Golf simulator room size calculator — checks ceiling height, room dimensions, screen size, and projector throw. Full guide at https://golflaunchlab.com/guides/ceiling-height-for-golf-simulator
Project description
golf-sim-room-calc
Golf simulator room size and setup calculator. Given room dimensions and golfer height, determines whether a golf simulator will fit and recommends optimal screen size, projector throw distance, and setup configuration.
For the complete guide with visuals, minimum clearance tables, and launch monitor recommendations, visit Ceiling Height for Golf Simulator on GolfLaunchLab.com.
Installation
Python
pip install golf-sim-room-calc
JavaScript / Node.js
npm install golf-sim-room-calc
Usage
Python
from golf_sim_room_calc import check_room, get_minimum_requirements, recommend_screen_size, calculate_projector_throw
# Check if a 12 x 16 ft room with 9 ft ceilings fits a simulator for a 6 ft golfer
result = check_room(12, 16, 9, golfer_height_inches=72)
print(result['fits'])
# True
print(result['issues'])
# []
print(result['recommendations'])
# {
# 'ceiling': 'Ceiling height 9.0 ft is adequate. You have 1.5 ft of extra clearance.',
# 'width': 'Width of 12.0 ft is excellent for a simulator setup.',
# 'depth': 'Depth of 16.0 ft gives you great flexibility for projector placement and a comfortable hitting area.'
# }
print(result['screen_size'])
# {
# 'width_ft': 10.0,
# 'height_ft': 5.62,
# 'diagonal_inches': 137.4,
# 'notes': 'Recommended screen: 10.0 ft wide × 5.62 ft tall (137.4") — fits in your 12 ft × 9 ft room with side and top clearance.'
# }
print(result['projector_throw'])
# {
# 'throw_distance_ft': 13.0,
# 'throw_ratio': 1.3,
# 'projector_type': 'standard',
# 'notes': 'Throw distance: 13.0 ft, throw ratio: 1.30 (standard). A standard throw projector...'
# }
# Check a room that is too small
bad = check_room(8, 10, 7.5, golfer_height_inches=72)
print(bad['fits'])
# False
print(bad['issues'])
# ['Ceiling too low: need at least 8.5 ft for a 72-inch golfer (you have 7.5 ft, 1.0 ft short)',
# 'Room too narrow: need at least 10 ft wide (you have 8.0 ft, 2.0 ft short)',
# 'Room too shallow: need at least 12 ft deep ...']
# Get minimum requirements for a 5 ft 6 in golfer
reqs = get_minimum_requirements(golfer_height_inches=66)
print(reqs['minimum'])
# {'width_ft': 10.0, 'depth_ft': 12.0, 'height_ft': 8.0}
print(reqs['ideal'])
# {'width_ft': 12.0, 'depth_ft': 16.0, 'height_ft': 9.0}
# Recommend a screen size for a room
screen = recommend_screen_size(12, 9)
print(f"{screen['width_ft']} ft wide × {screen['height_ft']} ft tall ({screen['diagonal_inches']}\")")
# 10.0 ft wide × 5.62 ft tall (137.4")
# Calculate projector throw
throw = calculate_projector_throw(16, 10)
print(f"Throw: {throw['throw_distance_ft']} ft — {throw['projector_type']}")
# Throw: 13.0 ft — standard
JavaScript
const {
checkRoom,
getMinimumRequirements,
recommendScreenSize,
calculateProjectorThrow,
} = require('golf-sim-room-calc');
// Check if a 12 x 16 ft room with 9 ft ceilings fits a simulator for a 6 ft golfer
const result = checkRoom(12, 16, 9, 72);
console.log(result.fits);
// true
console.log(result.issues);
// []
console.log(result.screenSize);
// { widthFt: 10, heightFt: 5.62, diagonalInches: 137.4, notes: '...' }
console.log(result.projectorThrow);
// { throwDistanceFt: 13, throwRatio: 1.3, projectorType: 'standard', notes: '...' }
// Check a room that is too small
const bad = checkRoom(8, 10, 7.5, 72);
console.log(bad.fits);
// false
console.log(bad.issues);
// ['Ceiling too low: ...', 'Room too narrow: ...', 'Room too shallow: ...']
// Get minimum requirements for a 5 ft 6 in golfer
const reqs = getMinimumRequirements(66);
console.log(reqs.minimum);
// { widthFt: 10, depthFt: 12, heightFt: 8 }
console.log(reqs.ideal);
// { widthFt: 12, depthFt: 16, heightFt: 9 }
// Recommend a screen size
const screen = recommendScreenSize(12, 9);
console.log(`${screen.widthFt} ft wide × ${screen.heightFt} ft tall (${screen.diagonalInches}")`);
// 10 ft wide × 5.62 ft tall (137.4")
// Calculate projector throw
const throw_ = calculateProjectorThrow(16, 10);
console.log(`Throw: ${throw_.throwDistanceFt} ft — ${throw_.projectorType}`);
// Throw: 13 ft — standard
Room Sizing Logic
| Dimension | Minimum | Ideal |
|---|---|---|
| Width | 10 ft | 12 ft+ |
| Depth | 12 ft | 16 ft+ |
| Ceiling (6 ft golfer) | 8.5 ft | 9.5 ft+ |
| Ceiling (6 ft 6 in golfer) | 9.0 ft | 10.0 ft+ |
Ceiling formula: golfer height + 2.5 ft (backswing clearance)
Screen size: 2 ft narrower than the room (1 ft each side), 16:9 aspect ratio, minimum 1 ft headroom above.
Projector throw: Room depth − 3 ft = throw distance (3 ft reserved for hitting area + launch monitor). Throw ratio = throw distance / screen width.
| Throw Ratio | Projector Type |
|---|---|
| ≤ 0.5 | Ultra-short throw |
| 0.5 – 1.0 | Short throw |
| > 1.0 | Standard |
Further Reading
- Ceiling Height for Golf Simulator — Complete Guide
- Golf Simulator Room Size Guide
- Golf Simulator Cost Guide
- Best Golf Launch Monitors — Reviews & Rankings
License
MIT License — copyright 2026 GolfLaunchLab. See LICENSE for details.
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