FieldAnimation: animate 2D vector fields
FIELDANIMATION a Python package to animate 2D vector fields.
What is it?
Field Animation is a Python package for the visualization of 2D vector fields that exploits the capabilities of modern graphic cards. Vector fields are represented through particles that move along the flow lines of the field at a speed and color proportional to its modulus in an OpenGL window.
Interactive control of speed, color and number of animated particles is possible as the whole rendering process happens in the GPU in real time. A background image can be shown to add information for the interpretation of the results.
Animation parameters can be changed in real time
The OpenGL window can be embedded in any Python application.
Field Animation was published on SoftwareX, Volume 9, January–June 2019, Pages 211-216.
Where is the documentation?
How can I see it in action?
Field Animation comes with an example application. Run it with:
python3 -m fieldanimation.examples.app -g
This application example uses Pillow, imgui and glfw so please install these packages to run it:
pip3 install pillow imgui glfw
Who do I talk to?
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