A command-line tool to manage and play DOS games via DOSBox.
Project description
DOSCtl
A command-line tool to manage and play DOS games via DOSBox.
Installation
Requirements: Python 3.8+, DOSBox
# Install DOSBox
brew install dosbox # macOS
sudo apt install dosbox # Ubuntu/Debian
# Install DOSCtl
pip install dosctl
Other install methods
# From GitHub
pip install git+ssh://git@github.com/xesco/dosctl.git
# Development (editable)
git clone git@github.com:xesco/dosctl.git
cd dosctl
pip install -e ".[dev]"
Getting Started
- List games — the game catalog downloads automatically on first run:
dosctl list - Search for a game:
dosctl search "Dune" --sort-by year
- Play a game by its ID. On first run,
dosctldownloads, installs, and asks you to pick the executable:dosctl play <game-id>
Commands
Every game has a unique 8-character ID (shown in list/search output). Use it for all operations.
dosctl list
Lists all available games.
| Flag | Description |
|---|---|
-s, --sort-by [name|year] |
Sort by name or year |
-i, --installed |
Only show installed games |
dosctl search <query>
Searches for games. Query is optional if --year is used.
| Flag | Description |
|---|---|
-y, --year <year> |
Filter by year |
-c, --case-sensitive |
Case-sensitive search |
-s, --sort-by [name|year] |
Sort by name or year |
dosctl play <game-id> [command-parts...]
Runs a game. Downloads and installs it if needed. On first run, prompts for the main executable; the choice is saved for future runs.
| Flag | Description |
|---|---|
-c, --configure |
Force re-selection of the default executable |
-a, --floppy |
Also mount game directory as A: drive (for floppy-based installers) |
-n, --no-exec |
Open DOSBox with the game directory mounted but don't run anything (for debugging) |
You can override the saved executable by passing command parts directly, or use --configure to re-pick interactively:
dosctl play 62ef2769 # Use saved default
dosctl play 62ef2769 --configure # Re-pick executable interactively
dosctl play 62ef2769 setup.exe # Run a specific executable
dosctl play 62ef2769 game.exe -level 5 # Pass arguments to the executable
Some games include floppy-based installers that expect source files on A: and install to C:. Use -a to mount the game directory as both drives:
dosctl play 62ef2769 install.bat C: -a # Run installer with floppy mode
dosctl play 62ef2769 STARCON2/GAME.EXE # Then run the installed game normally
To troubleshoot a game, open DOSBox at the game directory without running anything:
dosctl play 62ef2769 --no-exec # Drop to C:\> prompt
dosctl play 62ef2769 --no-exec -a # Drop to A:\> prompt (floppy mode)
dosctl inspect <game-id>
Shows installed files for a game. Use -e, --executables to show only .exe/.com/.bat files.
dosctl delete <game-id>
Deletes an installed game and its downloaded archive.
dosctl refresh --force
Re-downloads the master game list from the Internet Archive.
dosctl net host <game-id>
Hosts a multiplayer game using DOSBox IPX networking. By default, hosts on your local network. Use --internet to enable internet play with automatic UPnP port mapping and a discovery code.
| Flag | Description |
|---|---|
-p, --port <port> |
UDP port for the IPX server (default: 19900) |
-c, --configure |
Force re-selection of the default executable |
-i, --internet |
Enable internet play (UPnP port mapping + discovery code) |
-I, --public-ip <ip> |
Specify your public IP (skips automatic detection; requires --internet) |
-U, --no-upnp |
Skip UPnP port mapping (requires --internet) |
-n, --no-exec |
Open DOSBox with IPX server running but don't run anything (for debugging) |
dosctl net join <game-id> <host>
Joins a multiplayer game hosted by another player. The host argument can be a raw IP address (for LAN) or a discovery code (for internet play).
| Flag | Description |
|---|---|
-p, --port <port> |
UDP port of the IPX server (default: 19900) |
-c, --configure |
Force re-selection of the default executable |
Example — LAN play:
# Player 1 (host):
dosctl net host 62ef2769
# Output: "Your local IP appears to be: 192.168.1.42"
# Player 2 (join with IP):
dosctl net join 62ef2769 192.168.1.42
Example — internet play:
# Player 1 (host with internet mode):
dosctl net host 62ef2769 --internet
# Output: "Your discovery code: DOOM-3KF8A"
# Player 2 (join with discovery code):
dosctl net join 62ef2769 DOOM-3KF8A
If UPnP fails or you've already forwarded the port manually:
dosctl net host 62ef2769 --internet --no-upnp --public-ip 203.0.113.5
Both DOSBox instances start with IPX networking enabled. Configure multiplayer in the game's own network/modem menu (select IPX). DOSBox stays open after the game exits so you can play again without reconnecting.
Configuration
Data is stored in platform-appropriate directories:
| Platform | Base directory |
|---|---|
| Linux/macOS | ~/.local/share/dosctl/ |
| Windows | %USERPROFILE%\AppData\Local\dosctl\ |
<base-dir>/
downloads/ # Downloaded .zip archives
installed/ # Extracted games
collections/ # Game list cache
Collection Backend
Games are sourced from the Total DOS Collection Release 14 on the Internet Archive. The catalog is downloaded on first use; individual games are downloaded on demand when you run them.
Disclaimer
This tool does not host or distribute any games — it manages content from external sources. You are responsible for ensuring you have legal rights to any content you use. Windows support is experimental; Linux and macOS are the primary platforms.
See LICENSE for the full MIT license.
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