A Python interface for POV-Ray (Persistence of Vision Raytracer)
Project description
fdray - Python Ray Tracing Interface for POV-Ray
fdray is a Python library that provides a clean interface to POV-Ray, making it easy to create and render 3D scenes programmatically.
Features
- Simple Scene Description: Express 3D scenes in clean, readable Python code
- Pythonic API: Natural integration with Python's ecosystem
- POV-Ray Integration: Seamless integration with a high-quality rendering engine
- Jupyter Support: Interactive scene development in Jupyter notebooks
Installation
pip install fdray
Requires POV-Ray to be installed:
- Linux:
sudo apt-get install povray - macOS:
brew install povray - Windows: Download from POV-Ray website
Quick Start
from fdray import Scene, Camera, Sphere, LightSource
# Create a simple scene
scene = Scene(
Camera(30, 30),
LightSource(0, "white"),
Sphere((0, 0, 0), 1),
)
# Render the scene
image = scene.render(width=800, height=600)
image.save("sphere.png")
Documentation
For detailed documentation and examples, visit our documentation site.
Examples
Basic Shapes
scene = Scene(
Camera(30, 30),
LightSource(0, "white"),
Sphere((0, 0, 0), 1),
Box((-1, -1, -1), (1, 1, 1)),
Cylinder((0, 0, 0), (0, 2, 0), 0.5),
)
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
License
This project is licensed under the MIT License - see the LICENSE file for details.
Acknowledgments
- POV-Ray team for their excellent ray tracing engine
- The Python community for inspiration and support
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