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Create GUIs for pygame.

Project description

EasyPygameWidgets

An easy-to-use UI widget library for pygame, featuring customizable buttons, sliders, text entries, and screen management.

Features

  • easy integration: seamlessly works with existing pygame projects
  • customizable widgets: nearly infinite styling options for colors, sounds, cursors, and more
  • screen management: built-in screen system for creating different GUIs

Installation

Windows

pip install easypygamewidgets

Linux/macOS

python3 -m pip install easypygamewidgets

Quick Start

import pygame
import easypygamewidgets as epw

pygame.init()
window = pygame.display.set_mode((800, 600))
clock = pygame.time.Clock()

# link the pygame window
epw.link_pygame_window(window)

# create a screen (optional)
screen = epw.Screen(id="main")

# create a button
button = epw.Button(screen=screen, text="Click Me!", width=200, height=50)
button.place(300, 250)

# create a slider
slider = epw.Slider(screen=screen, text="Volume", start=0, end=100, width=300)
slider.place(250, 350)

# create a text entry
entry = epw.Entry(screen=screen, text="Type here...", width=250)
entry.place(275, 450)

# main game loop
running = True
while running:
    window.fill((30, 30, 30))
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            running = False

        # handle widget events
        epw.handle_event(event)

    # handle special widget events
    epw.handle_special_events()

    # draw all widgets
    epw.flip()

    pygame.display.update()
    clock.tick(60)

pygame.quit()

Widgets Documentation

All examples will use the same start template code.

Screen

A container for managing groups of widgets with shared visibility and state.

example code

Button

A customizable button widget to run commands when interacted.

example code

Slider

A slider for selecting values within a specific range.

example code

Entry

A text entry with selection and clipboard support.

example code

Label

A text display that can be used to drag it into places.

example code

Module Functions

Core Functions

# link your pygame window (required before using widgets)
epw.link_pygame_window(pygame_window)

# handle pygame events (call in event loop)
epw.handle_event(pygame_event)

# handle special events (call outside event loop)
epw.handle_special_events()

# draw all widgets to the linked window
epw.flip()

Examples (COMING SOON)

Check the examples directory for complete working examples:

  1. all widgets example - simple demo of all widgets
  2. screens with animations - multiple screens with transitions
  3. settings screen - interactive settings panel with sliders
  4. login form - form with entries and validation

Requirements

  • python
  • pygame
  • requests (for update checking in background once)

I recommend using the latest version of libraries.

Contributing

Contributions are welcome! Please feel free to submit a pull request. Of course will be mentioned :)

License

This project is licensed under the MIT License - see the LICENSE file for details.

Support


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