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The "iOS Development Bridge" or idb, is a command line interface for automating iOS Simulators and Devices. It has three main principles:

  • Remote Automation: idb is composed of a "companion" that runs on macOS and a python client that can run anywhere. This enables scenarios such as a "Device Lab" within a Data Center or fanning out shards of test executions to a large pool of iOS Simulators.
  • Simple Primitives: idb exposes granular commands so that sophisticated workflows can be sequenced on top of them. This means you can use idb from an IDE or build an automated testing scenario that isn't feasible with default tooling. All of these primitives aim to be consistent across iOS versions and between iOS Simulators and iOS Devices. All the primitives are exposed over a cli, so that it's easy to use for both humans and automation.
  • Exposing missing functionality: Xcode has a number of features that aren't available outside its user interface. idb leverages many of Private Frameworks that are used by Xcode, so that these features can be in GUI-less automated scenarios.

idb is built on top of the FBSimulatorControl and FBDeviceControl macOS Frameworks, contained within this repository. These Frameworks can be used independently of idb, however idb is likely to provide the simplest install and the most sensible defaults for most users.

idb is transitioning to a pure Swift codebase: the companion is written in Swift, and the Frameworks are migrating from Objective-C. The architecture documentation describes where the migration stands.

A talk from F8 2019 covers the original motivation for idb; a recording is available here.

Quick Start

idb is made up of 2 major components, both of which are installed by a single brew formula.

idb companion

Each target (simulator/device) will have a companion process attached allowing idb to communicate remotely.

The idb companion can be installed via brew or built from source

brew install facebook/fb/idb

Note: Instructions on how to install brew can be found here

idb client

A cli tool and python client is provided to interact with idb.

It is installed alongside the companion by the brew formula above. It can also be installed separately via pip (releases publish to PyPI):

pip3 install fb-idb

Note: The idb client requires python 3.10 or greater to be installed.

Please refer to fbidb.io for detailed installation instructions and a guided tour of idb.

Once installed, just run the list-targets command which will show you all the simulators installed on your system:

$ idb list-targets
...
iPhone 16 | 569C0F94-5D53-40D2-AF8F-F4AA5BAA7D5E | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
iPhone 17 | 2A1C6A5A-0C67-46FD-B3F5-3CB42FFB38B5 | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
iPhone 17 Pro | D3CF178F-EF61-4CD3-BB3B-F5ECAD246310 | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
iPhone Air | 74064851-4B98-473A-8110-225202BB86F6 | Shutdown | simulator | iOS 26.0 | arm64 | No Companion Connected
...

list-apps will show you all the apps installed in a simulator:

$ idb list-apps --udid 74064851-4B98-473A-8110-225202BB86F6
com.apple.Maps | Maps | system | arm64 | Not running | Not Debuggable
com.apple.MobileSMS | MobileSMS | system | arm64 | Not running | Not Debuggable
com.apple.mobileslideshow | MobileSlideShow | system | arm64 | Not running | Not Debuggable
com.apple.mobilesafari | MobileSafari | system | arm64 | Not running | Not Debuggable

launch will launch an application:

$ idb launch com.apple.mobilesafari

Head over to the main documentation for more details on what you can do with idb and the full list of commands. There are also instructions on how to make changes to idb including building it from source.

Building from Source

Prerequisites

  • macOS 15+ with Xcode 26.0+
  • XcodeGen: brew install xcodegen
  • For idb_companion: the protobuf compiler
    brew install protobuf
    
    (build.sh builds both Swift codegen plugins itself — protoc-gen-swift and protoc-gen-grpc-swift-2 — using the versions and revisions in Package.resolved, so the generated code matches the runtime it is generated against.)

Building

# Build everything and assemble the runnable distribution
./build.sh build

# Or build a subset: frameworks, shims, idb_companion, or a specific framework
./build.sh build frameworks
./build.sh build idb_companion
./build.sh build FBControlCore

# All options
./build.sh help

The individual build products are written under Build/Products/Release. A full ./build.sh build also assembles a self-contained distribution at Build/Distribution, laid out the way idb_companion expects at runtime:

Build/Distribution/
  idb_companion              # the executable
  *.framework               # frameworks, resolved via @executable_path
  Resources/
    libShimulator-iOS.dylib
    libShimulator-macOS.dylib
    libRepl-iOS.dylib
    libRepl-macOS.dylib
    SimulatorFrameworkBridge-iOS
    SimulatorFrameworkBridge-tvOS
    ReplHost.app
    IDBAPI.swiftinterface

idb_companion discovers the shims and SimulatorFrameworkBridge from the Resources directory next to the executable, so run it from Build/Distribution (or copy that directory as a unit).

Running Tests

# Run all tests
./build.sh test

# Test a specific framework
./build.sh test FBSimulatorControl

Regenerating Xcode Projects

The Xcode project files are generated from project.yml using XcodeGen. To regenerate without building:

./build.sh generate

Documentation

Find the full documentation for this project at fbidb.io

We also have a public Discord Server that you can join

Contributing

We've released idb because it's a big part of how we scale iOS automation at Facebook. We hope that others will be able to benefit from the project where they may have needs that aren't currently serviced by the standard Xcode toolchain.

Code of Conduct

Facebook has adopted a Code of Conduct that we expect project participants to adhere to. Please read the full text so that you can understand what actions will and will not be tolerated.

Contributing Guide

Read our contributing guide to learn about our development process.

License

idb is MIT-licensed.

Updating Swift dependencies

Package.resolved is the shared lock for the runtime and both Swift codegen plugins. Keep the exact versions in Package.swift and Companion/project.yml in agreement with it. build.sh stages the lock in the generated Xcode workspace and disables automatic package resolution. It checks the resolved versions, revisions, and repositories after both plugin and Xcode builds.

Codegen uses an incremental SwiftPM build in Build/Codegen. Each build validates the lock even when cached plugin binaries exist, and regenerates the protocol sources before XcodeGen expands their source globs. A dependency bump therefore cannot silently reuse older generated sources.

Run bash tests/build-test.sh "$PWD" and python3 -m unittest CI.dependency_lock_tests from this directory to check the dependency guards without an Apple toolchain. GitHub CI runs both.

Metadata

Release files for fb-idb 1.6.0

For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.

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Source distribution for fb-idb 1.6.0
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Table of built distributions (wheels) for fb-idb 1.6.0
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