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Python library for easily interacting with trained machine learning models

Project description


tags: [gradio-custom-component, Button, button, icon] title: gradio_iconbutton short_description: colorFrom: blue colorTo: yellow sdk: gradio pinned: false app_file: space.py

gradio_iconbutton

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Python library for easily interacting with trained machine learning models

Installation

pip install gradio_iconbutton

Usage

import gradio as gr
from gradio_iconbutton import IconButton


example = IconButton().example_value()

with gr.Blocks() as demo:
    with gr.Row():
        IconButton("refresh", scale=0)
        IconButton("folder", scale=1)
        IconButton("folder_open")
        IconButton("star")


if __name__ == "__main__":
    demo.launch()

IconButton

Initialization

name type default description
value
str | Callable
"Run" default text for the button to display. If callable, the function will be called whenever the app loads to set the initial value of the component.
every
Timer | float | None
None continuously calls `value` to recalculate it if `value` is a function (has no effect otherwise). Can provide a Timer whose tick resets `value`, or a float that provides the regular interval for the reset Timer.
inputs
Component | Sequence[Component] | set[Component] | None
None components that are used as inputs to calculate `value` if `value` is a function (has no effect otherwise). `value` is recalculated any time the inputs change.
variant
Literal["primary", "secondary", "stop", "huggingface"]
"secondary" sets the background and text color of the button. Use 'primary' for main call-to-action buttons, 'secondary' for a more subdued style, 'stop' for a stop button, 'huggingface' for a black background with white text, consistent with Hugging Face's button styles.
size
Literal["sm", "lg"] | None
None size of the button. Can be "sm" or "lg".
icon
str | None
None URL or path to the icon file to display within the button. If None, no icon will be displayed.
link
str | None
None URL to open when the button is clicked. If None, no link will be used.
visible
bool
True if False, component will be hidden.
interactive
bool
True if False, the IconButton will be in a disabled state.
elem_id
str | None
None an optional string that is assigned as the id of this component in the HTML DOM. Can be used for targeting CSS styles.
elem_classes
list[str] | str | None
None an optional list of strings that are assigned as the classes of this component in the HTML DOM. Can be used for targeting CSS styles.
render
bool
True if False, component will not render be rendered in the Blocks context. Should be used if the intention is to assign event listeners now but render the component later.
key
int | str | None
None if assigned, will be used to assume identity across a re-render. Components that have the same key across a re-render will have their value preserved.
scale
int | None
None relative size compared to adjacent Components. For example if Components A and B are in a Row, and A has scale=2, and B has scale=1, A will be twice as wide as B. Should be an integer. scale applies in Rows, and to top-level Components in Blocks where fill_height=True.
min_width
int | None
None minimum pixel width, will wrap if not sufficient screen space to satisfy this value. If a certain scale value results in this Component being narrower than min_width, the min_width parameter will be respected first.

Events

name description
click Triggered when the IconButton is clicked.

User function

The impact on the users predict function varies depending on whether the component is used as an input or output for an event (or both).

  • When used as an Input, the component only impacts the input signature of the user function.
  • When used as an output, the component only impacts the return signature of the user function.

The code snippet below is accurate in cases where the component is used as both an input and an output.

  • As output: Is passed, (Rarely used) the str corresponding to the button label when the button is clicked.
  • As input: Should return, string corresponding to the button label.
def predict(
    value: str | None
) -> str | None:
    return value

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