Library for parsing and writing Nintendo EventFlow binary files
evfl is able to parse and rewrite every single event flow found in
Breath of the Wild, both flowcharts (bfevfl) and timelines (bfevtm).
Usage
import evfl
flow = evfl.EventFlow()
with open('Animal_Master.bfevfl', 'rb') as file:
flow.read(file.read())
flowchart = flow.flowchart
# Real documentation is nonexistent at the moment. I'm sorry.
with open('Animal_Master_Modified.bfevfl', 'wb') as modified_file:
flow.write(modified_file)
Tests
Unit and integration tests can be executed by running python3 -m unittest discover.
License
This software is licensed under the terms of the GNU General Public License, version 2 or later.
Metadata
Release files for evfl 1.2.0
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| evfl-1.2.0-py3-none-any.whl | Python 3 | none | any | Details |
Release files / evfl-1.2.0-py3-none-any.whl
| Download URL | evfl-1.2.0-py3-none-any.whl |
|---|---|
| Size | 28.8 kB |
| Tags | Python 3 |
|
SHA-256 checksum How to use checksums |
dbfb7c68a99ccbc2942636a7153fe9bae7d869ada31c0cdf441145cc71a4ffde
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