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A gacha engine built in Python for developing gacha games

Project description

GachaPy

A Python engine for gacha games

What is this?

gachapy is a collection of both low and high level objects that can be used as a framework to create gacha games. It contains a Controller class for high level management of the game, abstracting away the nitty gritty of item and player management. Controllers can be saved and loaded through the loader library of functions to and from JSON formatted files. More information can be found in the documentation below.

Install through pip

pip install gachapy

gachapy PyPi page

Documentation

gachapy documentation

Example Application

import gachapy

# Creating controller
controller = gachapy.Controller()

# Add items to game with differing rarities
controller.add_new_item("apple","a",2)
controller.add_new_item("banana","b",3)
controller.add_new_item("carrot","c",10)

# Create new banner with the items that have already been added and cost of 5
controller.add_new_banner("food","f",["a","b","c"],5,"1 + 1 / R")

# Create new player with 100 starting money and no starting items
controller.add_new_player("jacob","j",100)

# Player "jacob" pulls from banner "food"
controller.pull("j","f")

# Get player "jacob"
jacob = controller.find_player_by_id("j")

# Show information about "jacob"
print(jacob)

# Save controller into respective files
gachapy.save_controller(controller,"save.json")

More examples can be found in the examples/ directory

Project details


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