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edit-cfg-json

There are 3 related packages for editing a config-as-json configuration:

  • edit-cfg-json-tk a desktop editor based on Tkinter. It is a thin backend on top of the core.

  • edit-cfg-json-textual a terminal editor based on Textual. It is a thin backend on top of the core.

  • edit-cfg-json the user interface agnostic core. It discovers the editable structure of a config_as_json.Config object by introspection, and owns all editing, validation and file handling. It is also the package a third party writes a new user interface backend against. The only backend it ships itself is a very limited non-interactive one that prints the model once and returns, for a script, a test or a continuous integration job. Its program edit-cfg-json opens whichever of the installed editors the machine it runs on can run.

The application supplies its own Config object and gets a folding, searchable editor for it, without writing any user interface code and without describing its configuration schema a second time.

The three packages share a version number and are released together. The first two are the editors: pick the one that matches how your application is used, and it pulls in the core itself. An application that has no user interface of its own, and therefore no reason to have chosen one, depends on the core and edits in whichever editor its users have installed.

Project status

The three packages follow semantic versioning: a public name is not removed, and what it means is not changed, without a major version. That applies to the core and to both backends.

What is public

Everything a user of edit-cfg-json needs is re-exported from the top-level edit_cfg_json package, so nothing has to be imported from an internal module. That re-exported set is the public API, and it is what the promise above is about. Anything this package holds that is not re-exported is internal and may change in any release.

The three packages share a version number and are released together, so the version of one of them says which version of the other two it was built against.

What this package does

edit-cfg-json is the user interface agnostic core. It holds everything that is not a widget:

  • discovery of the editable structure of a config_as_json.Config object by introspection, so the application does not describe its schema twice: its members, what the declaration of each of them says, the values inside its lists and dicts, and the nested configuration objects that own a region of the tree
  • the edit buffer, its per-field state, the tree of rows, the fold structure, what is being looked for and where the search looks, and what a node offers about how many things it holds
  • validation, by applying the buffer to a copy of the configuration object and running the application's own validators rather than by inspecting them
  • loading, including making automatic changes to an old format file visible to the user, and saving, including what becomes of the file that a save writes over
  • which user interface an editor is opened in, where the program has not chosen one: each installed backend registers itself, says whether it can run on this machine, and is opened or passed over accordingly

This package installs the program edit-cfg-json, which opens the editor the machine can run, and has the utility python3 -m edit_cfg_json.dump, which runs non-interactively on top of the backend API.

Install this package on its own if you are writing a new user interface backend, or if your application has no user interface of its own and lets its users install whichever editor they want. If you want an editor of your own choosing, install one of the backends instead; they pull this package in.

Main entry points

Everything a user of this package needs is re-exported from the top-level edit_cfg_json package, so nothing has to be imported from an internal module. These are the names an application starts with:

from edit_cfg_json import Descriptions, EditModel, LoadPolicy, Settings, \
    edit, edit_in_ui, editor_model, load_config
Name What it is
edit The whole of an editing session in one call: read the input file, build the model, run a backend to completion, and give back the configuration object that was saved, or None when nothing was. The backend is a parameter because this package never imports a user interface library; each backend package exports an edit of its own that supplies itself.
edit_in_ui, available_uis The same session for a caller that names no backend at all: the editor opens in whichever installed user interface can run on this machine, and the second answers with the ones that can, for an option of the caller's own. This is what an application with no user interface of its own wants, since it has no reason to have chosen one for its editor either.
editor_model The first half of edit on its own: read the input file and give back the model of one session, for an application that shows that model itself. It takes every keyword edit takes except the backend, so a session is described in the same words whichever way the editor is opened.
EditModel The editable state of one config_as_json.Config object, discovered by looking at that object: the tree of rows, what has happened to each of them, validate over the whole buffer, and save.
Descriptions What the application says about the members it declares: a mapping from the absolute config_as_json.ConfigPath of a member to the text that explains it. It is one of the two type aliases this library declares, and SettingsSource is the other.
Settings What the application around the editor has already decided: the key combinations of its actions, what one of its own configuration files is called, and what becomes of a file that a save writes over. Every attribute has a default, so an application with no opinion passes nothing at all.
load_config, LoadPolicy Reading the input file into the application's own class, under a policy for declared values the file does not hold. edit and editor_model do this themselves; this is the door for an application that wants the loaded object first.

That is what an application uses. Writing a user interface backend, or a program on top of this one, needs the rest of the public API — EditorBackend and DumpEditor, UiBackend and the entry point group a backend registers itself in, the rows and their marks, what each of them offers about how many things it holds, the Emphasis vocabulary, the search and where it looks, the questions to ask before closing and before overwriting a file, ConfigLoader, SettingsConfig with the settings file lookup, run_cli and ExitCode — and every public name of this package is described in the api document.

