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A Python library for generating Python code via AST construction.

Project description

A Python library for generating Python code via AST construction.

Documentation

Overview

fluent-codegen provides a set of classes that represent simplified Python constructs (functions, assignments, expressions, control flow, etc.) and can generate real Python ast nodes. This lets you build correct Python code programmatically without manipulating raw AST or worrying about string interpolation pitfalls.

Originally extracted from fluent-compiler, where it was used to compile Fluent localization files into Python bytecode.

Key features

  • Safe by construction — builds AST, not strings, eliminating injection bugs

  • Scope management — automatic name deduplication and scope tracking

  • Simplified API — high-level classes (Function, If, Try, StringJoin, etc.) that map to Python constructs without requiring knowledge of the raw ast module, plus two levels of helpers for building up expressions:

  • Security guardrails — blocks calls to sensitive builtins (exec, eval, etc.)

Installation

pip install fluent-codegen

Requires Python 3.12+.

Quick example

This builds a FizzBuzz function entirely via the codegen API, using fluent method-chaining for expressions:

from fluent_codegen import codegen

# 1. Create a module and a function inside it
module = codegen.Module()
func, _ = module.create_function("fizzbuzz", args=["n"])

# 2. A Name reference to the "n" parameter (Function *is* a Scope)
n = func.name("n")

# 3. Build an if / elif / else chain
if_stmt = func.body.create_if()

#    if n % 15 == 0: return "FizzBuzz"   — fluent chaining
branch = if_stmt.create_if_branch(n.mod(codegen.Number(15)).eq(codegen.Number(0)))
branch.create_return(codegen.String("FizzBuzz"))

#    elif n % 3 == 0: return "Fizz"
branch = if_stmt.create_if_branch(n.mod(codegen.Number(3)).eq(codegen.Number(0)))
branch.create_return(codegen.String("Fizz"))

#    elif n % 5 == 0: return "Buzz"
branch = if_stmt.create_if_branch(n.mod(codegen.Number(5)).eq(codegen.Number(0)))
branch.create_return(codegen.String("Buzz"))

#    else: return str(n)
if_stmt.else_block.create_return(module.scope.name("str").call([n]))

# 4. Inspect the generated source
print(module.as_python_source())
# def fizzbuzz(n):
#     if n % 15 == 0:
#         return 'FizzBuzz'
#     elif n % 3 == 0:
#         return 'Fizz'
#     elif n % 5 == 0:
#         return 'Buzz'
#     else:
#         return str(n)

# 5. Compile, execute, and call the generated function
code = compile(module.as_ast(), "<fizzbuzz>", "exec")
ns: dict[str, object] = {}
exec(code, ns)
fizzbuzz = ns["fizzbuzz"]
assert fizzbuzz(15) == "FizzBuzz"
assert fizzbuzz(9)  == "Fizz"
assert fizzbuzz(10) == "Buzz"
assert fizzbuzz(7)  == "7"

Even simpler with E-objects

The example above uses the method-chaining API (n.mod(...).eq(...)), which maps one-to-one to AST nodes. For expression-heavy code, where you know the names of functions/methods/attributes statically, the E-object API lets you use normal Python operators instead — the library intercepts them and builds the AST for you.

Here’s the same FizzBuzz with E-objects:

from fluent_codegen import codegen

module = codegen.Module()
func, _ = module.create_function("fizzbuzz", args=["n"])
n = func.name("n")

if_stmt = func.body.create_if()

# n.e enters "E-object mode" — then % and == are Python operators
branch = if_stmt.create_if_branch(n.e % 15 == 0)
branch.create_return(codegen.String("FizzBuzz"))

branch = if_stmt.create_if_branch(n.e % 3 == 0)
branch.create_return(codegen.String("Fizz"))

branch = if_stmt.create_if_branch(n.e % 5 == 0)
branch.create_return(codegen.String("Buzz"))

# Convenient access to builtins as E-objects via `Scope.enames`
if_stmt.else_block.create_return(module.enames.str(n))

The generated output is identical. The key difference is readability: n.e % 15 == 0 vs n.mod(codegen.Number(15)).eq(codegen.Number(0)).

E-objects really shine for math-heavy expressions:

module = codegen.Module()
_, math_lib = module.create_import("math")
func, _ = module.create_function("distance", args=["x", "y"])
x = func.name("x")
y = func.name("y")

# E-object — reads like the code it generates
func.body.create_return(math_lib.e.sqrt(x.e ** 2 + y.e ** 2))

print(module.as_python_source())
# import math
# def distance(x, y):
#     return math.sqrt(x ** 2 + y ** 2)

Compare with the equivalent method-chaining version:

func.body.create_return(
    math_lib.attr("sqrt").call([
        x.pow(codegen.Number(2)).add(y.pow(codegen.Number(2)))
    ])
)

License

Apache License 2.0

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