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deskpilot

Desktop control for agents on Hyprland. An agent takes a screenshot of a window, picks a point in it, and clicks or types there, in any app: native Wayland, XWayland and Wine programs such as the Battle.net launcher and games.

The user keeps their own pointer and keyboard focus. Clicks, scrolls and keys run inside the compositor through the deskpilot Hyprland plugin: in one step it holds the user's mouse input, delivers the event to the target window through the user's own seat, then puts the pointer back where it was, applying any mouse motion the user made meanwhile. Only pointer focus moves, so keyboard focus stays on the user's window and the target is not raised, even with focus_on_activate set. Wayland, XWayland and Wine clients all receive the press as a real click. The plugin refuses a click when another window covers the point.

An agent cursor shows where deskpilot acts: cua-driver's overlay arrow glides to each point, drawn above every window and separate from the user's pointer. Without cua-driver on PATH, or with DESKPILOT_CURSOR=off, actions run without it.

Keys sent to a window (--window) go to that window only, with each stroke complete before focus returns, and the user's modifiers never leak into them. X11 apps take keys only from the window with X input focus, so an XWayland target gets X focus for each stroke and sees a focus-in and focus-out around it; Hyprland's own focus does not move.

Text is typed as written on the user's own keymap, whatever its layout and with Caps Lock on: the plugin finds the key that gives each character on the active keyboard's keymap, which every client has, and sets the modifiers it needs directly. A character no key on that keymap gives is an error rather than skipped.

--take-pointer uses a virtual mouse made with /dev/uinput instead, which the compositor treats as real hardware. Tools that synthesize input another way, such as xdotool (XTest), are ignored by some clients: Battle.net drops xdotool clicks.

Requirements

  • Hyprland, with hyprctl on PATH. Version 0.57's Lua dispatchers and the older string ones both work.
  • The plugin build tools: a C++26 compiler, make, Hyprland's headers (pkg-config hyprland, shipped with Arch's hyprland package), libxcb and libxkbcommon.
  • Optional: cua-driver for the agent cursor.
  • grim for screenshots.
  • wl-clipboard for clipboard.
  • For --take-pointer: write access to /dev/uinput, usually through the input group or a udev ACL. Check with test -w /dev/uinput.
  • Python 3.12 or later and uv.

Install

uv tool install deskpilot

The agent skill, which teaches an agent the steps below, installs in Claude Code with:

/plugin install deskpilot --marketplace cjber/deskpilot

Use

deskpilot windows                         # every window: address, class, title, geometry, whether on screen
deskpilot shot battle.net.exe             # screenshot; prints its id, image path and scale
deskpilot click battle.net.exe 920 367 --shot ID    # a point in that screenshot
deskpilot type "/reload" --window wow.exe --delay 0.12
deskpilot key ctrl+a --window kitty
deskpilot paste "Grüße, 日本" --window firefox    # any text, through a clipboard only that window sees
deskpilot clipboard                       # the user's clipboard text; --set TEXT replaces it
deskpilot wait-for wow.exe --timeout 120
deskpilot wait-for wow.exe --changed ID --region 0 0 400 80   # until that part of shot ID looks different

A window is named by its address, its class, or a substring of its class or title. A name that matches more than one window is an error listing them, so a click never lands on a guessed window.

shot captures the window itself, so a window on top does not show in it, and saves it under an id. move, click and scroll take pixels in the shot named by --shot, or the window's latest one, whatever scale it was taken at. A window resized since that shot is refused, as is a point outside the window. Pass --scale 1 to give window pixels instead.

A window on a hidden workspace or scrolled off its monitor is reported as "visible": false, and shot, move, click and scroll refuse it rather than move the user's view. --show focuses it to bring it on screen first.

The first action that needs the plugin builds and loads it for the running Hyprland, so it comes back by itself after Hyprland restarts or upgrades. deskpilot plugin load does the same ahead of time.

Some apps close a menu or dropdown as soon as it opens when their window is not the focused one, as Chrome does with many web page dropdowns. click --take-focus focuses the window first and leaves it focused, so the list stays open for the next click.

move only shows the agent cursor. Pass --take-pointer to move, click or scroll to move the user's own pointer there and press through the input device instead, for a hover the app must see.

A shell started before Hyprland restarted keeps a stale HYPRLAND_INSTANCE_SIGNATURE. deskpilot then talks to the one instance whose socket answers, and with several live instances it stops and names them.

key and type without --window press keys into the focused window. --take-focus focuses the window first and leaves it focused, for an app that ignores keys while unfocused. Keys go to the window's client, not through the compositor, so they never trigger a Hyprland keybind: use hyprctl dispatch for those.

paste hands text to a window as a clipboard only that window sees, then presses its paste chord (--keys, ctrl+v by default; most terminals want ctrl+shift+v). It pastes any text, including characters the keymap cannot type, and the user's clipboard stays as it is. XWayland windows share one clipboard, so paste refuses them: use type. clipboard reads the user's clipboard, and clipboard --set replaces it.

Games read keys once per frame, so type into them with --delay 0.1 or more: each key is held that long, with the same gap before the next.

wait-for waits for a window to appear, or with --gone to close. --focused, --title TEXT and --size WxH also wait for it to have keyboard focus, a title containing TEXT or that size. --changed SHOT waits until the window looks different from one of its shots, in all of it or in --region X Y W H of that shot's pixels: any pixel difference counts, and it prints a shot of the change with the box that changed.

Clicks, scrolls and keys from several agents at once run one after another in the order they arrive, so one type is never interleaved with another's keys. Up to 32 wait behind the running one; past that an action is refused.

MCP

deskpilot mcp serves the same actions over stdio: windows, focus, shot (returns the image and its shot id), click, move, scroll, key, type_text, paste_text, clipboard, copy_text, wait_for and wait_changed. click, move and scroll take shot, show and take_pointer; click, key, type_text and paste_text take take_focus. It keeps one input device and one agent cursor open for the session.

claude mcp add deskpilot -- deskpilot mcp

Limits

  • type can only send characters the active keymap types; a character it lacks (such as é on a US layout) is an error rather than skipped. paste takes any text, except into XWayland windows.
  • Hyprland plugins load only into the exact Hyprland they were built against, so deskpilot plugin load builds one per Hyprland commit and plugin source under ~/.local/share/deskpilot, and replaces a loaded build of other source.
  • Each CLI action that uses the input device opens a new one and waits about a second for libinput to add it. The MCP server avoids that wait.
  • Hyprland only, Linux only.

Development

AGENTS.md has the checks, the layout and the rules a change must keep, and CONTRIBUTING.md how to report a bug or send a change.

Metadata

Release files for deskpilot 0.3.0

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