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Self-registering nanobind helpers (import as easybind)

Project description

easybind

Simple self-registering helpers for distributed nanobind bindings.

Install

pip install easybind
import easybind
from easybind import sample  # optional demo module

PyPI project: easybind (same name as the import).

Version: Set by Git tags at build time (v0.1.0, …) via setuptools-scm; see RELEASING.md. At runtime, easybind._version.__version__ is written when the wheel is built (or use importlib.metadata.version("easybind")).

Local dev / clangd

An editable install configures CMake under ./build/ and generates build/compile_commands.json, which clangd picks up via .clangd — same database as the Python build, no second configure step:

uv pip install -e .    # or: pip install -e .

If you need compile_commands.json without pip, run scripts/clangd-update.sh (plain cmake -S . -B build …).

Python layer

The Python package is implemented as native extensions. It exposes:

  • easybind (core helpers and macros)
  • easybind.module (module tree API)
  • easybind.sample (demo bindings)

Build-time SDK

Installed wheels ship CMake helpers under easybind/cmake/:

  • easybind_pip.cmakeeasybind_pip_setup() finds Python, nanobind (pip), libeasybind, and include roots for #include <easybind/...>, then pulls in easybind_dependencies.cmake. Helpers: easybind_pip_link_magic_enum(target), easybind_pip_set_rpath_next_to_easybind(target easybind_pkg_dir).
  • easybind_dependencies.cmake — pins nanobind, magic_enum, reflect-cpp (same tags as this repo). Use easybind_fetch_third_party_deps() to pull all three, or easybind_fetch_nanobind() / easybind_fetch_magic_enum() / easybind_fetch_reflect_cpp() when you only need a subset (e.g. pip already provides nanobind, so call only easybind_fetch_magic_enum()).

Typical consumer bootstrap:

find_package(Python REQUIRED COMPONENTS Interpreter Development.Module)
execute_process(COMMAND "${Python_EXECUTABLE}" -c
  "import pathlib, easybind; print(pathlib.Path(easybind.__file__).resolve().parent / 'cmake' / 'easybind_pip.cmake')"
  OUTPUT_VARIABLE _eb_pip OUTPUT_STRIP_TRAILING_WHITESPACE COMMAND_ERROR_IS_FATAL ANY)
include("${_eb_pip}")
easybind_pip_setup()
easybind_fetch_magic_enum()   # if you include easybind headers that need magic_enum

When developing inside this repository, easybind_add_extension(...) is defined in the top-level CMakeLists.txt (not shipped in the wheel).

Bumping {distribution}~=… pins (downstream projects)

Use easybind.devtools or the easybind-pin-pyproject CLI to rewrite every compatible-release line {name}~=X.Y.Z in a pyproject.toml for any PyPI distribution name name (not only easybind). Examples:

  • cppdantic pinning easybind in several tables.
  • A future project pinning cppdantic the same way: pass --distribution cppdantic.

CLI (defaults: distribution=easybind, version = latest on PyPI; run from the tree that contains pyproject.toml):

easybind-pin-pyproject --dry-run
easybind-pin-pyproject
easybind-pin-pyproject --from-github pymergetic/easybind   # latest v* tag via GitHub API (PyPI may lag)
easybind-pin-pyproject --installed
easybind-pin-pyproject --version 0.2.3
easybind-pin-pyproject --distribution cppdantic
easybind-pin-pyproject --pyproject /path/to/pyproject.toml

Use GITHUB_TOKEN for private GitHub repos or higher API rate limits.

Other devtools CLIs (after pip install / uv pip install -e ., or run scripts/… shims from a git checkout):

easybind-release-tag --dry-run    # next v* tag + git push (easybind repo)
easybind-wait-pypi                # poll PyPI until pins resolve (downstream CI)

Library:

from easybind.devtools import (
    bump_compatible_pins_in_file,
    fetch_pypi_version,
)

# Pin all easybind~= lines to latest PyPI easybind
ver = fetch_pypi_version("easybind")
bump_compatible_pins_in_file("pyproject.toml", "easybind", ver)

# Pin all cppdantic~= lines to latest PyPI cppdantic (e.g. downstream of cppdantic)
ver = fetch_pypi_version("cppdantic")
bump_compatible_pins_in_file("pyproject.toml", "cppdantic", ver)

Shorthands bump_easybind_compatible_pins / bump_easybind_compatible_pins_in_file remain for distribution=\"easybind\" only.

CI (downstream): easybind-wait-pypi (or scripts/wait_pypi_release.py) wraps wait_pypi_for_compatible_pin in easybind.devtools — poll PyPI until the pinned version exists. From a checkout without install, set PYTHONPATH to this repo’s src or use the shim script.

Core idea

  • Each namespace/module defines a ModuleNode and a bind callback.
  • The module entry point calls apply_init to run the callback and recurse.
  • Submodules are created on demand and registered in sys.modules.
  • Shared-object modules are marked so recursion stops at their boundary.
  • A minimal sample module lives at easybind.sample.

Developer note: layout rules

  • __init__.cpp marks the Python boundary (NB_MODULE) for a package/module.
  • node.cpp/.hpp is the pure C++ module-tree core.
  • ns_module.hpp defines the EASYBIND_NS_MODULE* macros.
  • Directory layout mirrors namespaces and Python modules.

Smallest possible example

1) Define a C++ type (normal code)

#pragma once

#include <string>

struct PeerInfo {
    std::string peer_id;
    int transport = 0;
};

2) Bind it in a separate file (module node)

#include <easybind/bind.hpp>

struct PeerInfo;  // forward declare or include the header

EASYBIND_NS_MODULE(my_pkg, m, false, {
    nanobind::class_<PeerInfo>(m, "PeerInfo")
        .def(nanobind::init<>())
        .def_rw("peer_id", &PeerInfo::peer_id)
        .def_rw("transport", &PeerInfo::transport);
});

3) Module entry point (shared-object boundary)

Use this only for the package that has its own .so and NB_MODULE entry point. Do not pair it with EASYBIND_NS_MODULE for the same my_pkg name. If you need to add bindings from another file, use EASYBIND_NS_MODULE_EXTEND to extend the same module node instead.

#include <easybind/bind.hpp>

EASYBIND_NS_MODULE_SHARED_OBJECT(my_pkg, my_pkg, m, true, {
    m.doc() = "my_pkg module";
});

4) Extend from another file

#include <easybind/bind.hpp>

EASYBIND_NS_MODULE_EXTEND(my_pkg, m, {
    m.def("ping", [] { return "pong"; });
});

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