What the editor makes of a configuration class

A tree of rows, and folding

A configuration worth editing is not a handful of scalars. A member may hold a list, a dict, a nested config_as_json.Config object, a list of such objects or a dict of them, and the model is one tree over all of it: the members in the order the class declares them, every value inside a container a row of its own with a field at it, and every node addressed by the absolute config_as_json.ConfigPath to it.

A nested configuration object is a node and not the dict it serializes to: its row says its class, its own docstring is below it, and its members are the rows under that in the order its class declares them. Any node that holds rows can be folded away and opened again, and which of them are folded belongs to the model, so that two user interfaces of one application cannot be folded differently. A container starts open unless opening it would flood the window.

How many things a member holds

A member is a list or a dict because how many of them there are is a decision of whoever configures the application, so a container can be given an element, one can be taken out, and an element of a list can change places with a neighbour. A new element is copied and never invented, from one of three places and all of them the application's: the class that the declaration names, the values the class declares for the member — failing which the first element the member holds now — and last of all the type the member is annotated with, which says that an element of a list[str] is text. A container that can be given nothing says why below itself rather than offering a control that would refuse every press.

A member that may hold nothing is the same question one step apart, so it is the same two controls. Such a member has two states rather than a text in a field: it holds a value, and its row offers taking that value away; or it holds nothing, its row says so instead of having a field, and it offers being given an empty value of its kind. A declared place that holds one nested configuration object or none works the same way, and a member the class leaves out of the file altogether keeps its row so that it can be given a value at all.

Validation, by running the application's own validators

A validation pass writes the buffer as JSON, applies it to a copy of the configuration object of the session, and reports what the class said. There is no second implementation of validation anywhere, so a MemberValidator an application wrote for itself works here without this package knowing anything about it, and the editor cannot accept something the application later rejects.

What was said about one member is shown below that member, and every refused member is named at once rather than one per round. A rule that is about no single member stays in the verdict below the rows. A nested object is also asked what it is on its own, which is a badge on its row and not the verdict of the whole configuration: a rule of the class above may relate two objects across the boundary between them and refuse a configuration in which every object is valid on its own.

A pass is not read only. A member validator returns the value that is stored back into the member, so a validator that changes the case of a string rewrites what the user typed, and every value a pass rewrote is marked.

Explaining the values to the user

Three sources of explanatory text, independent of each other. Two of them the application writes and both of those are optional; the third is the type of the member, which is read rather than written and always says something. The docstring of the configuration class labels the configuration and the docstring of each nested class labels that object — nothing is passed for this, the class has it and the editor reads it. A Descriptions mapping labels the individual members, because a member has nothing of the kind at runtime:

from edit_cfg_json import Descriptions, edit

DESCRIPTIONS: Descriptions = {
    ('max_items',): 'How many items one report may hold, from 1 to 100.',
    ('limits', '['): 'What every one of these limits means.',
    ('outputs', '[', 'parts', '[', 'width'): 'Width of one part, in columns.'}

saved = edit(config=config, backend=backend, descriptions=DESCRIPTIONS)

The '[' step keeps its config_as_json meaning of every list element or every dictionary value at that point, and it says '[' at each step it has to, so one line reaches that member of every object at any index and any key however deep the shape goes. A selector that addresses no member is never used and is never an error.

Every member says what kind of value it holds whether the application describes it or not — text, a whole number, a number, or true or false — read from the declaration of the member and failing that from the value it holds. Where a member holds an enum the names it accepts are said instead, and a member that may hold nothing says that as well, distinguishing the one its class writes as an empty value from the one its class leaves out of the file. What lives inside a validator — a range, a set of allowed values — is not read and never will be, so a limit is explained by the application in words or not at all. All of it is under one toggle, together with the sentence saying why a container cannot be given an element, because a user who knows this configuration by heart wants the lines back. What the application refused is never under it.

The same reading of the type is what says which values a member takes where they are a set the editor knows the whole of, which is a member holding true or false and one holding an enum. MemberRow.choices is those values, and a backend offers them to be chosen from rather than typed while EditModel.choices_shown says so; that is one answer for the whole editor, switched by the user and opened as Settings.choose_values asks.

Reading the input file

load_config reads the file itself rather than taking an already loaded object, because the policy for declared keys the file does not hold is decided while the file is read. A value the file left out is filled in from the declared default and that member is marked; every other way a file can be wrong is a refusal with a message of its own.

Reading a file is not always only reading it, and the user has to be told or the editor looks broken. The rules a class declares for reading an older format, a normalization during parsing and the defaults filling in what was missing all change what is on the screen, and one mechanism finds all three: the values the load produced are written back to JSON and compared with the text of the file. What the load recorded says why — so a member's mark can say which older key its value was read from — which no comparison could find.

