3]
}
# a logical circuit with criteria of logical error
PROGRAM Simulation {
PrepareZ 0
Idle 0
MeasureZ 0
ASSERT_EQ rec[-1] 0
}
# Transpile a .deq definition into a JIT library
deq transpile example.deq --out example.deq.jit --program Simulation
# Run a logical error rate simulation
deq server --decoder black-box-relay-bp --coordinator window \
--controller jit --controller-config '{"filepath":"example.deq.jit"}' \
--simulator jit-static --simulator-config '{"filepath":"example.stim","jit_library_filepath":"example.deq.jit","shots":100000}'
Decoder plugins
deq ships several built-in decoders (--decoder black-box-relay-bp,
black-box-tesseract, ...). It can also load a decoder from a binary-only
shared library at runtime — no recompilation of deq — as long as the library
implements deq's stable C ABI. This lets you plug in a decoder written in any
language (Rust, C, C++) and distributed as a .so/.dylib/.dll.
Build the runtime with the dylib feature (off by default), then select the
plugin by path:
# build deq_runtime with plugin loading enabled
cd deq_runtime && maturin develop --release --features dylib && cd ..
# decode with a plugin. `library` is the path to the shared object and
# `parallel` is deq's worker count; plugin-specific parameters go in the
# nested `decoder_config` object, the only part forwarded to the plugin.
deq server --decoder black-box-dyn-lib \
--decoder-config '{"library":"/path/to/libmy_decoder.so","parallel":0,"decoder_config":{}}' \
--coordinator window ...
The plugin is loaded once (dlopen), then serves every decode in-process at
native speed; there is no per-shot serialization. To write a plugin, implement
the DeqDecoder trait and the declare_decoder! macro from the
deq-decoder-abi crate (Rust), or export the C ABI directly
using its header deq_decoder.h
(C/C++). See that crate's documentation for the full contract.
Install from source
Prerequisites
- Python ≥ 3.10
- Rust toolchain (for building
deq_runtime) - maturin (
pip install maturin) - protobuf compiler (
apt install protobuf-compileron Ubuntu,brew install protobufon macOS)
Steps
# 1. Build and install the Rust runtime (deq_runtime)
cd deq_runtime
maturin develop --release
cd ..
# 2. Generate protobuf Python bindings
python deq/proto/compile.py
# 3. Install the deq Python package
pip install -e .
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