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Library to convert the Facebook Draft.js editor's raw ContentState to HTML

Project description

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================

> Library to convert the Facebook Draft.js editor's raw ContentState to HTML. Python port of the [draftjs_exporter](https://github.com/ignitionworks/draftjs_exporter) ruby library.

This is a work in progress. It is intended to be integrated into [Wagtail CMS](https://wagtail.io).

## Usage

### Understanding DraftJS contentState

Unlike traditional rich text editors, DraftJS stores data in a JSON representation.

There are two main parts:

* blocks - lines of data amd inline style attributes (without newlines).
* entityMap – collection of [Entities](https://facebook.github.io/draft-js/docs/advanced-topics-entities.html#content)

For more information, [this article](https://medium.com/@rajaraodv/how-draft-js-represents-rich-text-data-eeabb5f25cf2) covers the concepts in depth.

### Using the exporter

The library requires you to explicity define mappings for the types of blocks and entities you wish to render. We may provide some defaults in the future.


```python
from draftjs_exporter.entities.link import Link
from draftjs_exporter.html import HTML

# Configure your element mappings and entity decorators
config = {
'entity_decorators': {
'LINK': Link()
},
'block_map': {
'header-two': {'element': 'h2'},
'blockquote': {'element': 'blockquote'},
'unstyled': {'element': 'p'}
},
'style_map': {
'ITALIC': {'fontStyle': 'italic'},
'BOLD': {'fontStyle': 'bold'}
}
}

# Initialise the exporter with your configuration
exporter = HTML(config)

# Supply a draftJS `contentState`
content_state = {
'entityMap': {},
'blocks': [
{
'key': '6mgfh',
'text': 'User experience (UX) design',
'type': 'header-two',
'depth': 0,
'inlineStyleRanges': [
{
'offset': 16,
'length': 4,
'style': 'BOLD'
}
],
'entityRanges': []
}
]
}

# Render markup
markup = exporter.call(content_state)
```

### Running the example

You can run an executable example as follows:

```
python ./example.py
```

## Development

### Installation

> Requirements: `virtualenv`, `pyenv`, `twine`

```sh
git clone git@github.com:springload/draftjs_exporter.git
cd draftjs_exporter/
virtualenv .venv
source ./.venv/bin/activate
make init
# Optionally, install the git hooks
./.githooks/deploy
# Optionally, install all tested python versions
pyenv install 2.7.11 && pyenv install 3.3.6 && pyenv install 3.4.4 && pyenv install 3.5.1
pyenv global system 2.7.11 3.3.6 3.4.4 3.5.1
```

### Commands

```sh
make help # See what commands are available.
make init # Install dependencies and initialise for development.
make lint # Lint the project.
make test # Test the project.
make test-watch # Restarts the tests whenever a file changes.
make test-coverage # Run the tests while generating test coverage data.
make test-ci # Continuous integration test suite.
make dev # Restarts the example whenever a file changes.
make clean-pyc # Remove Python file artifacts.
```

### Debugging

- Always run the tests. `npm install -g nodemon`, then `make test_watch`.
- Use a debugger. `pip install ipdb`, then `import ipdb; ipdb.set_trace()`.

---

## R&D notes

### Useful resources

#### Draft.js

- https://medium.com/@rajaraodv/how-draft-js-represents-rich-text-data-eeabb5f25cf2
- https://github.com/nikgraf/awesome-draft-js
- https://github.com/rajaraodv/draftjs-examples
- https://github.com/lokiuz/redraft

### Generating HTML in Python

> https://www.quora.com/What-is-an-easy-to-use-HTML-XML-parser-generator-library-in-Python-similar-to-Hpricot-Nokogiri-in-Ruby

- http://lxml.de/
- https://www.crummy.com/software/BeautifulSoup/
- https://github.com/html5lib/html5lib-python
- http://www.yattag.org/
- http://markup.sourceforge.net/

### Limitations of `lxml`

- Succinct documentation (http://lxml.de/tutorial.html is the best)
- XML parser first, not really meant to generate HTML
- No support for document fragments
- No support for text nodes (`.text` and `.tail` instead)

### Under consideration

- Use https://github.com/icelab/draft-js-ast-exporter for its less ambiguous but also more opinionated exchange format?
- Use https://github.com/html5lib/html5lib-python for its nicer API, but the documentation is even worse than lxml.

---

### Other approaches

We have so far discussed a few different strategies to solve the rendering problem. Below are some of our notes.

> We could create the HTML in JS when you save it in draft, then apply a similar strategy to Wagtail’s Rich Text, by iterating over the output with regexes?
> Still get the benefits of a _much_ improved quality of editor and we can make use of existing JS-based draft exporters.

- `contentState` to JSON, Python doing JSON to HTML, with this contentState -> HTML exporter
- `contentState` to AST to JSON, with AST to HTML in Python
- `contentState` to AST to HTML, with extra Python regexes
- `contentState` to HTML, with extra Python regexes

and it's not just contentState but contentState + some config

#### Constraints (to be weighted)

- Keeping the coupling between the CMS and the editor low so that we can change the editor's capabilities without having to write back-end code
- Giving the CMS enough control over the generated HTML. Not sure if "the CMS" just means "back-end" or if some JS code next to the editor code counts as well.
- Maintaining this over time with changing Draft.js output formats and unmaintained or wildly changing AST formats
- Regardless of implementation, being on the right spot between: "over the lifetime of the site/CMS, a given piece of content should always render the same HTML" and "a piece of content should always render the _best_ HTML"
- Keeping the coupling between CMS and editor low so that we can swap editors easily (bigger scope than the one of a single site/project here)
- Favour logical completeness over raw speed. A regex parser will be faster than building a DOM. But caching makes that mostly irrelevant. The bottlenecks will all likely be in the DB lookups for inline entities anyway.

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