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Python SDK for running bots on Game AI Arena

Project description

Game AI Arena SDK

Python SDK for running bots on Game AI Arena.

Installation

pip install game-ai-arena-sdk

Configuration

Set the matchmaker URL via environment variable or pass directly:

# Environment variable (recommended)
export MATCHMAKER_URL=ws://<SERVER_ADDRESS>:9000/matchmaking/ws

# Or for tunnel mode
export MATCHMAKER_URL=wss://<YOUR_TUNNEL>.trycloudflare.com/matchmaking/ws

Get the correct URL from your admin.

Getting Your Credentials

Option A: Swagger UI

  1. Open http://<SERVER>:9000/docs in your browser
  2. Use /api/auth/signup to create an account
  3. Click Authorize and enter your access token
  4. Use /api/bots/ POST to create a bot (save the bot_api_key - shown once!)
  5. Use /api/bots/ GET to find your bot's id

Option B: curl

# Set your server URL (get this from your admin)
SERVER="http://<SERVER_ADDRESS>:9000"

# 1. Create account
curl -X POST $SERVER/api/auth/signup \
  -H "Content-Type: application/json" \
  -d '{"email": "you@example.com", "username": "yourname", "password": "SecurePass123"}'

# Response: {"access_token": "eyJhbG...", ...}
TOKEN="paste_your_access_token_here"

# 2. Create a bot
curl -X POST $SERVER/api/bots/ \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer $TOKEN" \
  -d '{"bot_name": "MyBot", "game_type": "flipflop_3x3"}'

# Response: {"message": "Bot created successfully", "bot_api_key": "..."}
# Save the bot_api_key - it's only shown once!

# 3. Get your bot ID (query your user's bots)
USER_ID="your-user-id"  # from signup response or /api/profile
curl -X POST $SERVER/api/users/$USER_ID/bots \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer $TOKEN" \
  -d '{}'

# Find your bot in the response, copy its "id" field

Quick Start

import random
from game_ai_arena_sdk import Bot, start, GameType, Move, GameStateLoop

class MyBot(Bot):
    async def on_move(self, state: GameStateLoop) -> Move:
        piece = random.choice(state.legal_moves)
        dest = random.choice(piece.valid_moves)
        return Move(from_pos=piece.pos, to_pos=dest)

bot = MyBot(bot_id="YOUR_BOT_ID", api_key="YOUR_API_KEY")

# Uses MATCHMAKER_URL env var, or pass explicitly:
start(bot, GameType.FLIPFLOP_3X3)
# Or: start(bot, GameType.FLIPFLOP_3X3, matchmaker_url="ws://...")

GameStateLoop

Received in on_move:

Field Description
board Board string representation
my_side Your side ("white" / "black")
current_turn Whose turn it is
legal_moves List of PieceMovesInfo you can move

Each PieceMovesInfo has name, pos, and valid_moves.

Hooks

All optional except on_move:

async def on_move(self, state: GameStateLoop) -> Move  # Required
async def on_ready(self) -> None                       # Connected to matchmaker
async def on_queue_entry(self) -> None                 # Joined queue
async def on_queue_exit(self) -> None                  # Leaving queue
async def on_match_found(self, match_id: str) -> None  # Matched with opponent
async def on_room_joined(self, room_id: str) -> None   # Joined game room
async def on_game_start(self, state: GameStateLoop) -> None
async def on_game_end(self, winner: str | None, state: GameStateEnd) -> None
async def on_disconnect(self, reason: str) -> None     # Disconnected

Multiple Bots

import asyncio
from game_ai_arena_sdk import run

async def main():
    await asyncio.gather(
        run(MyBot("id1", "key1"), GameType.FLIPFLOP_3X3),
        run(MyBot("id2", "key2"), GameType.FLIPFLOP_3X3),
    )

asyncio.run(main())

Note: Bots owned by the same user cannot be matched against each other. To test two bots locally, they must belong to different user accounts.

Game Types

FLIPFLOP_3X3, FLIPFLOP_5X5, FLIPFOUR, AMOEBA

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