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dinorefurb-dosbox-session

Owned DOSBox-X debugger sessions for a restoration's research tooling: the original program runs under DOSBox-X's structured debugger, and the tooling reads registers and memory, stops at breakpoints and observes operations beside the static evidence. The design is ADR 0026.

The package owns the parts that decide whether a recorded run can be trusted and that carry no game knowledge: the emulator process, the machine-wide run lock, the guest drives, muted host audio, the session record, request IDs and operation observation. What a run means (executable fingerprints, address maps, state layouts, input, screens) stays in the restoration. A restored game never depends on this package.

Windows only. On another platform a session refuses to start and says so.

The DOSBox-X client is yours to import

DOSBox-X's structured debugger ("Agent") and its Python client dosbox_agent are in the DOSBox-X source tree under GPL-2.0, and are not on PyPI. This package is MIT and never imports, vendors or depends on the client. Your tooling imports it from your own checkout and passes a factory that builds a client for the session's endpoint:

import sys
from pathlib import Path

from dinorefurb_dosbox_session import DosboxSession, SessionSettings, Target, verify_checkout

checkout = verify_checkout(Path("artifacts/dosbox-x"))  # refuses another revision or local changes
sys.path.insert(0, str(checkout.path / "client" / "python"))
from dosbox_agent import AgentClient

settings = SessionSettings(
    checkout=checkout.path,
    emulator=checkout.path / "bin/x64/Agent Debug SDL2/dosbox-x.exe",
    run_directory=Path("artifacts/runs/2026-10-10-startup"),  # new or empty for each run
    target=Target("GAME.EXE"),
    client_factory=lambda endpoint: AgentClient.from_config(endpoint.agent_config),
    prepare_drive=lambda drive_c: ...,  # put the target's files on the new, empty C:
)
with DosboxSession(settings) as session:
    registers = session.client.get_registers(session.session_id)
    operation = session.continue_()
    observation = session.observe(operation, timeout=10)
    while observation.pending:
        observation = session.observe(operation, timeout=10)

The checkout must be at the revision the package was verified against, b6abbd5980a885f5f310a4088c59a8688d1b116c (tag dosbox-x-v2026.10.01, PINNED_REVISION), with no modified, staged, deleted or untracked files. The __pycache__ directories that importing the client writes are not counted as changes. Moving to a new revision is a package release.

What a session does

Entering DosboxSession (or calling start()):

  1. Refuses a platform other than Windows, a checkout that fails the check above, a missing emulator, and a run directory that is not empty (a drive-c from an earlier run included).
  2. Takes the run lock (below), or refuses with a report of the recorded owner and processes.
  3. Creates drive-c empty in the run directory and calls prepare_drive on it.
  4. Writes dosbox.conf and agent.env and launches the emulator with a native console that is created and hidden. Redirecting the console, -noconsole and CREATE_NO_WINDOW each broke debugger entry at the pinned revision. The emulator gets emulator_arguments first, then -conf and --agent-config.
  5. Waits for the readiness marker the guest's [autoexec] writes to C:\DRREADY.TXT after its drives are mounted. An answering debugger server is not readiness. Fails when the emulator exits first or the marker does not appear within readiness_timeout seconds.
  6. Builds the first client through the factory, reads the server's capabilities, and starts the target stopped at its entry. Fails unless the session stops with reason startup.

Any failure cleans up as leaving does, then raises.

Leaving (or close()) stops the debugger session, closes every client, terminates the owned emulator and releases the run lock. If the emulator is still running afterwards, it writes cleanup-diagnostic.txt, keeps the lock and raises CleanupFailed; closing again after the process has exited releases the lock. It never stops or removes anything the session did not start.

The generated configuration

EmulatorConfig takes the media, extra dosbox.conf sections (such as {"cpu": {"cycles": "fixed 10000"}}), keep_host_sound and the Agent limits.

  • C: is the run's own drive-c, writable. It is created empty for each run and never reused.
  • Each Media is mounted read-only on a letter from D to Z: an iso with imgmount -t iso, a directory with mount -ro.
  • Host audio is muted by default: mixer master 0:0 /noshow in [autoexec] and [midi] mididevice=none. The emulated sound devices stay configured. keep_host_sound=True leaves both alone. nosound set to anything DOSBox-X does not read as false is refused, because nosound=true broke structured readiness at the pinned revision.
  • The session writes [autoexec] itself, so a section by that name is refused, as is a section name, key or value with a line break in it.

The run lock

One lock file per machine keeps two probes from sharing one machine's emulator, input or timing. The path is C:\ProgramData\refurbished-dinosaurs\run.lock unless the environment variable REFURBISHED_DINOSAURS_RUN_LOCK names another. That variable is a machine setting: two programs that resolve the lock path differently do not exclude each other, so set it in your user environment or not at all. SessionSettings.lock_path overrides both, for tests.