A class that needs a constructor argument of the application's own is told to edit and load_config as a ConfigLoader instead, and derived_loader says that in one line:

loader = derived_loader(partial(AppConfig, known_teams=TEAMS))

Writing the output file

Saving is validating and then writing, and it is refused wherever the validation is: an editor that produced a file its own application could not read would have failed at the one thing it is for. out_file defaults to in_file; with neither, the model says there is nowhere to write and invents nothing, because a file name is not something a library can guess.

The file a save writes over is a configuration somebody wrote, so its previous content is kept before it is overwritten — under the destination name plus backup_suffix, numbered and rotated where backup_count is above one — and that happens once per destination per session, so that the second press of Save does not push the configuration that was really there one number further away. The keeping is after the validation and immediately before the write, so a refused save keeps nothing.

Closing writes nothing, so an editor closed with something unsaved loses it: close_question is what to ask first, and nothing at all when there is nothing to lose. Whether the user is asked belongs here and how the question is put belongs to each backend, which is the split this library makes everywhere.

What the application has already decided

The editor runs inside an application that took some key combinations for itself long before the editor was called, that knows what one of its own configuration files is called, and that has decided how those files are looked after:

from edit_cfg_json import ActionSettings, Settings, edit

saved = edit(config=config, backend=backend, in_file='my_config.cfg',
             settings=Settings(actions=ActionSettings(save=('ctrl+w',)),
                               file_extension='.cfg',
                               extension_enforced=True,
                               backup_suffix='.old',
                               backup_count=3))

ActionSettings has one attribute per action of the editor, each holding every combination that runs it, written in Textual's key names; the Tkinter backend translates them into the notation of its own toolkit. file_extension is None by default, which is no opinion: this library has none of its own about what a configuration file is called.

One of the settings is not about the editor's behaviour but about which editor: ui_priorities is what edit_in_ui and the program of this package read before anything is opened, over the priority each installed user interface reports about itself. It belongs to the machine rather than to the application, which is why an application normally leaves it to a settings file of its users.

The same answers are a configuration class of their own, SettingsConfig, so they can be read from a file, edited in this editor like any other configuration, and declared as one member of an application's own configuration class. load_settings and settings_file are the five-place lookup that the two editor programs read their own settings with, and an application is welcome to the same one.

settings is a SettingsSource, which is a Settings or a callable answering with one. A callable is asked again at each point where an answer is used, which is what lets an application build the model long before it has decided how the editor is to behave.

The edit-cfg-json program

Installing this package installs a program of the same name, which opens the editor the machine it is run on can run: a window where there is a display, a terminal screen where there is none. It takes any config_as_json.Config class it is told the name of, with no code written by anybody.

edit-cfg-json --module myapp.config --class AppConfig -i /etc/myapp.json
edit-cfg-json --ui textual --module myapp.config --class AppConfig
python3 -m edit_cfg_json --version

Its command line is the one edit-cfg-json-tk and edit-cfg-json-textual have, documented on either of their pages and in the programmer's guide, with one option added: --ui, whose values are the user interfaces that can run here. Which one it opens without that option is decided by the priority each installed user interface reports about itself, with ui_priorities of a settings file over it, so a user who prefers the terminal on a machine with a display says so once and every program of this library obeys. A machine where no installed editor can run is told so, with an exit code of its own, rather than given a traceback of a toolkit.

A user interface registers itself in the edit_cfg_json.ui entry point group, naming one UiBackend, and that is the whole of what a third-party backend has to do to be found by this program and by edit_in_ui:

[project.entry-points."edit_cfg_json.ui"]
qt = "edit_cfg_json_qt:QT_UI"

python3 -m edit_cfg_json.dump --help is the other program here, and it is no editor: a small utility for whoever is writing a program on top of this one, printing what a class makes of a file and answering with an exit code. It is reached by naming it and by nothing shorter, because the name of this package promises the editor and not a printout.

Installing edit-cfg-json

On macOS and Linux

To install edit-cfg-json on macOS and Linux, run the following command:

pip3 install --upgrade edit-cfg-json

On Microsoft Windows

To install edit-cfg-json on Microsoft Windows, run the following command:

pip install --upgrade edit-cfg-json

Documentation

License

edit-cfg-json is released under the MIT License. See the LICENSE.txt file included in the distribution.

Test summary

  • Test result: 2217 passed, 5 deselected in 86s (0:01:26)
  • No flake8 warnings.
  • No mypy errors found.
  • No pylint warnings.
  • No python layout warnings.
  • Built version(s): 0.4.0
  • Build and test using Python 3.14.7

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