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Unofficial Python SDK and CLI for the GameSheet Inc. platform — automates WebUI procedures where a native API is absent.

Project description

gamesheet-sdk-py

Unofficial Python SDK and command-line interface for the GameSheet Inc. platform.

CI Tests CodeQL Docs Dependency Review pre-commit pre-commit.ci status codecov

Code style: black Imports: isort Linting: flake8 Linting: pylint Checked with mypy Security: bandit pre-commit

PyPI version PyPI - Python Version PyPI - Wheel PyPI - Status PyPI - Downloads License: MIT Typed Hatch project

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⚠️ Disclaimer

This project is not affiliated with, endorsed by, or sponsored by GameSheet Inc. GameSheet Inc. does not publish a public REST/GraphQL API for the operations this SDK covers. Where a native API is absent, this library automates the GameSheet WebUI (using HTTP requests, HTML parsing, and headless-browser automation).

Because this approach depends on third-party UI structure, it may break without warning when GameSheet ships changes. Check the GitHub Releases page before upgrading in production.

Use of this software must comply with the GameSheet Inc. Terms of Service. You are responsible for any automation you perform.


Quick Links


Features

  • Authentication — Browser-driven login flow with persistent session storage
  • Resource-oriented CLI — Intuitive verb-noun command structure with aliases (ls, rm, get, etc.)
  • Comprehensive resource coverage — Manage associations, leagues, seasons, divisions, teams, games, referees, rosters (players & coaches), locations, and broadcasters
  • Python API — Fully typed Python SDK with pydantic models for all resources
  • Multiple output formats — JSON, YAML, CSV, TSV, or 13 tabulate table formats
  • Shell completion — Tab completion for bash, zsh, fish
  • Typed (PEP 561) — Ships py.typed marker, passes mypy --strict
  • 100% test coverage — Comprehensive test suite with VCR cassettes and browser automation tests
  • Automated releasesConventional Commits + python-semantic-release
  • Docker support — Pre-built container images with Playwright bundled

Requirements

  • Python 3.11+ (3.11, 3.12, 3.13, or 3.14)
  • Chromium (managed by Playwright) — required for login flow

Installation

Via PyPI

pip install gamesheet-sdk-py

# Install Playwright browser (required for login)
python -m playwright install chromium

Via Docker

Pre-built images include Playwright (Chromium) for seamless browser automation.

# Pull the latest image from GitHub Container Registry
docker pull ghcr.io/bdperkin/gamesheet-sdk-py:latest

# Run the CLI
docker run --rm ghcr.io/bdperkin/gamesheet-sdk-py:latest --help

# Run with persistent session storage (recommended for multi-command workflows)
docker run --rm -v ~/.gamesheet:/home/gamesheet/.gamesheet \
  ghcr.io/bdperkin/gamesheet-sdk-py:latest associations list

# Example: login and list associations
docker run -it --rm -v ~/.gamesheet:/home/gamesheet/.gamesheet \
  -e GAMESHEET_USERNAME=you@example.com \
  -e GAMESHEET_PASSWORD=secret \
  ghcr.io/bdperkin/gamesheet-sdk-py:latest login

docker run --rm -v ~/.gamesheet:/home/gamesheet/.gamesheet \
  ghcr.io/bdperkin/gamesheet-sdk-py:latest associations list --format json

Available Docker tags:

  • latest — most recent release from main branch
  • <version> — specific version (e.g., 0.2.2, 0.2, 0)
  • <branch>-<sha> — specific commit for traceability

From Source

git clone https://github.com/bdperkin/gamesheet-sdk-py.git
cd gamesheet-sdk-py
pip install -e ".[all]"
python -m playwright install chromium

# Or build the Docker image locally
make docker-build
make docker-run

See Development Setup for detailed instructions.


Available Resources

The CLI and Python API provide comprehensive coverage of GameSheet resources:

Resource CLI Command Description
Associations associations Top-level organizational units
Leagues leagues Leagues within associations
Seasons seasons Seasons within leagues
Divisions divisions Divisions within seasons
Teams teams Teams within divisions
Games games scheduled, games completed, games brackets Scheduled, completed, and bracket games
Referees referees Referee management and reports
Roster roster players, roster coaches Season-level roster management
Team Roster teams roster players, teams roster coaches Team-level roster management
Locations locations Game locations and venues
iPad Keys ipad-keys iPad scoring access keys

Each resource supports intuitive verbs: list (or ls), get (or show/view), create (or add/new), update (or set/edit), delete (or rm/remove) where applicable. Most resources default to list when invoked without a verb (e.g., gamesheet-sdk-py associations runs list).