The lock records the session, the owner process and the emulator, each by process ID and start time, so a process that later reuses an ID does not match. A session that finds the lock refuses to start (LockHeld) and its report says which recorded processes still run. Nothing removes a lock automatically. When every recorded process has exited, remove it with:

dosbox-session stale-lock [--lock PATH] [--json]

It checks the processes again first, and refuses (exit code 1, nothing removed) when one still runs or cannot be queried, when the file is not a record this package wrote, or when deleting it fails. Exit code 0 means it removed the lock or found none; 2 is a usage error.

The session record

session.json in the run directory is rewritten at each step and holds:

Field Meaning
checkout The checkout's path and revision.
emulator The emulator's path and SHA-256.
build_link States that the two facts above are separate: nothing shows the emulator was built from that checkout.
run_lock The lock path this session took.
endpoint The session's named pipe, unique to the session.
owner_process, emulator_process Process ID and start time of each.
host_sound muted or kept.
readiness observed once the guest wrote its marker.
request_id_prefixes One per client.
capabilities What the server reported.
debugger_session The debugger session's ID.

Calls, capabilities and request IDs

session.client and each session.open_diagnostic_client() wrap a client from your factory. Every call they make carries a request ID from that client's own namespace (<session>.c<client>.<n>), so a diagnostic client on the same session cannot collide with the first. A call that needs a capability the server did not report as true raises CapabilityRefused and is not sent: every debugger call needs debugger, a memory_change breakpoint needs breakpoints.memory_change, and CPU tracing needs trace.cpu. The wrappers offer no writes to guest state.

Observation

session.observe(operation, timeout) waits on one operation. Each poll first checks that the owned emulator still runs (EmulatorExited if not). When the time runs out the result is pending, which is neither a failure nor a result: observe the same operation again to keep waiting. Transport errors from the client propagate. Observation never restarts the guest or sends another continuation, and while an operation is pending a further continue_ or step raises OperationPending. A pause ends the continuation it interrupts, so observing either one clears both. When a continue_ or pause request itself raises, the server may still have received it: continue_ and step raise OperationPending until client.status() shows the guest stopped, exited or failed.

Errors

Error Raised when
PlatformRefused The platform is not Windows.
CheckoutRefused The checkout is at another revision, has local changes, or cannot be read with git.
RunDirectoryRefused The run directory is not empty, or prepare_drive wrote the readiness marker.
ConfigurationRefused A setting is one the session owns or one known to break the debugger.
LockHeld The run lock is held, or cannot be read. report describes it.
EmulatorExited The owned emulator exited while the session needed it.
ReadinessNotObserved The guest did not write its readiness marker in time.
CapabilityRefused An operation needs a capability the server did not report. Not sent.
OperationPending A continuation was asked for while another operation is pending.
CleanupFailed The emulator still ran after teardown; the lock was kept.

All of them derive from SessionError.

Native verification

CI runs the tests against a stand-in emulator and a stand-in client, with no DOSBox-X and no game. Before each release that changes process, transport or drive handling, the owner runs this procedure on the pinned revision and puts its output in the pull request:

  1. Clone https://github.com/joncampbell123/dosbox-x at tag dosbox-x-v2026.10.01 and check that git rev-parse HEAD prints b6abbd5980a885f5f310a4088c59a8688d1b116c.

  2. Build the Agent Debug SDL2 configuration for x64. With Visual Studio 2019 Build Tools (toolset v142) and Windows SDK 10.0.19041.0:

    & 'C:/Program Files (x86)/Microsoft Visual Studio/2019/BuildTools/MSBuild/Current/Bin/MSBuild.exe' `
      <checkout>/vs/dosbox-x.sln '/p:Configuration=Agent Debug SDL2' /p:Platform=x64 `
      /p:PlatformToolset=v142 /p:WindowsTargetPlatformVersion=10.0.19041.0 /m:2 /v:minimal
    
  3. From this directory, with the package installed:

    python native/verify_native.py --checkout <checkout> `
      --emulator '<checkout>/bin/x64/Agent Debug SDL2/dosbox-x.exe' --run-directory <new directory>
    

The script generates a synthetic .COM program, starts it in an owned session under the machine's run lock, sets an execution breakpoint, continues to it, and reads the registers there. It passes when the breakpoint stop is observed and AX and BX hold the values the program set. It prints the checks, the checkout revision, the emulator hash and the reported capabilities.

Tests

python -m pip install -e packages/dosbox-session
cd packages/dosbox-session && python -B -m unittest discover -s tests -p "test*.py"

The session tests need Windows and git; on another platform they are skipped.

Metadata

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