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A tool that will GUI-ify your functions

Project description

GUIfy


Simplest form of GUI for automation scripts.

Made with eel as python backend and react used as frontend.

How to use

pip install guify
# main.py
import GUIfy from guify

# Instantiate the app, variables are optional.
# - app_name is the title of the app shown on the top, equivalent to <title /> tag in HTML
# - report_dir is the directory where reports will be stored if none reports are disabled.
# - report_prefix // the name of the variable to take the prefix from, default is "report_*.txt"
# - redirect_stdout // if True, will redirect stdout to the monitor, default is True
app = GUIfy(app_name='GUIfy', port=8080, report_dir=None, report_prefix=None, redirect_stdout=True) # default app_name is 'GUIfy'

# Register the function "test_1"
# All variables are optional
# name - the name of the "test" in the gui
# priority - Sets the order of the tests, priority 0 will run before priority 1
# description - the small text description under the test's name in the gui.
@app.register(name='Test 1', priority=0, description='This is a test')
# Define the test, each argument that "test_1"
# requires will be automatically prompted for in the gui.
# no arg will be requested twice.
def test_1(example_arg):
    # app.monitor object represents the textarea on the right-hand side of the gui
    # app.monitor.flush() - sets the text to empty string
    app.monitor.flush()

    # app.monitor.set_text(text) - sets the text to whatever is passed to it
    app.monitor.write('This is a test\n')

    # print function will also print to the monitor
    print('This is a test2\n')

    # app.prompt_user(prompt) - pops up a modal in the gui and asks user to click OK or cancel.
    # app.prompt_user will return True if user clicked OK and False if user clicked cancel
    result = app.prompt_user('This is a prompt') # True if user clicked OK, False if user clicked Cancel

    # app.config get something from config tab, acts similar to configparser
    # config stored in config.ini in the current working directory.
    foo = app.config.get('example','foo') # == bar

    # Specify the return type, this is used for report generation
    # if function returns True then test considered as Passed
    # if function returns False then test considered as Failed
    return True


# this test will be registered after test_1, because its priority arg is higher.
@app.register(name='Test 2', priority=1, description='This is the second test.')
def test_2(example_arg, second_arg):
    app.monitor.flush()




app.run()

Monitor object

app.monitor is the monitor object representing the preview window on right hand side of the GUI,

  • set_text(text: str) -> None // will set the text in the monitor to whatever passed in "text" argument
  • write(text: str) -> None // will append the next to the monitor, print() also works
  • flush(text: str) -> None // will clear all text in the monitor

Config tab

"app.config" is an object representing the config tab. All configurations are stored in config.ini.

app.config methods:

  • save() // Save config to config.ini
  • load() // Load config from config.ini
  • get_section() // load() and return an entire section as a dictionary
  • get(section, attribute) // load() and get value of attribute in section
  • set(section, attribute, value) // load() and set value of attribute in section and then save().

Assuming this is the config file:

[example]
foo = bar

This will be the correct usage of app.config object

app.config.get_section('example') -> {'foo': 'bar'}
app.config.get('example', 'foo') -> 'bar'

Building

Theoretically its possible to build an executable with eel using the following:

py -m eel index.py build --onefile --noconsole --name <whatever_u_want> --icon=public/favicon.ico

Please note that eel build hasn't been tested yet.

Project details


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