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Multi-Agent Workflow Orchestration Engine. One Bus. Zero Friction.

Project description

Glink

Multi-Agent. One Bus. Zero Friction.

Glink is a lightweight orchestration engine that turns your AI agents into a collaborative assembly line. Define a workflow in YAML, and Glink routes each step to the right agent — passing context, handling failures, and logging every heartbeat onto a shared JSONL blackboard. No databases, no message queues, no external dependencies.


Architecture

┌──────────────────────────────────────────────────────────┐
│                     Glink Engine                          │
│                                                           │
│   ┌────────┐  ┌────────┐  ┌──────────┐  ┌──────┐  ┌──────┐│
│   │  Hammer │  │  Ink   │  │Bumblebee │  │Laser │  │Forge ││
│   │ :8431   │  │ :8432  │  │  :8434   │  │:8435 │  │:8436 ││
│   └───┬─────┘  └───┬────┘  └────┬──────┘  └──┬───┘  └──┬───┘│
│       │            │            │            │          │    │
│       └────────────┴────────────┴────────────┴──────────┘    │
│                              │                               │
│                     ┌────────▼────────┐                      │
│                     │    Main Bus      │                      │
│                     │ JSONL Blackboard │                      │
│                     └─────────────────┘                      │
│         Append-only timeline — every agent reads & writes     │
└──────────────────────────────────────────────────────────┘

Quick Start

# Clone & go
cd glink

# Run a workflow (resumes from last checkpoint automatically)
python3 glink-daemon.py sandbox-builder

# Force restart from step 1
python3 glink-daemon.py sandbox-builder --force

# Jump to a specific step
python3 glink-daemon.py sandbox-builder --step 4

# Serve-only mode (API without running workflow)
python3 glink-daemon.py --serve

# Dashboard
open http://127.0.0.1:8426

Features

Feature Description
YAML Workflows Define steps, agents, dependencies, and fallbacks in one file
Main Bus JSONL blackboard — append-only, agent-agnostic, replayable
Smart Routing Primary agent down? Auto-fallback to the next in line
Checkpoint Resume Crash mid-workflow? Restart picks up exactly where it left off
Dependency Graph Steps can depends_on each other; Glink handles ordering
Retry Loop Auto-retry failed steps (configurable, default 2×)
HTTP API + SSE Live status, agent health, and event stream on :8426
Healthcheck Cron Self-healing — daemon restarts on crash, alerts via Feishu
Zero Deps One Python file + one JSONL file. No pip install needed

Workflow Example

name: sandbox-builder
version: 0.2.0

global_context: |
  Three.js r160 + Cannon-es. Output: single HTML file.

steps:
  - id: step-1
    executor: Hammer
    title: Scene setup
    description: Three.js scene + camera + lights + render loop
    output_file: projects/sandbox-builder/scene.html

  - id: step-2
    executor: Hammer
    title: Block placement
    description: Raycasting + grid snap + 6 materials
    input_file: projects/sandbox-builder/scene.html
    output_file: projects/sandbox-builder/blocks.html

  - id: step-5
    executor: Ink
    title: Glassmorphism UI
    description: Toolbar + score panel with backdrop-filter
    fallback_agents: [Hammer, Default]
    input_file: projects/sandbox-builder/blocks.html
    output_file: projects/sandbox-builder/ui.html

Agent Roster

Agent Port Specialty
Default / Zaku 8420 Generalist, fallback for everything
Hammer 8431 Backend, databases, engineering code
Ink 8432 Frontend UI, visual design, CSS
Bumblebee 8434 Data, search, persistence
Laser 8435 Testing, validation, documentation
Forge 8436 Code review, quality gate, code artistry

API Reference

Method Endpoint Description
GET /health Liveness check → {"status":"ok"}
GET /status Full project status + step-by-step progress
GET /status/agents Which agents are online right now
GET /status/events?n=20 Last N Bus events
POST /restart Resume from last checkpoint
POST /restart?force Force restart from step 1
POST /restart?step=N Jump to step N

Real-World Result

sandbox-builder — 10 steps × 5 agents → 97 KB / 2,751 lines of playable HTML.

Three.js sandbox game with physics, procedural textures, glassmorphism UI, save/load, scoring, and achievements — built entirely by agent collaboration, no human code touched.


License

MIT © 2026 Opprime

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