AI가 좌표 대신 의미(spec)만 내면 결정론적 레이아웃으로 깨끗한 다이어그램 SVG를 만드는 라이브러리
Project description
geny-svgforge
Give an AI a semantic spec instead of raw coordinates, and a deterministic layout engine produces a clean diagram SVG with zero overlaps or clipping.
When an LLM writes <svg> by hand, it can't reliably reason about text widths, box bounds, curve paths, or the viewBox — so elements overlap and captions get clipped. geny-svgforge inserts a layout layer between the AI and the SVG. The AI emits only a JSON spec ("two rows of labeled tokens, posN labels, connect A's token 2 to B's token 3 with a curve, a side note, a caption") — no coordinates. The library measures text with real font metrics, sizes every box, routes connectors around obstacles, and fits the viewBox to the content. Overlap and overflow become structurally impossible.
Same lineage as edit2ppt (AI emits PPT structure, engine renders) and Contextifier (structure-preserving document parsing).
Install
pip install geny-svgforge # core (SVG)
pip install 'geny-svgforge[png]' # + PNG export (cairosvg)
pip install 'geny-svgforge[mcp]' # + MCP server
Quickstart (Python)
The general type is node-graph: place nodes on a (row, col) grid (same col aligns vertically) and connect any nodes with edges. The engine sizes boxes, routes edges around obstacles, and fits the canvas.
from geny_svgforge import render
spec = {
"type": "node-graph",
"title": "Token embedding + positional encoding",
"row_labels": {0: "token", 1: "embedding", 2: "position", 3: "input"},
"nodes": [
{"text": "나는", "row": 0, "col": 0, "id": "t0", "sublabel": "0"},
{"text": "밥을", "row": 0, "col": 1, "id": "t1", "sublabel": "1"},
{"text": "E[나는]", "row": 1, "col": 0, "id": "e0", "variant": "accent"},
{"text": "E[밥을]", "row": 1, "col": 1, "id": "e1", "variant": "accent"},
{"text": "PE[0]", "row": 2, "col": 0, "id": "p0", "variant": "highlight"},
{"text": "PE[1]", "row": 2, "col": 1, "id": "p1", "variant": "highlight"},
{"text": "x0 = E + PE", "row": 3, "col": 0, "id": "x0"},
{"text": "x1 = E + PE", "row": 3, "col": 1, "id": "x1"},
],
"edges": [
{"from": "t0", "to": "e0", "color": "gray", "arrow": True},
{"from": "e0", "to": "x0", "color": "blue", "arrow": True}, # spans the position row → routed around it
{"from": "p0", "to": "x0", "color": "accent", "arrow": True},
{"from": "t1", "to": "e1", "color": "gray", "arrow": True},
{"from": "e1", "to": "x1", "color": "blue", "arrow": True},
{"from": "p1", "to": "x1", "color": "accent", "arrow": True},
],
"caption": "same hidden size, element-wise add at each position",
}
result = render(spec) # portable SVG with the used glyphs embedded
print(result.warnings) # [] ← no overlap / no clipping (lint passed)
open("out.svg", "w").write(result.svg)
token-sequence is also accepted as convenience sugar (rows of tokens with pos labels and connectors); it is converted to node-graph internally.
CLI
geny-svgforge render spec.json -o out.svg
geny-svgforge render spec.json -o out.png # PNG (requires [png])
geny-svgforge validate spec.json # validate before rendering
geny-svgforge schema -o schema.json # dump the JSON Schema
MCP server
geny-svgforge ships an MCP server over stdio so any MCP-compatible agent can request diagrams. After pip install 'geny-svgforge[mcp]' the server is launched with:
geny-svgforge-mcp # console script
# or
python -m geny_svgforge.mcp_server
Tools exposed
| Tool | Input | Returns |
|---|---|---|
get_diagram_schema |
– | JSON Schema describing the spec (the agent learns the format from this) |
validate_diagram_spec |
spec |
{ ok, errors[], warnings[] } — check before rendering |
render_diagram |
spec |
{ svg, width, height, warnings[] } — if warnings is non-empty, fix the spec and call again |
Client configuration
Add the server to your MCP client config. The standard shape is an mcpServers map keyed by a server name.