Quick Start

CLI

# Authenticate (credentials can also come from env vars)
gamesheet-sdk-py login --email you@example.com

# List associations
gamesheet-sdk-py associations list --format json
# Shorthand: gamesheet-sdk-py associations (default=list)

# List leagues in an association
gamesheet-sdk-py leagues list 38 --format json

# List seasons in a league
gamesheet-sdk-py seasons list 1148580 --format json

# Get season details
gamesheet-sdk-py seasons get --season-id 15020 --format json

# Get iPad/Scoring keys
gamesheet-sdk-py ipad-keys get 15020 --format json

# Manage divisions
gamesheet-sdk-py divisions list --season-id 15020 --format json
gamesheet-sdk-py divisions create --season-id 15020 --name "Bantam A" --format json

# Manage teams
gamesheet-sdk-py teams list --division-id 123 --format json
gamesheet-sdk-py teams create --division-id 123 --name "Hawks" --format json

# List games (scheduled, completed, brackets)
gamesheet-sdk-py games scheduled --season-id 15020 --format json
gamesheet-sdk-py games completed --season-id 15020 --format json
gamesheet-sdk-py games brackets --season-id 15020 --format json

# Manage referees
gamesheet-sdk-py referees list --season-id 15020 --format json
gamesheet-sdk-py referees get --referee-id 456 --format json

# Manage roster (players and coaches)
gamesheet-sdk-py roster players list --season-id 15020 --format json
gamesheet-sdk-py roster coaches list --season-id 15020 --format json

# Tab completion setup
gamesheet-sdk-py completion bash > ~/.gamesheet-sdk-completion.bash
source ~/.gamesheet-sdk-completion.bash

See the CLI Reference for complete usage.

Python API

from gamesheet_sdk import (
    AuthenticatedSession,
    Config,
    get_season,
    list_associations,
    list_divisions,
    list_ipad_keys,
    list_leagues,
    list_seasons,
    list_teams,
    load_access_token,
    load_refresh_token,
    save_tokens,
)

# Configure and authenticate
config = Config()
access = load_access_token(config)
refresh = load_refresh_token(config)

with AuthenticatedSession(
    config,
    access_token=access or "",
    refresh_token=refresh or "",
    on_refresh=lambda tokens: save_tokens(config, **tokens),
) as session:
    # List all associations
    for assoc in list_associations(session):
        print(f"Association: {assoc.title}")

        # List leagues
        for league in list_leagues(session, assoc.id):
            print(f"  League: {league.title}")

            # List seasons
            for season in list_seasons(session, league.id):
                print(f"    Season: {season.title}")

                # Get detailed season info
                detail = get_season(session, season.id)
                print(f"      Sport: {detail.sport}")

                # Get iPad keys
                keys = list_ipad_keys(session, season.id)
                for key in keys:
                    print(f"        Key: {key.value}")

                # List divisions
                divisions = list_divisions(session, season.id)
                for division in divisions:
                    print(f"      Division: {division.name}")

                    # List teams in division
                    teams = list_teams(session, division.id)
                    for team in teams:
                        print(f"        Team: {team.name}")

All functions return fully typed pydantic models with comprehensive field validation.


Configuration

Configuration via environment variables or CLI flags. See Configuration Reference for details.

export GAMESHEET_USERNAME=you@example.com
export GAMESHEET_PASSWORD=secret
export GAMESHEET_TIMEOUT=60

gamesheet-sdk-py login

Documentation

Full documentation is available at https://bdperkin.github.io/gamesheet-sdk-py/

The docs follow the Diátaxis framework:


Project Status

Status: Alpha — Active development, breaking changes possible before 1.0.0

  • Current version: 0.2.2
  • Python support: 3.11, 3.12, 3.13, 3.14
  • Version strategy: Patch-only bumps until 1.0.0 (see Release Process)
  • Test coverage: 100% (enforced locally and via Codecov)
  • Type checking: mypy --strict and pyright pass on all source code
  • Code quality: All blocks maintain cyclomatic complexity grade A (cc ≤ 5)
  • CI/CD: Comprehensive test matrix across Python versions, multi-OS testing (nightly), security scanning (Bandit, Semgrep, Trivy, GitGuardian, OSV-Scanner, CodeQL), and automated PyPI releases

Contributing

Contributions are welcome! Before opening a PR:

  1. Read Development Setup
  2. Follow Conventional Commits format
  3. Ensure tests pass: pytest --cov
  4. Run quality gates: pre-commit run --all-files
  5. Maintain 100% test coverage
  6. Keep complexity at grade A (run make metrics)

See CONTRIBUTING.md for detailed guidelines. We follow the Contributor Covenant Code of Conduct.


Security

Security is a top priority. This project employs multiple layers of automated security scanning:

  • Static analysis: Bandit (Python), Semgrep (SAST), CodeQL (semantic analysis)
  • Dependency scanning: OSV-Scanner, pip-audit
  • Container scanning: Trivy (with CVE suppression documented in .trivyignore)
  • Secret detection: GitGuardian
  • Code quality: Pre-commit hooks enforce security best practices

Reporting vulnerabilities: See SECURITY.md. Please use the private reporting channel — do not open public issues for security reports.


License

Distributed under the MIT License. © 2026 bdperkin.


Support

Need help? See SUPPORT.md for:

  • Common issues and solutions
  • How to ask questions (GitHub Discussions)
  • How to report bugs (GitHub Issues)
  • Response time expectations

Links

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