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Una librería para dibujar píxeles usando el framebuffer de Linux en Python.

Project description

FrameDirect

FrameDirect es una librería en Python para dibujar píxeles directamente en el framebuffer de Linux. Perfecta para proyectos que necesitan control directo del hardware gráfico sin depender de entornos gráficos como X11 o Wayland.

Características

  • Acceso directo al framebuffer /dev/fb0
  • Dibujo de píxeles a bajo nivel
  • Compatible con pantallas de 32 bits de color
  • Colores predefinidos para facilitar el uso
  • Colores en formato ARGB (en hexadecimal)
  • Simple, ligera y sin dependencias pesadas

Requisitos

  • Linux con framebuffer habilitado y acceso a /dev/fb0
  • Python 3.6 o superior

Instalación

Puedes instalar la libreria desde PyPi:

pip install FrameDirect

O directamente desde GitHub:

pip install git+https://github.com/gneval9/FrameDirect.git

Uso básico

import framedirect

framedirect.init()                                              # Inicializa el framebuffer
framedirect.resolution()                                        # Imprime la resolución de la pantalla (Variables: screen_width y screen_height)
                                                                 
framedirect.draw_pixel(100, 100, framedirect.RED)               # Dibuja un píxel rojo en (100, 100)
framedirect.draw_line(200, 200, 300, 300, framedirect.GREEN)    # Dibuja una línea verde de (200, 200) a (300, 300)
framedirect.draw_circle(400, 400, 50, 0xFF0000FF)               # Dibuja un circulo azul en (400, 400) con radio 50px

framedirect.close()                                             # Cierra el framebuffer

Licencia

MIT License

Autor

Hecho con amor por gneval9 Software <3 Contacto: gneval99@gmail.com

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