Claude Desktop (claude_desktop_config.json), Cursor (~/.cursor/mcp.json), or Claude Code (.mcp.json):
{
"mcpServers": {
"geny-svgforge": {
"command": "geny-svgforge-mcp"
}
}
}
Zero-install with uv (no prior pip install needed):
{
"mcpServers": {
"geny-svgforge": {
"command": "uvx",
"args": ["--from", "geny-svgforge[mcp]", "geny-svgforge-mcp"]
}
}
}
Claude Code can also add it from the CLI:
claude mcp add geny-svgforge -- uvx --from 'geny-svgforge[mcp]' geny-svgforge-mcp
A typical agent flow: call get_diagram_schema once to learn the format → emit a spec → call render_diagram → if warnings is non-empty, repair the spec and retry.
How it works
Three layers: Spec (JSON Schema) → Layout Engine → Renderer.
- Real font metrics — text width is computed in pixels by summing glyph advances via
fontTools(no browser, no headless engine). The same font used for measurement is embedded into the SVG, so measured layout == rendered output. - Deterministic layout — boxes are sized to their text, connectors are routed through the inter-row band away from boxes, and the viewBox/padding is derived from the bounding box of every element — so nothing can clip.
- Font embedding — only the glyphs actually used are subset and inlined as a base64
@font-face, so the SVG renders identically everywhere (browsers, resvg).to_png()renders via the installed font (raster_safe) because cairosvg ignores embedded@font-face. - Lint — a post-layout pass flags box overlaps and canvas overflow. It should always be empty; if not, the warnings are returned to the agent so it can fix the spec.
Diagram types
| Type | Description |
|---|---|
flow |
Auto-layout flowchart. Just give nodes + edges (no coordinates); the engine assigns layers (longest-path) and orders each layer to reduce crossings. direction: down|right. Best for pipelines, decision flows. |
node-graph |
Explicit grid. Nodes at (row, col) (same col aligns) + arbitrary edges (auto-anchored, obstacle-avoiding), optional row/col headers, per-node sublabels, side note, caption. Best for matrices, aligned diagrams. |
token-sequence |
Convenience sugar over node-graph — rows of pos-labeled tokens + connectors. |
Node variant: default · accent · highlight · muted · good, or a custom color (hex/CSS name — validated; text auto-contrasts, override with text_color). Node shape: rect · pill · ellipse · diamond · cylinder · hexagon · parallelogram (auto-sized to text). Edge color: accent · blue · gray · good, style: curved · straight · orthogonal, with optional arrow, dashed, and label.
Wrap nodes in a labeled container (subgraph) with groups: [{ "label": "...", "nodes": ["id1", "id2"], "variant": "accent" }] — drawn as a fieldset-style box behind the members. Works in both flow and node-graph. Add a color key with legend: [{ "label": "...", "variant": "accent" }]. Multiple edges between the same pair are automatically offset so they don't overlap, and flow ordering uses a median heuristic to reduce edge crossings.
# flow: no coordinates — the engine lays it out
render({
"type": "flow", "title": "RAG pipeline",
"nodes": [
{"id": "q", "text": "질문", "shape": "pill", "variant": "accent"},
{"id": "db", "text": "pgvector", "shape": "cylinder"},
{"id": "found", "text": "문서 있음?", "shape": "diamond", "variant": "highlight"},
{"id": "ans", "text": "답변", "shape": "pill", "variant": "good"},
],
"edges": [
{"from": "q", "to": "db", "arrow": True, "label": "query"},
{"from": "db", "to": "found", "arrow": True},
{"from": "found", "to": "ans", "arrow": True, "label": "yes", "color": "good"},
],
})
Edge routing
Edges connect the facing sides of two nodes with a cubic strictly bounded by the rectangle spanning its endpoints — it can never overshoot or pierce a box. Edges that span intermediate rows are detoured through an empty column-gap lane, so they don't cross the rows in between.
Roadmap
- Automatic collision resolution (constraint / force based)
- Visual self-repair loop: render → rasterize → multimodal critique → fix spec → re-render
- More diagram types, themes, templates, accessibility (
<title>/<desc>/aria)
Fonts
The package bundles NanumGothic (Regular + Bold, SIL OFL) so it works out of the box in any environment — including minimal Docker images with no system fonts. Text is measured against this font and a glyph subset of it is embedded in the SVG, so layout and rendering match everywhere. Override with the GENY_SVGFORGE_FONT / GENY_SVGFORGE_FONT_BOLD environment variables (path to a .ttf/.otf) to use a different font.
License
MIT for the library code. The bundled font NanumGothic is licensed under the SIL Open Font License 1.1 (src/geny_svgforge/fonts/OFL.txt); embedding it in output SVGs is permitted under the OFL.
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